HIGH Tons of entertaining characters with lots to say.
LOW It's too short. I want more!
WTF Live-action puppet shows?
HIGH Correctly identifying my first spirit!
LOW Trying singleplayer mode.
WTF Why is there a full ribcage in this garage?
HIGH Charming art style and characters.
LOW Clunky controls make complicated repairs impossible to complete quickly.
WTF Why do random customers keep deciding to kill me?
HIGH Addictive puzzle combat with lots of variant play.
LOW The writing and character art are... not great.
WTF Why isn’t turn-based mode the default?
HIGH The first game where checking the chamber of my gun has a skill ceiling.
LOW The “worm worm worm worm worm worm worm” scene.
WTF Five headshots and an enemy still gets back up. Really?!?
HIGH Unique setting and tone. Charming aesthetics.
LOW Lackluster quests and NPC interactions. Frustrating combat and farming mechanics.
WTF Not having a grid for interior design is a huge blindspot for a cozy game.
HIGH Absolutely dominating bosses with a genocide gun.
LOW No unlocks for beating the highest difficulty? Shameful.
WTF Wait, are we playing Space Invaders?
As editor of GameCritics.com and the host of the So Videogames Podcast — and also as a person who just generally loves videogames — I strive to sample as much of the industry as I can.
Minecraft is a popular sandbox video game enjoyed by millions worldwide, but it seems like Minecraft Launcher Error Code 0x87e5003a is giving headaches to a wide range number of fans. If you are facing this error, don’t worry; this guide will walk you through some proven methods to fix it and get you back to […]
The post Minecraft Launcher Error Code 0x87e5003a: Try These Fixes appeared first on Games Errors.
Fortnite has captivated millions of players with its exciting gameplay and vibrant world. However, encountering errors, like Fortnite Error code 0, can be frustrating and disrupt your gaming experience. It seems like this error is pretty popular among worldwide users, so have no fear! There are plenty of solutions to fix it without effort. In […]
The post Fortnite Error Code 0: Fix It Now appeared first on Games Errors.
Fortnite is a highly popular and addictive online battle royale game played by millions of players worldwide, but the 0xc0000005 error seems to sometimes generate headaches among fans. Like any other software, it can encounter various errors and issues that disrupt the gaming experience. The 0xc0000005 error is one of the most common occurrences for […]
The post Fortnite 0xc0000005 Error: Try These Fixes appeared first on Games Errors.
Call of Duty: Modern Warfare 3 (MW3) is a cornerstone of the CoD franchise, offering intense multiplayer action and a gripping campaign. However, the gaming experience can sometimes be ruined by various errors, one of which is the notorious Dev Error 12502. This technical problem can stop players in their tracks, leaving many to wonder […]
The post How to Fix Dev Error 12502 in Call of Duty: Modern Warfare 3 appeared first on Games Errors.
The Call of Duty series has been a staple of the first-person shooter genre, offering players intense combat scenarios and a rich, narrative-driven experience. However, like any complex games, it’s not immune to technical problems. One such issue that has been a thorn in players’ sides is the MW3 Dev Error 5433, especially within the […]
The post MW3 Dev Error 5433: How To Fix It Easily appeared first on Games Errors.
Many believe that Gaming and Esports industry has taken a hard hit as the offices reopened after COVID-19, and the downfall of this industry has begun. While we can say this about just the Esports industry, the Gaming industry is still booming, and if you are wondering how big it is, you can have a […]
The post Gaming vs. Movie Industry Revenue: Striking Revenue Gap Revealed appeared first on Games Errors.
Apex Legends vs Fortnite. Which one is more popular and better? This question can arise in your mind. But, without proper analysis, it’s not possible to answer. Both of these games are known for their amazing multiplayer experience. But that’s not the complete story. We have looked far deeper than you can imagine and found […]
The post Apex Legends vs. Fortnite: Assessing Popularity in 2023 appeared first on Games Errors.
Packet loss severely impacts Counter Strike 2 and its players globally. Experiencing high ping and packet loss while playing CS2 can lead to frustrating delays and lagging. Aware of this problem, I made this guide to show you how to fix CS 2 Packet Loss. Unfortunately, I dealt with this problem a few times since […]
The post Fix CS2 Packet Loss Easily [Simple Instructions] appeared first on Games Errors.
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Mythwrecked: Ambrosia Island is the sophomore game from Polygon Treehouse, who we first encountered back...
The post Mythwrecked: Ambrosia Island Review appeared first on Into Indie Games.
With its idyllic Italian setting and cute animal characters, On Your Tail won my attention...
The post On Your Tail Review appeared first on Into Indie Games.
Welcome to the Into Indie Games walkthrough for On Your Tail. Note that there’s a...
The post On Your Tail Walkthrough – Mysteries 1 to 5 appeared first on Into Indie Games.
It feels a bit rote to compare modern point-and-click games to the pantheon of releases...
The post Loco Motive Review appeared first on Into Indie Games.
Check out Into Indie Games' walkthrough for The Spirit of The Samurai. Fight against an army of tengu, undead, and the horrifying Jorogumo,
The post The Spirit of the Samurai Walkthrough – Part 1 appeared first on Into Indie Games.
Welcome to the Into Indie Games walkthrough for Mythwrecked: Ambrosia Island. This walkthrough is based...
The post Mythwrecked: Ambrosia Island Walkthrough – Part 1 (Hermes Level 1) appeared first on Into Indie Games.
Welcome to Into Indie Games' walkthrough for Enigma of Fear. This part explores the story of Jaser and the Cathedral.
The post Enigma of Fear Walkthrough – Cathedral appeared first on Into Indie Games.
Welcome to Into Indie Games' walkthrough for Enigma of Fear. This part explores the Great Fissure in the Graveyard.
The post Enigma of Fear Walkthrough – The Great Fissure appeared first on Into Indie Games.
Welcome to Into Indie Games' walkthrough for Enigma of Fear. This part explores the Adapted Source Chamber and the Tyrant boss fight.
The post Enigma of Fear Walkthrough – Spiral Castle – Source Throne appeared first on Into Indie Games.
Welcome to Into Indie Games' walkthrough for Enigma of Fear. This part explores the Crystal Cave and how to trap Goliath.
The post Enigma of Fear Walkthrough – Crystal Cave – Goliath appeared first on Into Indie Games.
Much as we viewers try to mentally piece together all the scenes in Severance to better grasp the big picture of its mysteries, Ben Stiller and his team engage in the similar process of considering how to present those scenes to us. On the final episode of The Severance Podcast with Ben Stiller and Adam Scott’s first…
On January 16, Nintendo officially unveiled the successor to its incredibly popular Switch. The new device is simply called the Switch 2, it’s bigger, sleeker, and most of your old games should work on it. But now, the next question you might have is “When or where can I pre-order this thing?”
Right now we only know about one game for the newly announced Nintendo Switch 2: the next Mario Kart. Nintendo didn’t reveal a title, but fans are already calling the kart racer Mario Kart 9 and scanning every frame of footage we got from the announcement trailer. We’ve gathered a few of those observations fans have…
He had to die, point blank. For four seasons of Netflix’s stalker drama You, Joe Goldberg (Penn Badgley) has cheated death (and a few love interests) enough to warrant him being eliminated from existence forever, and the final season looks like it’s going to do just that. Today, Netflix put us all out of our misery by…
Famous writer-director David Lynch, who was behind iconic and influential movies and shows like Blue Velvet, Mulholland Drive, and Twin Peaks, has died. The director was 78.
Bloodborne came out over eight years ago. No FromSoftware game has lived more rent-free in the minds of all the studio’s fans. A sequel to the Sony-published PlayStation 4 exclusive seems like an obvious choice, but one still hasn’t come. Why not? Outgoing PlayStation executive Shuhei Yoshida suggests it’s because…
Earlier today, Nintendo revealed the Switch 2. In many ways its what everyone wanted and hoped for: A new version of the Switch that’s more powerful, sleeker, and supports all the old games. However, is this new console too...safe? Boring? This is what Kotaku’s staff debated shortly after the reveal, and here’s our…
Elon Musk’s much-publicized gaming prowess has come under intense scrutiny in recent days and he’s not taking it too well. The tech billionaire unfollowed Twitch streamer and YouTuber Zack “Asmongold” Hoyt on X (formerly known as Twitter) and proceeded to leak private DMs between the two after Hoyt joined a chorus of…
As someone who has only casually engaged with the Yakuza / Like a Dragon series, I’m fascinated with its ability to sway in and out of different genres and subgenres while still maintaining the wacky soap-opera core that has made it so beloved. Yakuza has shapeshifted from a crime drama beat-em-up to a turn-based RPG,…
If you missed it, Nintendo finally unveiled the Switch 2 this morning. It looks pretty much exactly like what the leaks said it would. It’s a bigger, presumably more powerful version of the beloved console/handheld hybrid that has magnetic Joy-Cons and can play your old Switch games, too. That might not sound that…
We all now know Nintendo has officially revealed the Switch 2, proving a lot of the rumors about its screen size, new Joy-Cons, and features seem to be true, but I want to talk about is that damn sexy trailer Nintendo unleashed on us. It feels unlike most of the company’s past marketing.
Civilization VII, if it’s anything like past games in the 4X strategy series, will play just fine with a single mouse in one hand. And while it’s coming to console with bindings for controllers, a mouse will still be many people’s preferred way to play. What if the Switch 2 Joy-Con can also double as PC gaming mice?
After years of waiting and months of leaks, Nintendo has shared the first official preview of what the Switch 2 actually looks like. The handheld hybrid hardware is more of an iterative upgrade on the existing console than perhaps any new device the company’s ever released. Even the launch game, which appears to be Mar…
The Punisher is a playable hero in NetEase’s mega-successful Overwatch clone, Marvel Rivals. He might be the most basic character in the game and is one of the first characters you play as in the tutorial. He’s also maybe my favorite hero to play as, and I’m sorry to everyone I’ve killed as Punisher. I’m so sorry.
Nintendo just announced the Switch 2 this morning. It’s got a bigger screen, magnetic joy-cons, and can play all your old Switch games through backward compatibility. It also looks like a new Mario Kart is launching alongside the system, and if you want to play it and possibly other games coming to the Switch 2,…
After months of fan speculation and an outpouring of alleged leaks, we got to gaze upon the actual Switch 2. Nintendo announced the new gaming console with a short YouTube video showcasing the new hardware, which includes magnetic Joy-Con controllers, a bigger screen, and backwards compatibility with original Switch…
Alongside finally revealing the Switch 2, Nintendo has given a date for a new Nintendo Direct, due on April 2 this year, which will presumably provide a far more detailed breakdown of the new console, and perhaps reveal a bunch of release titles that’ll accompany the machine.
Hello, good morning. If you missed it, Nintendo finally revealed the Switch 2 after months of leaks and teases. It’s coming out this year, has a bigger screen, magnetic joy-con controllers, and can play the original Switch’s games through backwards compatibility. Also, Nintendo may have nonchalantly announced a new Mar…
The last 15 years have been a golden era of TV, minting generational treasures out of Cold War-era Russian spies posing as an American nuclear family (The Americans), a Black family fighting for their family legacy through protecting their land (Queen Sugar), a talking horse that swears (BoJack Horseman), and a…
In 2023, Google partnered with different PC makers to create Chromebook Plus—a new line of its stripped-down spin on a laptop running its own OS. The idea was to offer a more powerful version of the Chromebook to those who wanted that extra oomph. And before Christmas, Google sent me a new Chromebook Plus from Acer…
Video games have never been more prevalent or elaborate, but the industry that creates them is currently facing unprecedented headwinds amid spiraling costs, intense competition, and a stagnating player-base. A new market analysis suggests that breaking the current $70 price barrier on games could help ameliorate some…
A villain from Iron Man is reportedly set to return in Vision Quest, the next WandaVision spin-off.
In Indiana Jones and the Great Circle, the Catholic priest and fascist collaborator Father Vincent gets on your radar almost as soon as you land in Vatican City. It can be a while before you meet him face to face, but before that point, you may get the chance to help yourself to some of his most closely-guarded…
To kick off the new year, Sony has revealed a impressive list of games coming to its large PlayStation Plus Game Catalog. God Of War Ragnarök, a Yakuza spin-off, and Indiana Jones are just some of the games coming soon. But don’t get too excited about that last one, as its not last year’s fantastic Great Circle.
Marvel Rivals, NetEase’s stab at a hero shooter starring Marvel’s iconic heroes, is doing exceptionally well a month after launch. It’s accumulated over 20 million players across PC, PS5, and Xbox Series X/S, and its second season starring the Fantastic Four is off to a strong start. The studio has plans to release…
Wilson Fisk (Vincent D’Onofrio) is mayor, Matt Murdock (Charlie Cox) isn’t Daredevil, and Foggy Nelson (Elden Henson) looks like he’s in incredible shape. These are only a few of the details about Disney+’s Daredevil: Born Again highlighted in its brutal new trailer.
Fortune’s Run is a sci-fi immersive sim about surviving the industrial wreckage of Earth after humanity has escaped to the stars. The shooter RPG blew some critics away when they tried the demo back in 2023. Now the early access game’s future has been plunged into uncertainty after its developer revealed she’s going…
Suicide Squad: Kill The Justice League’s final update is live, and with that its true ending has been revealed. Was the comic book finale worth the grind the live-service game’s diehard fans have been toiling through across four seasons? Nope. Not even a little bit.
A crafty high-schooler was able to do something I didn’t think was possible: They got Doom running inside a PDF file. Seriously. And weirdly, it works better than you might expect!
If you haven’t made The Severance Podcast with Ben Stiller & Adam Scott part of your weekday schedule, you’re missing out on Severance Easter eggs that could alter your perception of some of the show’s most memorable moments. After revealing that Apple didn’t want Adam Scott on the show, and that the original pilot…
It’s time for everyone’s favorite class. Marvel Rivals, much like its direct inspiration Overwatch, is plagued with players who just want to collect kills on a scoreboard. That means, if you’re running with randos, that it’s entirely possible you’ll end up with a team of people who instalock their favorite…
Shuhei Yoshida first joined Sony back during 1993 before the first PlayStation shipped. Now, over three decades later, he’s taking his leave, after helping ship dozens of legendary games and bringing many, many more to the platform from developers big and small throughout the rest of the world. His parting gift to PS5…
The free Xbox app is a great way to manage Game Pass, check out what your friends on Xbox Live are doing, and even earn some Microsoft reward points, too. But did you also know that inside the app is a free puzzle game that is fun to play and can earn you credits toward your next Xbox purchase? It’s true!
What if the next Witcher game starred a vampire instead of Geralt? That’s one of the selling points behind The Blood of Dawnwalker, a new RPG from some of the masterminds behind The Witcher 3 and Cyberpunk 2077. Rebel Wolves, formed in 2022 by a bunch of ex-CD Projekt Red developers, revealed the game this week in a…
Kraken are referenced in The Witcher 3: The Wild Hunt, but players never actually get to fight one in CD Projekt Red’s 2015 open-world epic. So the animated movie The Witcher: Sirens of The Deep is giving fans the next best thing: a front-row seat to Geralt going Berserk-mode on one of the giant-tentacled sea…
Fortnite Festival’s new season starring digital superstar Hatsune Miku is now live and that’s cool and all. The big news from this update, however, is that you can now play with three other people on a single console and TV, which means Fortnite Festival is getting closer and closer to being an actual Rock…
Some people want to make their mothers proud, others don’t, and then there’s Bad Bunny. In his recent Rolling Stone interview, the multi-platinum superstar expressed his interest in returning to the WWE ring, only if he can take it to a level that would frighten his mother.
The Until Dawn movie is an adaptation of the 2015 horror game with different characters, a different story, and an entirely different premise. So what’s the point exactly? That’s what fans are wondering and the first teaser trailer doesn’t do much to address that question.
Update: 1/15/2025, 9:55 a.m. ET: We’ve received a statement from The Pokémon Company International regarding this situation, which is reproduced in full below. In it, the company states that it is attempting to print more cards for the sniped sets, as well as promising restocks on the Pokémon Center websites in the…
Jonathon Rees, better known by his stage name, Greg Ellis, was the voice behind Dragon Age’s fan-favorite templar knight and romanceable NPC companion, Cullen Rutherford. He was arrested last week on multiple charges of coercion, unlawful surveillance, and harassment stemming from a 2022 breakup after which he…
The Australian Open, the first big professional tennis tournament of 2025, is happening right now in Melbourne. But depending on where you live or whether you have access to cable or not, it’s very possible that you can’t easily or freely watch matches. Don’t worry, the Australian Open has a solution and it looks a…
Sonic the Hedgehog 3 raced into theaters late December and has already earned more than $380 million worldwide. That’s impressive enough! But over the weekend, Sonic 3 did something only one other video game movie has ever done: It has now earned over $200 million domestically.
The first season of Castlevania: Nocturne didn’t end too well for Richter Belmont (Edward Bluemel), and the second season looks like more trouble is on the way. In the final trailer for Castlevania: Nocturne’s second season, Erzsebet Báthory (Franka Potente), now referred to as The Vampire Messiah, has unleashed a war…
Changes coming in Path of Exile 2's first update of 2025 have been previewed in a recent developer diary. While bigger overhauls of the early-access action-RPG’s economy, progression, and class balancing will come in the future, fans have some worthwhile teaks to look forward to in the meantime.
Support characters are the backbone of any team-based game. While some might believe you can just out-damage an enemy team to victory, if they have someone healing their team and providing utility beyond making numbers go up or down, they’re more than likely going to outplay you. That’s certainly the case in Marvel…
If you spend any amount of time playing Path of Exile, whether it’s the free-to-play original or the current Early Access, paid version of its sequel, you’ll notice countless players running around as the iconic Witch class. It’s a fan-favorite due to its highly viable minion builds that sprint through zones, clearing…
After years of rumors suggesting it was in the works, a remake of The Elder Scrolls IV: Oblivion appears to be closer to releasing than ever, with some sources suggesting it could come as early as 2025. The modern version, created in Unreal Engine 5, would give fans of the open-world RPG series something to take their…
A Marvel TV series can’t exist for too long before its chronological placement in the tapestry of titles known as the Marvel Cinematic Universe is revealed. Weeks before Disney’s cel-shaded series Your Friendly Neighborhood Spider-Man makes its debut, executive producer Dana Vasquez-Eberhardt decided to put the latest…
A lot of Minecraft’s more recent attention tends to be about the upcoming movie adaptation, but the game is still getting plenty of love and support. If you’ve been tuned out of Minecraft, you might’ve missed news about the recently released game drop, which added a brand-new biome to explore called the Pale Garden.…
Nearly 19,000 video games were released on Steam in 2024. That’s a lot! In fact, it’s more than hit the platform in any other year. But most of those games, around 80 percent of them in fact, went mostly unplayed, according to publicly available data.
Werewolves may not be as sexy as vampires, or as spine-chilling as ghosts, but their violent and tragic stories make for fascinating supernatural creatures that have been a crucial part of the horror genre for decades. Their stories typically revolve around someone losing their humanity and sense of self, becoming…
AMD TechTalk host Jim Greene chats with Arun Nandi, Head of Data and Analytics at Unilever, about how AI and Gen AI are driving smarter decision-making, optimizing sustainability, and creating real business impact across Unilever’s global operations.
AMD TechTalk host Jim Greene chats with Neeraj Kumar, Chief Data Scientist at PNNL, about how AI is accelerating discovery across scientific research, energy efficiency, and healthcare.
AMD TechTalk host Jim Greene chats with Iddo Kadim, Field CTO at NeuReality, about the rapid evolution of AI, the future of enterprise deployment, and the infrastructure changes driving innovation.
AMD TechTalk host Jim Greene chats with Todd Koelling, Senior Director of Product and Solutions Marketing at Synopsys about how AI is reshaping the semiconductor industry and how the partnership between AMD and Synopsys led to the fastest ramping product in AMD history.
AMD TechTalk host Jim Greene chats with Steen Graham, founder of Metrum AI, to explore the evolving world of AI infrastructure, testing, and enterprise solutions.
AMD TechTalk host Jim Greene chats with Mahdi Ghodsi, Director of Engineering at Aupera Technologies about how edge AI is transforming video processing across industries like retail, security, and smart cities.
AMD TechTalk host Jim Greene chats with Eric Herzog, CMO of Infinidat about how it leverages cutting-edge technology to revolutionize enterprise storage, AI, and cybersecurity.
AMD TechTalk host Jim Greene chats with Linda Yang, the Senior Solution Manager at Supermicro about the transformative impact of AI on computing infrastructure and the sustainable innovative solutions Supermicro is providing to meet these demands.
TechTalk Host Jim Greene chats with Meena Arunachalam, AMD's AI Systems Engineering Director and Fellow, about how RAG is paving a simpler path to AI adoption in the enterprise and delivering capability to ensure an enterprise-class reliability to AI solutions.
Tech Talk host Jim Greene chats with Alan Czeszynski, VP of Product at BeeKeeperAI, about how BeeKeeperAI's EscrowAI platform enables secure collaboration between algorithm developers and data stewards, preserving data privacy and intellectual property. Jim and Alan explore the technology, its applications across industries, and the future of AI and data security.
TechTalk host Jim Greene chats with Robert Daigle, Director of Global AI Business at Lenovo about how AI is evolving in the enterprise, challenges organizations are currently facing to deploy AI solutions, gaps in sustainable infrastructure solutions, and how Lenovo is positioning itself to help customers deploy technology right sized for responsible delivery of AI at scale.
TechTalk host Jim Greene chats with Oii co-founder and CEO, Bob Rogers, about how his organization is tapping AI to bring new levels of insight and control to supply chains, and how infrastructure optimization is critical to fully unleash the potential of Oii solutions.
AMD TechTalk host Jim Greene chats with the VP of Sales and Alliances at RadiusAI, Robert Hubbard, about how they're transforming the retail checkout game with AMD EPYC CPUs. With AI-assisted checkout, RadiusAI is lowering shrink and food waste, and increasing employee retention and customer satisfaction.
AMD TechTalk host talks with Oracle's VP of Mission-Critical Database Product Management, Ashish Ray, about how his organization is shaping the future of enterprise data management and how Oracle is tapping AMD EPYC processors to deliver the performance required by enterprise customers.
AMD TechTalk host Jim Greene chats with Chaos' Director of Media and Entertainment and Strategic Products, Albena Ivanova about how her company is disrupting the world of media and entertainment with new software capabilities that tap AMD EPYC performance.
AMD TechTalk host Jim Greene chats with Geico's Rebecca Weekly about how her organization tackles compute innovation to serve corporate requirements and customer needs and how AI's advancement represents new opportunity for IT innovation
AMD TechTalk host Jim Greene chats with GigaIO CEO Alan Benjamin about his company's unique take on delivering SUPERNODE, a scalable platform alternative that fast tracks company deployment of AI workloads.
TechTalk host Jim Greene chats with IronYun's Paul Sun about how his company is infusing AI into analytics solutions that yield breakthrough results for customers and how the IronYun team has worked with AMD to deliver improved performance and efficiency for customer deployments.
TechTalk host Jim Greene chats with Ateme's Director of Technology and Standards, Jan Outters, about how the company is transforming media delivery with AI infused encoding innovation.
AMD TechTalk host Jim Greene chats with Altair's Fatma Kocer-Poyraz about how her company is driving unique engineering solutions to market by tapping the confluence of AI and data science.
AMD TechTalk host Jim Greene chats with Ansys's Wim Slagter about how his company is tapping AI to improve simulation and comments on the deep collaboration between Ansys and AMD in driving the highest performance solutions to customers.
AMD TechTalk host Jim Greene sits down with Cadence's Dan Lee to discuss the Spectre simulation suite and how the company is helping to advance silicon design with the help of AMD EPYC processor performance.
TechTalk host Jim Greene chats with AMD's Server Solutions Group CVP Ravishankar Kuppuswamy about changing computing requirements in the AI era and how AMD EPYC processors will deliver core capabilities to customers as they implement generative AI models.
AMD Tech Talk host Jim Greene chat's with Hexagon's Vicky Tsianika about the company's multi-physics and fluid dynamics solutions, how these markets are being re-shaped by AI, and how Hexagon has tapped AMD EPYC processors to fuel improved performance for their customers.
AMD TechTalk host Jim Greene chats with security expert Sally Eaves on the latest requirements for data center security in the AI era and how a hardware root of trust is becoming even more important for trusted environments.
AMD TechTalk host Jim Greene chats with IT veteran Ramki Balasubramanian about challenges facing IT professionals with today's workloads and how his organization approaches infrastructure modernization including use of AMD EPYC processors.
TechTalk host Jim Greene chat's with Clarify 360 analyst Jo Peterson on her view of the state of data center security, new opportunities and threats posed by AI, and how a hardware root of trust can help data center managers best protect their organizations.
AMD Tech Talk host Jim Greene chats with Cloudflare VP Rebecca Weekly about her organization's challenges in delivering to customer demands at the edge, where industry innovation is headed to deliver the performance required to fuel AI workloads, and how her company has tapped AMD EPYC processors to fuel innovation.
AMD Tech Talk host Jim Greene chats with Charles Luzzato, SIMULIA Industrial Equipment Industry Process Director, at Dassault Systèmes about how SIMULIA taps data to improve data center performance and efficiency, and how AMD EPYC processors deliver a performance foundation for SIMULIA deployments.
AMD TechTalk host Dylan Larson chat's with CTO Advisor Keith Townsend on the hidden costs of IT inaction in modernizing data center infrastructure and what can be done to spur innovation.
In this episode AMD TechTalk host Dylan Larson chats with AMD's Server System Architect Mahesh Wagh about disruptive innovation coming to server platforms and how technologies like CXL will create new opportunity for memory capacity scaling and system design flexibility. Learn more at www.amd.com
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Happy new year! 33 Immortals is back for Xbox Insiders with a third playtest starting January 28. The playtest will be available for 10 days and end on February 6. Thunder Lotus Games incorporated more updates and is excited for Xbox Insiders to try them and to get your feedback. Limited space is available so […]
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Xbox Insiders can now join the preview for Belly Bumpers! Use your belly to knockout other players in this 2-8 online and local party game. Eat juicy burgers to increase the size of your belly or force-feed opponents until they burst. Bump it out in a world of food-themed stages. About Belly Bumpers Local and […]
The post The Belly Bumpers Preview is Now Available for Xbox Insiders! appeared first on Xbox Wire.
Square Enix shares today that the impending PC release of Final Fantasy VII Rebirth received Valve’s “Steam Deck Verified” status. The digital storefront marks games verified when they “pass all compatibility checks and are a great experience on Steam Deck.” We also get a look at how the game runs with varying sets of hardware: […]
The post Final Fantasy VII Rebirth will be Steam Deck “Verified”, shows off PC graphics presets appeared first on Nova Crystallis.
Earlier today, Square Enix shared an updated version of its ‘Group Customer Harrassment Policy‘, which defines the ways its employees receive harrassment from customers and also the steps they will take against them. In this policy, the company states that they believe that feedback and comments from customers are “essential” to the development of its […]
The post Square Enix targets customer harrassment of the company’s employees in updated policy appeared first on Nova Crystallis.
Final Fantasy VII Rebirth is set to release for PC on January 23, 2025 via Steam and the Epic Games Store. Previously landlocked to the PlayStation 5, Rebirth‘s PC port follows an ongoing trend of Square Enix spreading their titles across more platforms – a trend likely to continue according to the company’s medium-term business […]
The post A look at Final Fantasy VII Rebirth’s PC features appeared first on Nova Crystallis.
Final Fantasy VII Ever Crisis has a new story update due out January 15, 2025 (6:00 PM Pacific) for iOS, Androud, and Steam. This update includes a new chapter for Final Fantasy VII scenario, which follows the party as they travel to Rocket Town and meet the pilot Cid Highwind. The free-to-play gacha-stype RPG includes […]
The post Final Fantasy VII Ever Crisis next story update “Encounter with the Past” arrives January 15 appeared first on Nova Crystallis.
The Heavensturn limited-time seasonal event returns to Final Fantasy XIV from December 31st, 2024 through January 16th, 2025. Subtitled “Blessed Hebi Turn as the Heavens Turn”, a short scenario quest will be available in game with a variety of seasonal rewards. Limited time items from previous years’ iterations of the event can also be purchased […]
The post Heavensturn seasonal event returns to Final Fantasy XIV on December 31, 2024 appeared first on Nova Crystallis.
A new interstitial patch following the release of Crossroads (Patch 7.1) arrives in Final Fantasy XIV on Tuesday, December 17, 2024. Patch 7.15 will add several sidequests including a new chapter of the Wachumeqimeqi crafting/gathering quests, new custom deliveries featuring Nitowikwe as a client, new Hildibrand quests, and a Chaotic Alliance Raid that will go […]
The post Where to unlock content and features in Final Fantasy XIV 7.15 appeared first on Nova Crystallis.
As if to spite all the rumor-mongers and leakers, Nintendo today officially unveiled the Nintendo Switch 2 with a 2025 release in a decidedly "meh" manner. Check out the first-look trailer and let us know if you agree.
The post The Nintendo Switch 2 is officially official appeared first on Pure Nintendo.
The Legend of Heroes: Trails Through Daybreak II is sure to delight JRPG fans. How am I so sure? Because I've now attended two Discord previews from NIS America, the most recent of which focused on the game's Märchen Garten.
The post The Legend of Heroes: Trails Through Daybreak II preview II appeared first on Pure Nintendo.
Even though I was disinclined to watch the ‘90s TV show, I have a more favorable opinion of Mighty Morphin Power Rangers: Rita’s Rewind...and "rewind" is definitely what we get.
The post Review: Mighty Morphin Power Rangers: Rita’s Rewind (Nintendo Switch) appeared first on Pure Nintendo.
Originally released as Ys III: Wanderers from Ys in 1990, this remaster of that game's 2005 remake will be a comfortable fit for anyone who started with the more modern 3D adventures.
The post Review: Ys Memoir: The Oath in Felghana (Nintendo Switch) appeared first on Pure Nintendo.
I've come to appreciate two aspects of visual novels: their low-pressure gaming experience their typically unique visions. Both of these are on display in Tmesis Studio's Universe for Sale.
The post Review: Universe for Sale (Nintendo Switch) appeared first on Pure Nintendo.
It’s time to usher in the new year! This week on the Pure Nintendo Podcast, we welcome 2025 with open arms as we count down our annual predictions of the
The post Our 2025 predictions episode| Pure Nintendo Podcast E94 appeared first on Pure Nintendo.
It’s hard to believe 2024 is already over, but at least we can carry over some of its best memories – gaming memories, that is. Here at Pure Nintendo we
The post Pure Nintendo’s Top 10 Games of 2024 appeared first on Pure Nintendo.
Happy new year! As we usher in a new year and begin another annual treck around the sun, there’s still the reliability of new content for the Nintendo Switch eShop.
The post Ys Memoire, final holiday sales, sweepstakes and more join this week’s eShop roundup appeared first on Pure Nintendo.
An enhanced version of the 2022 PC hit, Potionomics: Masterwork Edition introduces you to a fabulous fantasy world through your very own magical business.
The post Review: Potionomics: Masterwork Edition (Nintendo Switch) appeared first on Pure Nintendo.
Another year is here and that means it’s time for our yearly Nintendo predictions! Put on your thinking caps 🧢 and join us as we try to guess what Nintendo
The post Our Nintendo Predictions: 2025 Edition appeared first on Pure Nintendo.
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MINDWAVE is a narrative-driven Sci-Fi adventure where you enter the minds of your opponents and defeat them by completing WarioWare style microgames.
In MINDWAVE you are a young (and rather grouchy) woman who has entered a competition within the Mindscape Tower – the headquarters of MINDSCAPE, the world’s most popular cognitive reality game. There are hundreds of other competitors and as they ascend the tower … Read More
The post MINDWAVE – Kickstarter Demo first appeared on Alpha Beta Gamer.ODDCORE is a fast paced roguelite boomer shooter that blends vaporwave aesthetics with liminal spaces as you blast corrupted entities in the Backrooms.
Although it takes place in the Backrooms, ODDCORE is a very different take on the setting. You can select a loadout of weapons and equipment, then venture into a series of vaporwave styled Backrooms arenas where you blast hordes of enemies. There … Read More
The post ODDCORE – Beta Demo first appeared on Alpha Beta Gamer.ANEURISM IV is a multiplayer dystopian sandbox game where you’re a spirit seeking physical form in a world where the working class toils endlessly and a force called the Rot threatens to consume everything.
In ANEURISM IV you’ll be given complete freedom in how you interact with its decaying urban landscape. Players can choose various roles – from loyal Cortex enforcers to chaos-spreading Zealots – … Read More
The post ANEURISM IV – Beta Sign Up first appeared on Alpha Beta Gamer.Tears of Metal is a medieval hack-and-slash roguelike where players lead a Scottish battalion to reclaim their homeland following the mysterious Dragon Meteor event.
Currently in development by Paper Cult (creators of Bloodroots) Tears of Metal combines brutal combat with strategic progression, allowing solo or cooperative gameplay across 45 handcrafted battlefields. Players can choose from multiple unique heroes, each wielding devastating combinations of powers … Read More
The post Tears of Metal – Beta Sign Up first appeared on Alpha Beta Gamer.Iron Roads is a post-apocalyptic train management game set in a world where humans have vanished and animals rule.
Promising a unique take on the train management genre, Iron Roads is a top-down 2D simulation game that tasks players with connecting isolated animal communities through an intricate railway network. Players must strategically lay tracks, manage trains, and establish efficient routes while balancing resources and passenger … Read More
The post Iron Roads – Beta Sign Up first appeared on Alpha Beta Gamer.The Last Grape is a fast-paced action platforming adventure that puts you in control of a skilled ninja grape on a quest for vengeance.
In The Last Grape you take on the role of a ninja grape who’s seeking revenge against a ruthless and greedy corporation. You’ll battle your way through lush forests, neon-lit cities and treacherous caves, with each environment presenting unique challenges and … Read More
The post The Last Grape – Beta Demo first appeared on Alpha Beta Gamer.Becoming Saint offers a unique blend of real-time strategy and roguelike elements set in the vibrant landscape of medieval Italy.
In Becoming Saint you’ll embark on a spiritual journey, striving to achieve sainthood through conversion, conquest, and divine leadership. You’ll craft their own religious doctrine and lead a diverse group of followers across the Italian peninsula.
With 16 different unit types to unlock and command, … Read More
The post Becoming Saint – Beta Sign Up first appeared on Alpha Beta Gamer.Glitch Gears features a very odd blend of racing and Vampire Survivors style auto-shooter gameplay as you race along a highway, dodging traffic and earning perks.
In Glitch Gears you speed along a highway being pursued by the cops. You need to dodge traffic to keep your speed up but you also earn points for dangerous driving. These points allow you to level up, which … Read More
The post Glitch Gears – Beta Sign Up first appeared on Alpha Beta Gamer.Haunted PS1 is back with Demo Disc: Flipside Frights – another massive demo disc packed with excellent retro styled horror games, and this time it’s got a flipside with some non-horror games too!
The Haunted PS1 Demo Disc: Flipside Frights features 24 different retro/PS1 styled games (and one secret one), all presented by Skully and pals in a beautifully presented virtual package. There are 12 … Read More
The post Haunted PS1 Demo Disc: Flipside Frights first appeared on Alpha Beta Gamer.Monster Care Simulator is a simulation game that puts you in charge of your own creature care center, where adorable Pokemon-esque monsters of all shapes and sizes await your healing touch.
In Monster Care Simulator you’ll treat unique monsters, each requiring specialized care and attention. As you earn their trust and build your reputation, your business will grow, as you reinvest earnings into better equipment, … Read More
The post Monster Care Simulator – Beta Sign Up first appeared on Alpha Beta Gamer.Anoxia Station is a dark Sci-Fi horror colony building strategy game where you manage a mining colony in a dystopian world devastated by the eruption of a supervolcano.
Taking place in an alternate 1988 on Earth, Anoxia Station sees humanity teetering on the edge of extinction after a catastrophic supervolcano eruption. The Earth’s surface is now inhabitable so miners are sent to the depths of … Read More
The post Anoxia Station – Alpha Demo first appeared on Alpha Beta Gamer.Yellow Trouble is a lighthearted 2D twin-stick arcade shooter where a brother, sister and their dog battle an army of rubber ducks.
In Yellow Trouble mysterious duck-like creatures have invaded Yellow Sands Island and all adults have vanished. Siblings Mei and ZK, along with their dog Fibo, must now take to the streets and save the day using special water guns.
Yellow Trouble offers two … Read More
The post Yellow Trouble – Beta Sign Up first appeared on Alpha Beta Gamer.Airframe Ultra is an incredibly cool looking hoverbike racing game where Airframe racers wielding katanas race and fight their way through a vast megacity.
Currently in development by Akupara Games and Video Cult (creators of Rain World), Airframe Ultra is a very stylish battle-racer that looks like a 3D low poly blend of WipeOut and Road Rash with a touch of Akira. In … Read More
The post Airframe Ultra – Beta Sign Up first appeared on Alpha Beta Gamer.Yet Another Killing Game is a well crafted mystery adventure where you find yourself locked in a mansion with two women, and you’ll have to choose who dies to escape.
Drawing inspiration from Ace Attorney, Danganronpa, and Zero Escape, in Yet Another Killing Game you are a young woman who wakes up in a mysterious mansion with no memory of how you got … Read More
The post Yet Another Killing Game – Beta Demo first appeared on Alpha Beta Gamer.ZeroSpace is an innovative new RTS where all of the game modes (even the single-player ones) are played on a shared MMO galaxy map.
If you’re looking for an RTS that plays out on a truly massive scale, ZeroSpace has you covered. All of the game modes (single-player, co-op and PvP) take place in a shared galaxy where thousands of players vie for dominance in … Read More
The post ZeroSpace – Beta Sign Up first appeared on Alpha Beta Gamer.House of Necrosis is an isometric turn-based roguelike survival horror adventure where you fight your way through a monster-filled mansion inspired by Resident Evil’s Spencer Mansion.
With a setting and visual style heavily inspired by the original Resident Evil Game, House of Necrosis sees you entering a creepy old mansion in search of a special forces team that went missing. The game has two … Read More
The post House of Necrosis – Alpha Demo first appeared on Alpha Beta Gamer.Dark Moon is a survival strategy game where you must navigate a hostile lunar environment where the Sun’s rays obliterate everything they touch.
In Dark Moon, players face an unprecedented threat on the Moon’s surface: sunlight itself. Following a devastating solar storm that destroys Earth’s electronics, you must navigate a hostile lunar environment where light means death.
As a stranded engineer, you command the … Read More
The post Dark Moon – Open Beta first appeared on Alpha Beta Gamer.Sonic Galactic is a fantastic SEGA Saturn styled fan made Sonic The Hedgehog game where Sonic and pals battle Dr Eggman on an island that’s home to a meteorite of extreme power.
Previously featured on Alpha Beta Gamer back in 2020, Sonic Galactic is a stunning 32 bit styled Sonic fan game with massive multi-route levels, stunning 2D visuals and fun 3D bonus stages. … Read More
The post Sonic Galactic – Beta Demo first appeared on Alpha Beta Gamer.Boxville 2 is a point and click puzzle adventure that returns players to a charming world where cans are the citizens of a whimsical cardboard city.
A sequel to the excellent 2022 original, Boxville 2 is a wordless adventure game akin to Machinarium and Samorost. In the game a fireworks celebration goes hilariously wrong, sending one of two can friends missing and throwing the … Read More
The post Boxville 2 – Beta Demo first appeared on Alpha Beta Gamer.The RPG is a lighthearted first person RPG adventure where you attempt to defeat a glitchy dragon in a fantasy world that’s not what it seems.
Drawing inspiration from Skyrim, West of Loathing and Supraland, The RPG turns traditional fantasy role-playing conventions on their head with a refreshingly quirky approach. Set on a mysterious Adventure Island, players explore a commercialized dungeon complete with turnstiles … Read More
The post The RPG – Beta Demo first appeared on Alpha Beta Gamer.Deliverance Protocol is an intense little first person horror game where you deliver boxes that want to kill you.
Created for Beginner’s Jam Winter 2024 in just 6 days, in Deliverance Protocol you are a lowly employee who’s tasked with delivering boxes for a soulless corporation. Quite why these boxes need to be delivered is unclear, but you’d better do it fast – if you … Read More
The post Deliverance Protocol – Game Jam Build Download first appeared on Alpha Beta Gamer.Upstream is a Foddian QWOP-like physics based platformer where you control the movements of a salmon with just two buttons as they make their way upstream to spawn.
In Upstream you use the left and right buttons to make your salmon swim, turn and jump out of the water. Holding one of the buttons makes the salmon turn and rapidly alternating between each button makes … Read More
The post Upstream – Open Beta first appeared on Alpha Beta Gamer.Dawn Apart combines space colony management with factory building in a fully destructible alien world.
In Dawn Apart players establish and grow a settlement on Aurora, a vibrant but dangerous planet, while balancing corporate demands with survival. The game offers dual gameplay paths: players can either fulfill their company’s aggressive resource quotas by building elaborate vertical factories and automated systems, or side with the native … Read More
The post Dawn Apart – Beta Sign Up first appeared on Alpha Beta Gamer.I Hate My Waifu Streamer is a visual novel with streaming simulation elements, where you are a fan who’s desperate to get the attention of a waifu streamer.
In I Hate My Waifu Streamer you have just subscribed to a new streamer called Mio. She’s young, bubbly, pretty and charming so obviously she’s going to have lots of fans. But you want more. You want … Read More
The post I Hate My Waifu Streamer – Beta Demo first appeared on Alpha Beta Gamer.Game of Fate 2: A Century’s Promise is an FMV Sci-Fi mystery adventure where you’re transported back in time to early 20th century China.
Offering a unique blend of time travel, revenge, and moral choices, Game of Fate 2: A Century’s Promise is an immersive first-person interactive experience. Set in early 20th century China, players are transported back in time through a mysterious artifact, finding … Read More
The post Game of Fate 2: A Century’s Promise – Beta Demo first appeared on Alpha Beta Gamer.Arknights: Endfield is a Genshin Impact-esque 3D Anime action RPG that’s bringing the world of Arknights to a fully fleshed out PC game.
The original Arknights is a very popular tactical RPG/tower defense game for iOS and Android. The devs are planning to build on this success with a full 3D action RPG on PC, called Arknights: Endfield. It looks set to deliver … Read More
The post Arknights: Endfield – Beta Sign Up first appeared on Alpha Beta Gamer.Sonic Adventure 2 Redux is an impressive new fan-made remake of the Dreamcast classic, Sonic Adventure 2, created in Unreal Engine 5.
Created by a group of dedicated Sonic fans, Sonic Adventure 2 Redux aims to rebuild Sonic Adventure 2 from the ground up in Unreal Engine 5. The demo features four full levels (City Escape, Vs Bigfoot, Vs Shadow and Metal Harbor), all … Read More
The post Sonic Adventure 2 Redux – Beta Demo first appeared on Alpha Beta Gamer.Find or be Found is a two player asymmetric co-op horror game that puts players in the shoes of a hacker and a robber, working together to pull off heists in haunted houses.
In Find or be Found you are a pair of burglars who go on heists in haunted houses. The Hacker, who’s armed with maps and cameras, guides The Robber to locate and … Read More
The post Find or be Found – Beta Sign Up first appeared on Alpha Beta Gamer.Pingbert’s Snow Ride is a charming downhill sledding game where a penguin postal worker hurtles down slopes at ridiculous speeds.
In Pingbert’s Snow Ride players utilize drifting, spinning, and diving to guide Pingbert through challenging terrain while collecting coins and delivering mail. Each run presents unique obstacles and surprises, ensuring no two deliveries are alike.
The game features a progression system centered around Pingbert’s cozy … Read More
The post Pingbert’s Snow Ride – Beta Sign Up first appeared on Alpha Beta Gamer.STRIDEN is a fast-paced multiplayer survival shooter that throws players into a post-apocalyptic Scandinavia where nuclear warfare has transformed the region into a desperate battleground.
Previously featured on Alpha Beta Gamer during the closed Beta, STRIDEN is a multiplayer FPS that’s played between four rival teams. Players must collect 15,000 points while gathering resources, and ultimately activating a radio transmitter for extraction. The game … Read More
The post STRIDEN – Open Beta first appeared on Alpha Beta Gamer.It is with great sadness that I find myself penning the hardest news post I’ve ever needed to write here at AnandTech. After over 27 years of covering the wide – and wild – world of computing hardware, today is AnandTech’s final day of publication.
For better or worse, we’ve reached the end of a long journey – one that started with a review of an AMD processor, and has ended with the review of an AMD processor. It’s fittingly poetic, but it is also a testament to the fact that we’ve spent the last 27 years doing what we love, covering the chips that are the lifeblood of the computing industry.
A lot of things have changed in the last quarter-century – in 1997 NVIDIA had yet to even coin the term “GPU” – and we’ve been fortunate to watch the world of hardware continue to evolve over the time period. We’ve gone from boxy desktop computers and laptops that today we’d charitably classify as portable desktops, to pocket computers where even the cheapest budget device puts the fastest PC of 1997 to shame.
The years have also brought some monumental changes to the world of publishing. AnandTech was hardly the first hardware enthusiast website, nor will we be the last. But we were fortunate to thrive in the past couple of decades, when so many of our peers did not, thanks to a combination of hard work, strategic investments in people and products, even more hard work, and the support of our many friends, colleagues, and readers.
Still, few things last forever, and the market for written tech journalism is not what it once was – nor will it ever be again. So, the time has come for AnandTech to wrap up its work, and let the next generation of tech journalists take their place within the zeitgeist.
It has been my immense privilege to write for AnandTech for the past 19 years – and to manage it as its editor-in-chief for the past decade. And while I carry more than a bit of remorse in being AnandTech’s final boss, I can at least take pride in everything we’ve accomplished over the years, whether it’s lauding some legendary products, writing technology primers that still remain relevant today, or watching new stars rise in expected places. There is still more that I had wanted AnandTech to do, but after 21,500 articles, this was a good start.
And while the AnandTech staff is riding off into the sunset, I am happy to report that the site itself won’t be going anywhere for a while. Our publisher, Future PLC, will be keeping the AnandTech website and its many articles live indefinitely. So that all of the content we’ve created over the years remains accessible and citable. Even without new articles to add to the collection, I expect that many of the things we’ve written over the past couple of decades will remain relevant for years to come – and remain accessible just as long.
The AnandTech Forums will also continue to be operated by Future’s community team and our dedicated troop of moderators. With forum threads going back to 1999 (and some active members just as long), the forums have a history almost as long and as storied as AnandTech itself (wounded monitor children, anyone?). So even when AnandTech is no longer publishing articles, we’ll still have a place for everyone to talk about the latest in technology – and have those discussions last longer than 48 hours.
Finally, for everyone who still needs their technical writing fix, our formidable opposition of the last 27 years and fellow Future brand, Tom’s Hardware, is continuing to cover the world of technology. There are a couple of familiar AnandTech faces already over there providing their accumulated expertise, and the site will continue doing its best to provide a written take on technology news.
So Many Thank YousAs I look back on everything AnandTech has accomplished over the past 27 years, there are more than a few people, groups, and companies that I would like to thank on behalf of both myself and AnandTech as a whole.
First and foremost, I cannot thank enough all the editors who have worked for AnandTech over the years. There are far more of you than I can ever name, but AnandTech’s editors have been the lifeblood of the site, bringing over their expertise and passion to craft the kind of deep, investigative articles that AnandTech is best known for. These are the finest people I’ve ever had the opportunity to work with, and it shouldn’t come as any surprise that these people have become even bigger successes in their respective fields. Whether it’s hardware and software development, consulting and business analysis, or even launching rockets into space, they’ve all been rock stars whom I’ve been fortunate to work with over the past couple of decades.
Ian Cutress, Anton Shilov, and Gavin Bonshor at Computex 2019
And a special shout out to the final class of AnandTech editors, who have been with us until the end, providing the final articles that grace this site. Gavin Bonshor, Ganesh TS, E. Fylladitakis, and Anton Shilov have all gone above and beyond to meet impossible deadlines and go half-way around the world to report on the latest in technology.
Of course, none of this would have been possible without the man himself, Anand Lal Shimpi, who started this site out of his bedroom 27 years ago. While Anand retired from the world of tech journalism a decade ago, the standard he set for quality and the lessons he taught all of us have continued to resonate within AnandTech to this very day. And while it would be tautological to say that there would be no AnandTech without Anand, it’s none the less true – the mark on the tech publishing industry that we’ve been able to make all started with him.
MWC 2014: Ian Cutress, Anand Lal Shimpi, Joshua Ho
I also want to thank the many, many hardware and software companies we’ve worked with over the years. More than just providing us review samples and technical support, we’ve been given unique access to some of the greatest engineers in the industry. People who have built some of the most complex chips ever made, and casually forgotten more about the subject than we as tech journalists will ever know. So being able to ask those minds stupid questions, and seeing the gears turn in their heads as they explain their ideas, innovations, and thought processes has been nothing short of an incredible learning experience. We haven’t always (or even often) seen eye-to-eye on matters with all of the companies we've covered, but as the last 27 years have shown, sharing the amazing advancements behind the latest technologies has benefited everyone, consumers and companies alike.
Thank yous are also due to AnandTech’s publishers over the years – Future PLC, and Purch before them. AnandTech’s publishers have given us an incredible degree of latitude to do things the AnandTech way, even when it meant taking big risks or not following the latest trend. A more cynical and controlling publisher could have undoubtedly found ways to make more money from the AnandTech website, but the resulting content would not have been AnandTech. We’ve enjoyed complete editorial freedom up to our final day, and that’s not something so many other websites have had the luxury to experience. And for that I am thankful.
CES 2016: Ian Cutress, Ganesh TS, Joshua Ho, Brett Howse, Brandon Chester, Billy Tallis
Finally, I cannot thank our many readers enough. Whether you’ve been following AnandTech since 1997 or you’ve just recently discovered us, everything we’ve published here we’ve done for you. To show you what amazing things were going on in the world of technology, the radical innovations driving the next generation of products, or a sober review that reminds us all that there’s (almost) no such thing as bad products, just bad pricing. Our readers have kept us on our toes, pushing us to do better, and holding us responsible when we’ve strayed from our responsibilities.
Ultimately, a website is only as influential as its readers, otherwise we would be screaming into the void that is the Internet. For all the credit we can claim as writers, all of that pales in comparison to our readers who have enjoyed our content, referenced it, and shared it with the world. So from the bottom of my heart, thank you for sticking with us for the past 27 years.
Continuing the Fight Against the Cable TV-ification of the WebFinally, I’d like to end this piece with a comment on the Cable TV-ification of the web. A core belief that Anand and I have held dear for years, and is still on our About page to this day, is AnandTech’s rebuke of sensationalism, link baiting, and the path to shallow 10-o'clock-news reporting. It has been our mission over the past 27 years to inform and educate our readers by providing high-quality content – and while we’re no longer going to be able to fulfill that role, the need for quality, in-depth reporting has not changed. If anything, the need has increased as social media and changing advertising landscapes have made shallow, sensationalistic reporting all the more lucrative.
Speaking of TV: Anand Hosting The AGN Hardware Show (June 1998)
For all the tech journalists out there right now – or tech journalists to be – I implore you to remain true to yourself, and to your readers' needs. In-depth reporting isn’t always as sexy or as exciting as other avenues, but now, more than ever, it’s necessary to counter sensationalism and cynicism with high-quality reporting and testing that is used to support thoughtful conclusions. To quote Anand: “I don't believe the web needs to be academic reporting or sensationalist garbage - as long as there's a balance, I'm happy.”
Signing Off One Last TimeWrapping things up, it has been my privilege over the last 19 years to write for one of the most impactful tech news websites that has ever existed. And while I’m heartbroken that we’re at the end of AnandTech’s 27-year journey, I can take solace in everything we’ve been able to accomplish over the years. All of which has been made possible thanks to our industry partners and our awesome readers.
On a personal note, this has been my dream job; to say I’ve been fortunate would be an understatement. And while I’ll no longer be the editor-in-chief of AnandTech, I’m far from being done with technology as a whole. I’ll still be around on Twitter/X, and we’ll see where my own journey takes me next.
Gallery: AnandTech Over The YearsTo everyone who has followed AnandTech over the years, fans, foes, readers, competitors, academics, engineers, and just the technologically curious who want to learn a bit more about their favorite hardware, thank you for all of your patronage over the years. We could not have accomplished this without your support.
-Thanks,
Ryan Smith
Corsair, a longstanding and esteemed manufacturer in the PC components industry, initially built its reputation on memory-related products. However, nearly two decades ago, Corsair began diversifying its product line. This expansion started cautiously, with a limited number of products, but quickly proved to be highly successful, propelling Corsair into the industry powerhouse it is today.
One of Corsair's most triumphant product categories is all-in-one (AIO) liquid coolers. This success is particularly notable given that their initial foray into liquid cooling in 2003 did not meet expectations. However, Corsair didn’t throw in the towel. Undeterred, they re-entered the market years later, leveraging the growing popularity of user-friendly, maintenance-free AIO designs. This gamble paid off handsomely, as AIO coolers are now one of Corsair’s flagship product lines, boasting a wide array of models.
In this review, we focus on the latest addition to Corsair's AIO cooler lineup: the iCUE LINK TITAN 360 RX. This model is similar to the iCUE LINK H150i RGB, but introduces subtle yet significant improvements, including a performance upgrade with an enhanced pump. The TITAN 360 RX continues Corsair's tradition of innovation and quality, seamlessly integrating into the iCUE ecosystem for an optimized user experience. Its single-cable design ensures a clean and effortless installation, making it a standout in Corsair's evolving cooler lineup.
iBUYPOWER is a U.S.-based company known for its custom-built gaming PCs and peripherals. Established in 1999, the company offers a wide range of self-branded products, including pre-built desktop computers, laptops, and gaming accessories. These products are designed to cater to various performance needs, from casual gaming to high-end competitive gaming. iBUYPOWER is particularly recognized for its customizable gaming PCs, allowing users to choose specific components according to their preferences. The company's self-branded peripherals, like keyboards, mice, and headsets, are designed to complement their gaming systems, providing a cohesive experience for gamers.
iBUYPOWER also offers a selection of cooling-related products, including air and liquid cooling solutions, tailored to ensure optimal thermal performance and custom aesthetics for their gaming systems. Most of these products are from other manufacturers, but the company is also branching out into selling their own cooling related products. Most notable of these is the new AW4 360 mm AIO liquid cooler. This review will focus on the AW4 AIO, evaluating its design, cooling efficiency, and overall performance within high-demand gaming and computing environments.
Cougar, established in 2008, has become a notable name in the PC hardware market, particularly among gamers and enthusiasts. While Cougar might appear to be a relatively recent addition to the industry, it is backed by HEC/Compucase, a veteran in the PC market known primarily for its OEM products. Cougar was created as a subsidiary to focus on developing and marketing high-performance products tailored to the needs of gamers and PC enthusiasts.
Initially, Cougar focused primarily on PC cases, gradually expanding its product lineup as the brand gained recognition. Over the years, Cougar has successfully diversified its offerings to include a wide range of products, from gaming chairs to mechanical keyboards. This strategic expansion has allowed Cougar to establish a strong presence in the gaming hardware market.
In this review, we are focusing on Cougar's latest entry into the liquid cooling market, the Poseidon Ultra 360 ARGB cooler. The Poseidon Ultra 360 ARGB is a high-performance, all-in-one liquid cooler featuring a 360mm radiator and vibrant ARGB lighting, designed to appeal to both performance enthusiasts and those looking for a visually striking setup. This review will delve into the AIO cooler’s key features, cooling efficiency, and noise levels, to determine how it stands up against the competition in the increasingly crowded liquid cooler market.
Sabrent's lineup of internal and external SSDs is popular among enthusiasts. The primary reason is the company's tendency to be among the first to market with products based on the latest controllers, while also delivering an excellent value proposition. The company has a long-standing relationship with Phison and adopts its controllers for many of their products. The company's 2 GBps-class portable SSD - the Rocket nano V2 - is based on Phison's U18 native controller. Read on for a detailed look at the Rocket nano V2 External SSD, including an analysis of its performance consistency, power consumption, and thermal profile.
Standard CPU coolers, while adequate for managing basic thermal loads, often fall short in terms of noise reduction and superior cooling efficiency. This limitation drives advanced users and system builders to seek aftermarket solutions tailored to their specific needs. The high-end aftermarket cooler market is highly competitive, with manufacturers striving to offer products with exceptional performance.
Endorfy, previously known as SilentiumPC, is a Polish manufacturer that has undergone a significant transformation to expand its presence in global markets. The brand is known for delivering high-performance cooling solutions with a strong focus on balancing efficiency and affordability. By rebranding as Endorfy, the company aims to enter premium market segments while continuing to offer reliable, high-quality cooling products.
SilentiumPC became very popular in the value/mainstream segments of the PC market with their products, the spearhead of which probably was the Fera 5 cooler that we reviewed a little over two years ago and had a remarkable value for money. Today’s review places Endorfy’s largest CPU cooler, the Fortis 5 Dual Fan, on our laboratory test bench. The Fortis 5 is the largest CPU air cooler the company currently offers and is significantly more expensive than the Fera 5, yet it still is a single-tower cooler that strives to strike a balance between value, compatibility, and performance.
Intel's Meteor Lake series of processors was launched in September 2023 with a focus on mobile platforms. Multiple mini-PC vendors have utilized these processors to market offerings in the SFF / UCFF desktop market. ACEMAGIC is an Asian manufacturer with products in multiple categories including micro-PCs, UCFF (ultra-compact form-factor) and SFF (small form-factor) PCs, and notebooks. They were one of the first to market with Meteor Lake-based desktop systems.
The ACEMAGIC F2A 125H is the entry-level version of the F2A line, equipped with an Intel Core Ultra 5 125H processor. It is a bit larger than the traditional NUCs, slotting it in the SFF category. However, that allows for the processor to be operated at 65W (compared to the 28 - 40W adopted in the UCFF systems). Read on for a comprehensive look at the performance and features of the ACEMAGIC F2A 125H, including some comments on the pros and cons of the higher operating power as well as other design decisions.
NVIDIA on Tuesday said that future monitor scalers from MediaTek will support its G-Sync technologies. NVIDIA is partnering with MediaTek to integrate its full range of G-Sync technologies into future monitors without requiring a standalone G-Sync module, which makes advanced gaming features more accessible across a broader range of displays.
Traditionally, G-Sync technology relied on a dedicated G-sync module – based on an Altera FPGA – to handle syncing display refresh rates with the GPU in order to reduce screen tearing, stutter, and input lag. As a more basic solution, in 2019 NVIDIA introduced G-Sync Compatible certification and branding, which leveraged the industry-standard VESA AdaptiveSync technology to handle variable refresh rates. In lieu of using a dedicated module, leveraging AdaptiveSync allowed for cheaper monitors, with NVIDIA's program serving as a stamp of approval that the monitor worked with NVIDIA GPUs and met NVIDIA's performance requirements. Still, G-Sync Compatible monitors still lack some features that, to date, require the dedicated G-Sync module.
Through this new partnership with MediaTek, MediaTek will bring support for all of NVIDIA's G-Sync technologies, including the latest G-Sync Pulsar, directly into their scalers. G-Sync Pulsar enhances motion clarity and reduces ghosting, providing a smoother gaming experience. In addition to variable refresh rates and Pulsar, MediaTek-based G-Sync displays will support such features as variable overdrive, 12-bit color, Ultra Low Motion Blur, low latency HDR, and Reflex Analyzer. This integration will allow more monitors to support a full range of G-Sync features without having to incorporate an expensive FPGA.
The first monitors to feature full G-Sync support without needing an NVIDIA module include the AOC Agon Pro AG276QSG2, Acer Predator XB273U F5, and ASUS ROG Swift 360Hz PG27AQNR. These monitors offer 360Hz refresh rates, 1440p resolution, and HDR support.
What remains to be seen is which specific MediaTek's scalers will support NVIDIA's G-Sync technology – or if the company is going to implement support into all of their scalers going forward. It also remains to be seen whether monitors with NVIDIA's dedicated G-Sync modules retain any advantages over displays with MediaTek's scalers.
Qualcomm this morning is taking the wraps off of a new smartphone SoC for the mid-range market, the Snapdragon 7s Gen 3. The second of Qualcomm’s down-market ‘S’ tier Snapdragon 7 parts, the 7s series is functionally the entry-level tier for the Snapdragon 7 family – and really, most Qualcomm-powered handsets in North America.
With three tiers of Snapdragon 7 chips, the 7s can easily be lost in the noise that comes with more powerful chips. But the latest iteration of the 7s is a bit more interesting than usual, as rather than reusing an existing die, Qualcomm has seemingly minted a whole new die for this part. As a result, the company has upgraded the 7s family to use Arm’s current Armv9 CPU cores, while using bits and pieces of Qualcomm’s latest IPs elsewhere.
Qualcomm Snapdragon 7-Class SoCs SoC Snapdragon 7 Gen 3Officially, the Snapdragon 7s is classified as a 1+3+4 design – meaning there’s 1 prime core, 3 performance cores, and 4 efficiency cores. In this case, Qualcomm is using the same architecture for both the prime and efficiency cores, Arm’s current-generation Cortex-A720 design. The prime core gets to turbo as high as 2.5GHz, while the remaining A720 cores will turbo as high as 2.4GHz.
These are joined by the 4 efficiency cores, which, as is tradition, are based upon Arm’s current A5xx cores, in this case, A520. These can boost as high as 1.8GHz.
Compared to the outgoing Snapdragon 7s Gen 2, the switch in Arm cores represents a fairly significant upgrade, replacing an A78/A55 setup with the aforementioned A720/A520 setup. Notably, clockspeeds are pretty similar to the previous generation part, so most of the unconstrained performance uplift on this generation is being driven by improvements in IPC, though the faster prime core should offer a bit more kick for single-threaded workloads.
All told, touting a 20% improvement in CPU performance over the 7s Gen 2, though that claim doesn’t clarify whether it’s single or multi-threaded performance (or a mixture of both).
Meanwhile, graphics are driven by one of Qualcomm’s Adreno GPUs. As is usually the case, the company is not offering any significant details on the specific GPU configuration being used – or even what generation it is. A high-level look at the specifications doesn’t reveal any major features that weren’t present in other Snapdragon 7 parts. And Qualcomm isn’t bringing high-end features like ray tracing down to such a modest part. That said, I’ve previously heard through the tea leaves that this may be a next-generation (Adreno 800 series) design; though if that’s the case, Qualcomm is certainly not trying to bring attention to it.
Curiously, however, the video decode block on the SoC seems rather dated. Despite this being a new die, Qualcomm has opted not to include AV1 decoding – or, at least, opted not to enable it – so H.265 and VP9 are the most advanced codecs supported.
Compared to CPU performance gains, Qualcomm’s expected GPU performance gains are more significant. The company is claiming that the7s Gem 3 will deliver a 40% improvement in GPU performance over the 7s Gen 2.
Finally, the Hexagon NPU block on the SoC incorporates some of Qualcomm’s latest IP, as the company continues their focused AI push across all of their chip segments. Notably, the version of the NPU used here gets INT4 support for low precision client inference, which is new to the Snapdragon 7s family. As with Qualcomm’s other Gen 3 SoCs, the big drive here is for local (on-device) LLM execution.
With regards to performance, Qualcomm says that customers should expect to see a 30% improvement in AI performance relative to the 7s Gen 2.
Feeding all of these blocks is a 32-bit memory controller. Interestingly, Qualcomm has opted to support older LPDDR4X even with this newer chip, so the maximum memory bandwidth depends on the memory type used. For LPDDR4X-4266 that will be 17GB/sec, and for LPDDR5-6400 that will be 25.6GB/sec. In both cases, this is identical to the bandwidth available for the 7s Gen 2.
Rounding out the package, the 7s Gen 3 does incorporate some newer/more powerful camera hardware as well. We’re still looking at a trio of 12-bit Spectra ISPs, but the maximum resolution in zero shutter lag and burst modes has been bumped up to 64MPix. Video recording capabilities are otherwise identical on paper, as the 7s Gen 2 already supported 4K HDR capture.
Meanwhile on the wireless communication side of matters, the 7s Gen 3 packs one of Qualcomm’s integrated Snapdragon 5G modems. As with its predecessor, the 7s Gen 3 supports both Sub-6 and mmWave bands, with a maximum (theoretical) throughput of 2.9Gbps.
Eagle-eyed chip watchers will note, however, that Qualcomm is doing away with any kind of version information as of this part. So while the 7s Gen 2 used a Snapdragon X62 modem, the 7s Gen 3’s modem has no such designation – it’s merely an integrated Snapdragon modem. According to the company, this change has been made to “simplify overall branding and to be consistent with other IP blocks in the chipset.”
Similarly, the Wi-Fi/Bluetooth block has lost its version number; it is now merely a FastConnect block. In regards to features and specifications, this appears to be the same Wi-Fi 6E block that we’ve seen in half a dozen other Snapdragon SoCs, offering 2 spatial streams at channel widths up to 160MHz. It is worth noting, however, that since this is a newer SoC it’s certified for Bluetooth 5.4 support, versus the 5.2/5.3 certification other Snapdragon 7 chips have carried.
Finally, the Snapdragon 7s Gen 3 itself is being built on TSMC’s N4P process, the same process we’ve seen the last several Qualcomm SoCs use. And with this, Qualcomm has now fully migrated the entire Snapdragon 8 and Snapdragon 7 lines off of Samsung’s 4nm process nodes; all of their contemporary chips are now built at TSMC. And like similar transitions in the past, this shift in process nodes is coming with a boost to power efficiency. While it’s not the sole cause, overall Qualcomm is touting a 12% improvement in power savings.
Wrapping things up, Qualcomm’s launch customer for the Snapdragon 7s Gen 3 will be Xiaomi, who will be the first to launch a new phone with the chip. Following them will be many of the other usual suspects, including Realme and Sharp, while the much larger Samsung is also slated to use the chip at some point in the coming months.
The CXL consortium has had a regular presence at FMS (which rechristened itself from 'Flash Memory Summit' to the 'Future of Memory and Storage' this year). Back at FMS 2022, the company had announced v3.0 of the CXL specifications. This was followed by CXL 3.1's introduction at Supercomputing 2023. Having started off as a host to device interconnect standard, it had slowly subsumed other competing standards such as OpenCAPI and Gen-Z. As a result, the specifications started to encompass a wide variety of use-cases by building a protocol on top of the the ubiquitous PCIe expansion bus. The CXL consortium comprises of heavyweights such as AMD and Intel, as well as a large number of startup companies attempting to play in different segments on the device side. At FMS 2024, CXL had a prime position in the booth demos of many vendors.
The migration of server platforms from DDR4 to DDR5, along with the rise of workloads demanding large RAM capacity (but not particularly sensitive to either memory bandwidth or latency), has opened up memory expansion modules as one of the first set of widely available CXL devices. Over the last couple of years, we have had product announcements from Samsung and Micron in this area.
SK hynix CMM-DDR5 CXL Memory Module and HMSDKAt FMS 2024, SK hynix was showing off their DDR5-based CMM-DDR5 CXL memory module with a 128 GB capacity. The company was also detailing their associated Heterogeneous Memory Software Development Kit (HMSDK) - a set of libraries and tools at both the kernel and user levels aimed at increasing the ease of use of CXL memory. This is achieved in part by considering the memory pyramid / hierarchy and relocating the data between the server's main memory (DRAM) and the CXL device based on usage frequency.
The CMM-DDR5 CXL memory module comes in the SDFF form-factor (E3.S 2T) with a PCIe 3.0 x8 host interface. The internal memory is based on 1α technology DRAM, and the device promises DDR5-class bandwidth and latency within a single NUMA hop. As these memory modules are meant to be used in datacenters and enterprises, the firmware includes features for RAS (reliability, availability, and serviceability) along with secure boot and other management features.
SK hynix was also demonstrating Niagara 2.0 - a hardware solution (currently based on FPGAs) to enable memory pooling and sharing - i.e, connecting multiple CXL memories to allow different hosts (CPUs and GPUs) to optimally share their capacity. The previous version only allowed capacity sharing, but the latest version enables sharing of data also. SK hynix had presented these solutions at the CXL DevCon 2024 earlier this year, but some progress seems to have been made in finalizing the specifications of the CMM-DDR5 at FMS 2024.
Microchip and Micron Demonstrate CZ120 CXL Memory Expansion ModuleMicron had unveiled the CZ120 CXL Memory Expansion Module last year based on the Microchip SMC 2000 series CXL memory controller. At FMS 2024, Micron and Microchip had a demonstration of the module on a Granite Rapids server.
Additional insights into the SMC 2000 controller were also provided.
The CXL memory controller also incorporates DRAM die failure handling, and Microchip also provides diagnostics and debug tools to analyze failed modules. The memory controller also supports ECC, which forms part of the enterprise class RAS feature set of the SMC 2000 series. Its flexibility ensures that SMC 2000-based CXL memory modules using DDR4 can complement the main DDR5 DRAM in servers that support only the latter.
Marvell Announces Structera CXL Product LineA few days prior to the start of FMS 2024, Marvell had announced a new CXL product line under the Structera tag. At FMS 2024, we had a chance to discuss this new line with Marvell and gather some additional insights.
Unlike other CXL device solutions focusing on memory pooling and expansion, the Structera product line also incorporates a compute accelerator part in addition to a memory-expansion controller. All of these are built on TSMC's 5nm technology.
The compute accelerator part, the Structera A 2504 (A for Accelerator) is a PCIe 5.0 x16 CXL 2.0 device with 16 integrated Arm Neoverse V2 (Demeter) cores at 3.2 GHz. It incorporates four DDR5-6400 channels with support for up to two DIMMs per channel along with in-line compression and decompression. The integration of powerful server-class ARM CPU cores means that the CXL memory expansion part scales the memory bandwidth available per core, while also scaling the compute capabilities.
Applications such as Deep-Learning Recommendation Models (DLRM) can benefit from the compute capability available in the CXL device. The scaling in the bandwidth availability is also accompanied by reduced energy consumption for the workload. The approach also contributed towards disaggregation within the server for a better thermal design as a whole.
The Structera X 2404 (X for eXpander) will be available either as a PCIe 5.0 (single x16 or two x8) device with four DDR4-3200 channels (up to 3 DIMMs per channel). Features such as in-line (de)compression, encryption / decryption, and secure boot with hardware support are present in the Structera X 2404 as well. Compared to the 100 W TDP of the Structera X 2404, Marvell expects this part to consume around 30 W. The primary purpose of this part is to enable hyperscalers to recycle DDR4 DIMMs (up to 6 TB per expander) while increasing server memory capacity.
Marvell also has a Structera X 2504 part that supports four DDR5-6400 channels (with two DIMMs per channel for up to 4 TB per expander). Other aspects remain the same as that of the DDR4-recycling part.
The company stressed upon some unique aspects of the Structera product line - the inline compression optimizes available DRAM capacity, and the 3 DIMMs per channel support for the DDR4 expander maximizes the amount of DRAM per expander (compared to competing solutions). The 5nm process lowers the power consumption, and the parts support accesses from multiple hosts. The integration of Arm Neoverse V2 cores appears to be a first for a CXL accelerator, and enables delegation of compute tasks to improve overall performance of the system.
While Marvell announced specifications for the Structera parts, it does appear that sampling is at least a few quarters away. One of the interesting aspects about Marvell's roadmaps / announcements in recent years has been their focus on creating products tuned to the demands of high-volume customers. The Structera product line is no different - hyperscalers are hungry to recycle their DDR4 memory modules and apparently can't wait to get their hands on the expander parts.
CXL is just starting its slow ramp-up, and the hockey stick segment of the growth curve is definitely definitely not in the near term. However, as more host systems with CXL support start to get deployed, products like the Structera accelerator line start to make sense from a server efficiency viewpoint.
When Western Digital introduced its Ultrastar DC SN861 SSDs earlier this year, the company did not disclose which controller it used for these drives, which made many observers presume that WD was using an in-house controller. But a recent teardown of the drive shows that is not the case; instead, the company is using a controller from Fadu, a South Korean company founded in 2015 that specializes on enterprise-grade turnkey SSD solutions.
The Western Digital Ultrastar DC SN861 SSD is aimed at performance-hungry hyperscale datacenters and enterprise customers which are adopting PCIe Gen5 storage devices these days. And, as uncovered in photos from a recent Storage Review article, the drive is based on Fadu's FC5161 NVMe 2.0-compliant controller. The FC5161 utilizes 16 NAND channels supporting an ONFi 5.0 2400 MT/s interface, and features a combination of enterprise-grade capabilities (OCP Cloud Spec 2.0, SR-IOV, up to 512 name spaces for ZNS support, flexible data placement, NVMe-MI 1.2, advanced security, telemetry, power loss protection) not available on other off-the-shelf controllers – or on any previous Western Digital controllers.
The Ultrastar DC SN861 SSD offers sequential read speeds up to 13.7 GB/s as well as sequential write speeds up to 7.5 GB/s. As for random performance, it boasts with an up to 3.3 million random 4K read IOPS and up to 0.8 million random 4K write IOPS. The drives are available in capacities between 1.6 TB and 7.68 TB with one or three drive writes per day (DWPD) over five years rating as well as in U.2 and E1.S form-factors.
While the two form factors of the SN861 share a similar technical design, Western Digital has tailored each version for distinct workloads: the E1.S supports FDP and performance enhancements specifically for cloud environments. By contrast, the U.2 model is geared towards high-performance enterprise tasks and emerging applications like AI.
Without any doubts, Western Digital's Ultrastar DC SN861 is a feature-rich high-performance enterprise-grade SSD. It has another distinctive feature: a 5W idle power consumption, which is rather low by the standards of enterprise-grade drives (e.g., it is 1W lower compared to the SN840). While the difference with predecessors may be just 1W, hyperscalers deploy thousands of drives and for their TCO every watt counts.
Western Digital's Ultrastar DC SN861 SSDs are now available for purchase to select customers (such as Meta) and to interested parties. Prices are unknown, but they will depend on such factors as volumes.
Sources: Fadu, Storage Review
As the deployment of PCIe 5.0 picks up steam in both datacenter and consumer markets, PCI-SIG is not sitting idle, and is already working on getting the ecosystem ready for the updats to the PCIe specifications. At FMS 2024, some vendors were even talking about PCIe 7.0 with its 128 GT/s capabilities despite PCIe 6.0 not even starting to ship yet. We caught up with PCI-SIG to get some updates on its activities and have a discussion on the current state of the PCIe ecosystem.
PCI-SIG has already made the PCIe 7.0 specifications (v 0.5) available to its members, and expects full specifications to be officially released sometime in 2025. The goal is to deliver a 128 GT/s data rate with up to 512 GBps of bidirectional traffic using x16 links. Similar to PCIe 6.0, this specification will also utilize PAM4 signaling and maintain backwards compatibility. Power efficiency as well as silicon die area are also being kept in mind as part of the drafting process.
The move to PAM4 signaling brings higher bit-error rates compared to the previous NRZ scheme. This made it necessary to adopt a different error correction scheme in PCIe 6.0 - instead of operating on variable length packets, PCIe 6.0's Flow Control Unit (FLIT) encoding operates on fixed size packets to aid in forward error correction. PCIe 7.0 retains these aspects.
The integrators list for the PCIe 6.0 compliance program is also expected to come out in 2025, though initial testing is already in progress. This was evident by the FMS 2024 demo involving Cadence's 3nm test chip for its PCIe 6.0 IP offering along with Teledyne Lecroy's PCIe 6.0 analyzer. These timelines track well with the specification completion dates and compliance program availability for previous PCIe generations.
We also received an update on the optical workgroup - while being optical-technology agnostic, the WG also intends to develop technology-specific form-factors including pluggable optical transceivers, on-board optics, co-packaged optics, and optical I/O. The logical and electrical layers of the PCIe 6.0 specifications are being enhanced to accommodate the new optical PCIe standardization and this process will also be done with PCIe 7.0 to coincide with that standard's release next year.
The PCI-SIG also has ongoing cabling initiatives. On the consumer side, we have seen significant traction for Thunderbolt and external GPU enclosures. However, even datacenters and enterprise systems are moving towards cabling solutions as it becomes evident that disaggregation of components such as storage from the CPU and GPU are better for thermal design. Additionally maintaining signal integrity over longer distances becomes difficult for on-board signal traces. Cabling internal to the computing systems can help here.
OCuLink emerged as a good candidate and was adopted fairly widely as an internal link in server systems. It has even made an appearance in mini-PCs from some Chinese manufacturers in its external avatar for the consumer market, albeit with limited traction. As speeds increase, a widely-adopted standard for external PCIe peripherals (or even connecting components within a system) will become imperative.
The growth in the enterprise SSD (eSSD) market has outpaced that of the client SSD market over the last few years. The requirements of AI servers for both training and inference has been the major impetus in this front. In addition to the usual vendors like Samsung, Solidigm, Micron, Kioxia, and Western Digital serving the cloud service providers (CSPs) and the likes of Facebook, a number of companies have been at work inside China to service the burgeoning eSSD market within.
In our coverage of the Microchip Flashtec 5016, we had noted Longsys's use of Microchip's SSD controllers to prepare and market enterprise SSDs under the FORESEE brand. Long before that, two companies - DapuStor and Memblaze - started releasing eSSDs specifically focusing on the Chinese market.
There are two drivers for the current growth spurt in the eSSD market. On the performance side, usage of eTLC behind a Gen 5 controller is allowing vendors to advertise significant benefits over the Gen 4 drives in the previous generation. At the same time, a capacity play is happening where there is a race to cram as much NAND as possible into a single U.2 / EDSFF enclosure. QLC is being used for this purpose, and we saw a number of such 128 TB-class eSSDs on display at FMS 2024.
DapuStor and Memblaze have both been relying on SSD controllers from Marvell for their flagship drives. Their latest product iterations for the Gen 5 era use the Marvell Bravera SC5 controller. Similar to the Flashtec controllers, these are not meant to be turnkey solutions. Rather, the SSD vendor has considerable flexibility in implementing specific features for their desired target market.
At FMS 2024, both DapuStor and Memblaze were displaying their latest solutions for the Gen 5 market. Memblaze was celebrating the sale of 150K+ units of their flagship Gen 5 solution - the PBlaze7 7940 incorporating Micron's 232L 3D eTLC with Marvell's Bravera SC5 controller. This SSD (available in capacities up to 30.72 TB) boasts of 14 GBps reads / 10 GBps writes along with random read / write performance of 2.8 M / 720K - all with a typical power consumption south of 16 W. Additionally, the support for some of NVMe features such as software-enabled flash (SEF) and zoned name space (ZNS) had helped Memblaze and Marvell to receive a 'Best of Show' award under the 'Most Innovative Customer Implementation' category.
DapuStor had their current lineup on display (including the Haishen H5000 series with the same Bravera SC5 controller). Additionally, the company had an unannounced proof-of-concept 61.44 TB QLC SSD on display. Despite the label carrying the Haishen5 series tag (its current members all use eTLC NAND), this sample comes with QLC flash.
DapuStor has already invested resources into implementing the flexible data placement (FDP) NVMe feature into the firmware of this QLC SSD. The company also had an interesting presentation session dealing with usage of CXL memory expansion to store the FTL for high-capacity enterprise SSDs - though this is something for the future and not related to any current product in the market.
Having established themselves within the Chinese market, both DapuStor and Memblaze are looking to expand in other markets. Having products with leading performance numbers and features in the eSSD growth segment will stand them in good stead in this endeavor.
Gallery: DapuStor and Memblaze Target Global Expansion with State-of-the-Art Enterprise SSDsAt FMS 2024, Phison devoted significant booth space to their enterprise / datacenter SSD and PCIe retimer solutions, in addition to their consumer products. As a controller / silicon vendor, Phison had historically been working with drive partners to bring their solutions to the market. On the enterprise side, their tie-up with Seagate for the X1 series (and the subsequent Nytro-branded enterprise SSDs) is quite well-known. Seagate supplied the requirements list and had a say in the final firmware before qualifying the drives themselves for their datacenter customers. Such qualification involves a significant resource investment that is possible only by large companies (ruling out most of the tier-two consumer SSD vendors).
Phison had demonstrated the Gen 5 X2 platform at last year's FMS as a continuation of the X1. However, with Seagate focusing on its HAMR ramp, and also fighting other battles, Phison decided to go ahead with the qualification process for the X2 process themselves. In the bigger scheme of things, Phison also realized that the white-labeling approach to enterprise SSDs was not going to work out in the long run. As a result, the Pascari brand was born (ostensibly to make Phison's enterprise SSDs more accessible to end consumers).
Under the Pascari brand, Phison has different lineups targeting different use-cases: from high-performance enterprise drives in the X series to boot drives in the B series. The AI series comes in variants supporting up to 100 DWPD (more on that in the aiDAPTIVE+ subsection below).
The D200V Gen 5 took pole position in the displayed drives, thanks to its leading 61.44 TB capacity point (a 122.88 TB drive is also being planned under the same line). The use of QLC in this capacity-focused line brings down the sustained sequential write speeds to 2.1 GBps, but these are meant for read-heavy workloads.
The X200, on the other hand, is a Gen 5 eTLC drive boasting up to 8.7 GBps sequential writes. It comes in read-centric (1 DWPD) and mixed workload variants (3 DWPD) in capacities up to 30.72 TB. The X100 eTLC drive is an evolution of the X1 / Seagate Nytro 5050 platform, albeit with newer NAND and larger capacities.
These drives come with all the usual enterprise features including power-loss protection, and FIPS certifiability. Though Phison didn't advertise this specifically, newer NVMe features like flexible data placement should become part of the firmware features in the future.
100 GBps with Dual HighPoint Rocket 1608 Cards and Phison E26 SSDsThough not strictly an enterprise demo, Phison did have a station showing 100 GBps+ sequential reads and writes using a normal desktop workstation. The trick was installing two HighPoint Rocket 1608A add-in cards (each with eight M.2 slots) and placing the 16 M.2 drives in a RAID 0 configuration.
HighPoint Technology and Phison have been working together to qualify E26-based drives for this use-case, and we will be seeing more on this in a later review.
aiDAPTIV+ Pro Suite for AI TrainingOne of the more interesting demonstrations in Phison's booth was the aiDAPTIV+ Pro suite. At last year's FMS, Phison had demonstrated a 40 DWPD SSD for use with Chia (thankfully, that fad has faded). The company has been working on the extreme endurance aspect and moved it up to 60 DWPD (which is standard for the SLC-based cache drives from Micron and Solidigm).
At FMS 2024, the company took this SSD and added a middleware layer on top to ensure that workloads remain more sequential in nature. This drives up the endurance rating to 100 DWPD. Now, this middleware layer is actually part of their AI training suite targeting small business and medium enterprises who do not have the budget for a full-fledged DGX workstation, or for on-premises fine-tuning.
Re-training models by using these AI SSDs as an extension of the GPU VRAM can deliver significant TCO benefits for these companies, as the costly AI training-specific GPUs can be replaced with a set of relatively low-cost off-the-shelf RTX GPUs. This middleware comes with licensing aspects that are essentially tied to the purchase of the AI-series SSDs (that come with Gen 4 x4 interfaces currently in either U.2 or M.2 form-factors). The use of SSDs as a caching layer can enable fine-tuning of models with a very large number of parameters using a minimal number of GPUs (not having to use them primarily for their HBM capacity).
Intel has divested its entire stake in Arm Holdings during the second quarter, raising approximately $147 million. Alongside this, Intel sold its stake in cybersecurity firm ZeroFox and reduced its holdings in Astera Labs, all as part of a broader effort to manage costs and recover cash amid significant financial challenges.
The sale of Intel's 1.18 million shares in Arm Holdings, as reported in a recent SEC filing, comes at a time when the company is struggling with substantial financial losses. Despite the $147 million generated from the sale, Intel reported a $120 million net loss on its equity investments for the quarter, which is a part of a larger $1.6 billion loss that Intel faced during this period.
In addition to selling its stake in Arm, Intel also exited its investment in ZeroFox and reduced its involvement with Astera Labs, a company known for developing connectivity platforms for enterprise hardware. These moves are in line with Intel's strategy to reduce costs and stabilize its financial position as it faces ongoing market challenges.
Despite the divestment, Intel's past investment in Arm was likely driven by strategic considerations. Arm Holdings is a significant force in the semiconductor industry, with its designs powering most mobile devices, and, for obvious reasons, Intel would like to address these. Intel and Arm are also collaborating on datacenter platforms tailored for Intel's 18A process technology. Additionally, Arm might view Intel as a potential licensee for its technologies and a valuable partner for other companies that license Arm's designs.
Intel's investment in Astera Labs was also a strategic one as the company probably wanted to secure steady supply of smart retimers, smart cable modems, and CXL memory controller, which are used in volumes in datacenters and Intel is certainly interested in selling as many datacenter CPUs as possible.
Intel's financial struggles were highlighted earlier this month when the company released a disappointing earnings report, which led to a 33% drop in its stock value, erasing billions of dollars of capitalization. To counter these difficulties, Intel announced plans to cut 15,000 jobs and implement other expense reductions. The company has also suspended its dividend, signaling the depth of its efforts to conserve cash and focus on recovery. When it comes to divestment of Arm stock, the need for immediate financial stabilization has presumably taken precedence, leading to the decision.
Earlier this month, AMD launched the first two desktop CPUs using their latest Zen 5 microarchitecture: the Ryzen 7 9700X and the Ryzen 5 9600X. As part of the new Ryzen 9000 family, it gave us their latest Zen 5 cores to the desktop market, as AMD actually launched Zen 5 through their mobile platform last month, the Ryzen AI 300 series (which we reviewed).
Today, AMD is launching the remaining two Ryzen 9000 SKUs first announced at Computex 2024, completing the current Ryzen 9000 product stack. Both chips hail from the premium Ryzen 9 series, which includes the flagship Ryzen 9 9950X, which has 16 Zen 5 cores and can boost as high as 5.7 GHz, while the Ryzen 9 9900X has 12 Zen 5 cores and offers boost clock speeds of up to 5.6 GHz.
Although they took slightly longer than expected to launch, as there was a delay from the initial launch date of July 31st, the full quartet of Ryzen 9000 X series processors armed with the latest Zen 5 cores are available. All of the Ryzen 9000 series processors use the same AM5 socket as the previous Ryzen 7000 (Zen 4) series, which means users can use current X670E and X670 motherboards with the new chips. Unfortunately, as we highlighted in our Ryzen 7 9700X and Ryzen 5 9600X review, the X870E/X870 motherboards, which were meant to launch alongside the Ryzen 9000 series, won't be available until sometime in September.
We've seen how the entry-level Ryzen 5 9600X and the mid-range Ryzen 7 9700X perform against the competition, but it's time to see how far and fast the flagship Ryzen 9 pairing competes. The Ryzen 9 9950X (16C/32T) and the Ryzen 9 9900X (12C/24T) both have a higher TDP (170 W/120 W respectively) than the Ryzen 7 and Ryzen 5 (65 W), but there are more cores, and Ryzen 9 is clocked faster at both base and turbo frequencies. With this in mind, it's time to see how AMD's Zen 5 flagship Ryzen 9 series for desktops performs with more firepower, with our review of the Ryzen 9 9950X and Ryzen 9 9900 processors.
G.Skill on Tuesday introduced its ultra-low-latency DDR5-6400 memory modules that feature a CAS latency of 30 clocks, which appears to be the industry's most aggressive timings yet for DDR5-6400 sticks. The modules will be available for both AMD and Intel CPU-based systems.
With every new generation of DDR memory comes an increase in data transfer rates and an extension of relative latencies. While for the vast majority of applications, the increased bandwidth offsets the performance impact of higher timings, there are applications that favor low latencies. However, shrinking latencies is sometimes harder than increasing data transfer rates, which is why low-latency modules are rare.
Nonetheless, G.Skill has apparently managed to cherry-pick enough DDR5 memory chips and build appropriate printed circuit boards to produce DDR5-6400 modules with CL30 timings, which are substantially lower than the CL46 timings recommended by JEDEC for this speed bin. This means that while JEDEC-standard modules have an absolute latency of 14.375 ns, G.Skill's modules can boast a latency of just 9.375 ns – an approximately 35% decrease.
G.Skill's DDR5-6400 CL30 39-39-102 modules have a capacity of 16 GB and will be available in 32 GB dual-channel kits, though the company does not disclose voltages, which are likely considerably higher than those standardized by JEDEC.
The company plans to make its DDR5-6400 modules available both for AMD systems with EXPO profiles (Trident Z5 Neo RGB and Trident Z5 Royal Neo) and for Intel-powered PCs with XMP 3.0 profiles (Trident Z5 RGB and Trident Z5 Royal). For AMD AM5 systems that have a practical limitation of 6000 MT/s – 6400 MT/s for DDR5 memory (as this is roughly as fast as AMD's Infinity Fabric can operate at with a 1:1 ratio), the new modules will be particularly beneficial for AMD's Ryzen 7000 and Ryzen 9000-series processors.
G.Skill notes that since its modules are non-standard, they will not work with all systems but will operate on high-end motherboards with properly cooled CPUs.
The new ultra-low-latency memory kits will be available worldwide from G.Skill's partners starting in late August 2024. The company did not disclose the pricing of these modules, but since we are talking about premium products that boast unique specifications, they are likely to be priced accordingly.
Samsung had quietly launched its BM1743 enterprise QLC SSD last month with a hefty 61.44 TB SKU. At FMS 2024, the company had the even larger 122.88 TB version of that SSD on display, alongside a few recorded benchmarking sessions. Compared to the previous generation, the BM1743 comes with a 4.1x improvement in I/O performance, improvement in data retention, and a 45% improvement in power efficiency for sequential writes.
The 128 TB-class QLC SSD boasts of sequential read speeds of 7.5 GBps and write speeds of 3 GBps. Random reads come in at 1.6 M IOPS, while 16 KB random writes clock in at 45K IOPS. Based on the quoted random write access granularity, it appears that Samsung is using a 16 KB indirection unit (IU) to optimize flash management. This is similar to the strategy adopted by Solidigm with IUs larger than 4K in their high-capacity SSDs.
A recorded benchmark session on the company's PM9D3a 8-channel Gen 5 SSD was also on display.
The SSD family is being promoted as a mainstream option for datacenters, and boasts of sequential reads up to 12 GBps and writes up to 6.8 GBps. Random reads clock in at 2 M IOPS, and random writes at 400 K IOPS.
Available in multiple form-factors up to 32 TB (M.2 tops out at 2 TB), the drive's firmware includes optional support for flexible data placement (FDP) to help address the write amplification aspect.
The PM1753 is the current enterprise SSD flagship in Samsung's lineup. With support for 16 NAND channels and capacities up to 32 TB, this U.2 / E3.S SSD has advertised sequential read and write speeds of 14.8 GBps and 11 GBps respectively. Random reads and writes for 4 KB accesses are listed at 3.4 M and 600 K IOPS.
Samsung claims a 1.7x performance improvement and a 1.7x power efficiency improvement over the previous generation (PM1743), making this TLC SSD suitable for AI servers.
The 9th Gen. V-NAND wafer was also available for viewing, though photography was prohibited. Mass production of this flash memory began in April 2024.
A few years back, the Japanese government's New Energy and Industrial Technology Development Organization (NEDO ) allocated funding for the development of green datacenter technologies. With the aim to obtain up to 40% savings in overall power consumption, several Japanese companies have been developing an optical interface for their enterprise SSDs. And at this year's FMS, Kioxia had their optical interface on display.
For this demonstration, Kioxia took its existing CM7 enterprise SSD and created an optical interface for it. A PCIe card with on-board optics developed by Kyocera is installed in the server slot. An optical interface allows data transfer over long distances (it was 40m in the demo, but Kioxia promises lengths of up to 100m for the cable in the future). This allows the storage to be kept in a separate room with minimal cooling requirements compared to the rack with the CPUs and GPUs. Disaggregation of different server components will become an option as very high throughput interfaces such as PCIe 7.0 (with 128 GT/s rates) become available.
The demonstration of the optical SSD showed a slight loss in IOPS performance, but a significant advantage in the latency metric over the shipping enterprise SSD behind a copper network link. Obviously, there are advantages in wiring requirements and signal integrity maintenance with optical links.
Being a proof-of-concept demonstration, we do see the requirement for an industry-standard approach if this were to gain adoption among different datacenter vendors. The PCI-SIG optical workgroup will need to get its act together soon to create a standards-based approach to this problem.
At FMS 2024, the technological requirements from the storage and memory subsystem took center stage. Both SSD and controller vendors had various demonstrations touting their suitability for different stages of the AI data pipeline - ingestion, preparation, training, checkpointing, and inference. Vendors like Solidigm have different types of SSDs optimized for different stages of the pipeline. At the same time, controller vendors have taken advantage of one of the features introduced recently in the NVM Express standard - Flexible Data Placement (FDP).
FDP involves the host providing information / hints about the areas where the controller could place the incoming write data in order to reduce the write amplification. These hints are generated based on specific block sizes advertised by the device. The feature is completely backwards-compatible, with non-FDP hosts working just as before with FDP-enabled SSDs, and vice-versa.
Silicon Motion's MonTitan Gen 5 Enterprise SSD Platform was announced back in 2022. Since then, Silicon Motion has been touting the flexibility of the platform, allowing its customers to incorporate their own features as part of the customization process. This approach is common in the enterprise space, as we have seen with Marvell's Bravera SC5 SSD controller in the DapuStor SSDs and Microchip's Flashtec controllers in the Longsys FORESEE enterprise SSDs.
At FMS 2024, the company was demonstrating the advantages of flexible data placement by allowing a single QLC SSD based on their MonTitan platform to take part in different stages of the AI data pipeline while maintaining the required quality of service (minimum bandwidth) for each process. The company even has a trademarked name (PerformaShape) for the firmware feature in the controller that allows the isolation of different concurrent SSD accesses (from different stages in the AI data pipeline) to guarantee this QoS. Silicon Motion claims that this scheme will enable its customers to get the maximum write performance possible from QLC SSDs without negatively impacting the performance of other types of accesses.
Silicon Motion and Phison have market leadership in the client SSD controller market with similar approaches. However, their enterprise SSD controller marketing couldn't be more different. While Phison has gone in for a turnkey solution with their Gen 5 SSD platform (to the extent of not adopting the white label route for this generation, and instead opting to get the SSDs qualified with different cloud service providers themselves), Silicon Motion is opting for a different approach. The flexibility and customization possibilities can make platforms like the MonTitan appeal to flash array vendors.
One of the core challenges that Rapidus will face when it kicks off volume production of chips on its 2nm-class process technology in 2027 is lining up customers. With Intel, Samsung, and TSMC all slated to offer their own 2nm-class nodes by that time, Rapidus will need some kind of advantage to attract customers away from its more established rivals. To that end, the company thinks they've found their edge: fully automated packaging that will allow for shorter chip lead times than manned packaging operations.
In an interview with Nikkei, Rapidus' president, Atsuyoshi Koike, outlined the company's vision to use advanced packaging as a competitive edge for the new fab. The Hokkaido facility, which is currently under construction and is expecting to begin equipment installation this December, is already slated to both produce chips and offer advanced packaging services within the same facility, an industry first. But ultimately, Rapidus biggest plan to differentiate itself is by automating the back-end fab processes (chip packaging) to provide significantly faster turnaround times.
Rapidus is targetting back-end production in particular as, compared to front-end (lithography) production, back-end production still heavily relies on human labor. No other advanced packaging fab has fully automated the process thus far, which provides for a degree of flexibility, but slows throughput. But with automation in place to handle this aspect of chip production, Rapidus would be able to increase chip packaging efficiency and speed, which is crucial as chip assembly tasks become more complex. Rapidus is also collaborating with multiple Japanese suppliers to source materials for back-end production.
"In the past, Japanese chipmakers tried to keep their technology development exclusively in-house, which pushed up development costs and made them less competitive," Koike told Nikkei. "[Rapidus plans to] open up technology that should be standardized, bringing down costs, while handling important technology in-house."
Financially, Rapidus faces a significant challenge, needing a total of ¥5 trillion ($35 billion) by the time mass production starts in 2027. The company estimates that ¥2 trillion will be required by 2025 for prototype production. While the Japanese government has provided ¥920 billion in aid, Rapidus still needs to secure substantial funding from private investors.
Due to its lack of track record and experience of chip production as. well as limited visibility for success, Rapidus is finding it difficult to attract private financing. The company is in discussions with the government to make it easier to raise capital, including potential loan guarantees, and is hopeful that new legislation will assist in this effort.
At FMS 2024, Kioxia had a proof-of-concept demonstration of their proposed a new RAID offload methodology for enterprise SSDs. The impetus for this is quite clear: as SSDs get faster in each generation, RAID arrays have a major problem of maintaining (and scaling up) performance. Even in cases where the RAID operations are handled by a dedicated RAID card, a simple write request in, say, a RAID 5 array would involve two reads and two writes to different drives. In cases where there is no hardware acceleration, the data from the reads needs to travel all the way back to the CPU and main memory for further processing before the writes can be done.
Kioxia has proposed the use of the PCIe direct memory access feature along with the SSD controller's controller memory buffer (CMB) to avoid the movement of data up to the CPU and back. The required parity computation is done by an accelerator block resident within the SSD controller.
In Kioxia's PoC implementation, the DMA engine can access the entire host address space (including the peer SSD's BAR-mapped CMB), allowing it to receive and transfer data as required from neighboring SSDs on the bus. Kioxia noted that their offload PoC saw close to 50% reduction in CPU utilization and upwards of 90% reduction in system DRAM utilization compared to software RAID done on the CPU. The proposed offload scheme can also handle scrubbing operations without taking up the host CPU cycles for the parity computation task.
Kioxia has already taken steps to contribute these features to the NVM Express working group. If accepted, the proposed offload scheme will be part of a standard that could become widely available across multiple SSD vendors.
Western Digital's BiCS8 218-layer 3D NAND is being put to good use in a wide range of client and enterprise platforms, including WD's upcoming Gen 5 client SSDs and 128 TB-class datacenter SSD. On the external storage front, the company demonstrated four different products: for card-based media, 4 TB microSDUC and 8 TB SDUC cards with UHS-I speeds, and on the portable SSD front we had two 16 TB drives. One will be a SanDisk Desk Drive with external power, and the other in the SanDisk Extreme Pro housing with a lanyard opening in the case.
All of these are using BiCS8 QLC NAND, though I did hear booth talk (as I was taking leave) that they were not supposed to divulge the use of QLC in these products. The 4 TB microSDUC and 8 TB SDUC cards are rated for UHS-I speeds. They are being marketed under the SanDisk Ultra branding.
The SanDisk Desk Drive is an external SSD with a 18W power adapter, and it has been in the market for a few months now. Initially launched in capacities up to 8 TB, Western Digital had promised a 16 TB version before the end of the year. It appears that the product is coming to retail quite soon. One aspect to note is that this drive has been using TLC for the SKUs that are currently in the market, so it appears unlikely that the 16 TB version would be QLC. The units (at least up to the 8 TB capacity point) come with two SN850XE drives. Given the recent introduction of the 8 TB SN850X, an 'E' version with tweaked firmware is likely to be present in the 16 TB Desk Drive.
The 16 TB portable SSD in the SanDisk Extreme housing was a technology demonstration. It is definitely the highest capacity bus-powered portable SSD demonstrated by any vendor at any trade show thus far. Given the 16 TB Desk Drive's imminent market introduction, it is just a matter of time before the technology demonstration of the bus-powered version becomes a retail reality.
When you buy a retail computer CPU, it usually comes with a standard cooler. However, most enthusiasts find that the stock cooler just does not cut it in terms of performance. So, they often end up getting a more advanced cooler that better suits their needs. Choosing the right cooler isn't a one-size-fits-all deal – it is a bit of a journey. You have to consider what you need, what you want, your budget, and how much space you have in your setup. All these factors come into play when picking out the perfect cooler.
When it comes to high-performance coolers, Noctua is a name that frequently comes up among enthusiasts. Known for their exceptional build quality and superb cooling performance, Noctua coolers have been a favorite in the PC building community for years. A typical Noctua cooler will be punctuated by incredibly quiet fans and top-notch cooling efficiency overall, which has made them ideal for overclockers and builders who want to keep their systems running cool and quiet.
In this review, we'll be taking a closer look at the NH-D15 G2 cooler, the successor to the legendary NH-D15. This cooler comes with a hefty price tag of $150 but promises to deliver the best performance that an air cooler can currently achieve. The NH-D15 G2 is available in three versions: one standard version as well as two specialized variants – LBC (Low Base Convexity) and HBC (High Base Convexity). These variants are designed to make better contact with specific CPUs; the LBC is recommended for AMD AM5 processors, while the HBC is tailored for Intel LGA1700 processors, mirroring the slightly different geometry of their respective heatspeaders. Conversely, the standard version is an “one size fits all” approach for users who care more about long-term compatibility over squeezing out every ounce of potential the cooler has.
Kioxia's booth at FMS 2024 was a busy one with multiple technology demonstrations keeping visitors occupied. A walk-through of the BiCS 8 manufacturing process was the first to grab my attention. Kioxia and Western Digital announced the sampling of BiCS 8 in March 2023. We had touched briefly upon its CMOS Bonded Array (CBA) scheme in our coverage of Kioxial's 2Tb QLC NAND device and coverage of Western Digital's 128 TB QLC enterprise SSD proof-of-concept demonstration. At Kioxia's booth, we got more insights.
Traditionally, fabrication of flash chips involved placement of the associate logic circuitry (CMOS process) around the periphery of the flash array. The process then moved on to putting the CMOS under the cell array, but the wafer development process was serialized with the CMOS logic getting fabricated first followed by the cell array on top. However, this has some challenges because the cell array requires a high-temperature processing step to ensure higher reliability that can be detrimental to the health of the CMOS logic. Thanks to recent advancements in wafer bonding techniques, the new CBA process allows the CMOS wafer and cell array wafer to be processed independently in parallel and then pieced together, as shown in the models above.
The BiCS 8 3D NAND incorporates 218 layers, compared to 112 layers in BiCS 5 and 162 layers in BiCS 6. The company decided to skip over BiCS 7 (or, rather, it was probably a short-lived generation meant as an internal test vehicle). The generation retains the four-plane charge trap structure of BiCS 6. In its TLC avatar, it is available as a 1 Tbit device. The QLC version is available in two capacities - 1 Tbit and 2 Tbit.
Kioxia also noted that while the number of layers (218) doesn't compare favorably with the latest layer counts from the competition, its lateral scaling / cell shrinkage has enabled it to be competitive in terms of bit density as well as operating speeds (3200 MT/s). For reference, the latest shipping NAND from Micron - the G9 - has 276 layers with a bit density in TLC mode of 21 Gbit/mm2, and operates at up to 3600 MT/s. However, its 232L NAND operates only up to 2400 MT/s and has a bit density of 14.6 Gbit/mm2.
It must be noted that the CBA hybrid bonding process has advantages over the current processes used by other vendors - including Micron's CMOS under array (CuA) and SK hynix's 4D PUC (periphery-under-chip) developed in the late 2010s. It is expected that other NAND vendors will also move eventually to some variant of the hybrid bonding scheme used by Kioxia.
Following Intel’s run of financial woes and Raptor Lake chip stability issues, the company could use some good news on a Friday. And this week they’re delivering just that, with the first version of the eagerly awaited microcode fix for desktop Raptor Lake processors – as well as the first detailed explanation of the underlying issue.
The new microcode release, version 0x129, is Intel’s first stab at addressing the elevated voltage issue that has seemingly been the cause of Raptor Lake processor degradation over the past year and a half. Intel has been investigating the issue all year, and after a slow start, in recent weeks has begun making more significant progress, identifying what they’re calling an “elevated operating voltage” issue in high-TDP desktop Raptor Lake (13th & 14th Generation Core) chips. Back in late July the company was targeting a mid-August release date for a microcode patch to fix (or rather, prevent) the degradation issue, and just ahead of that deadline, Intel has begun shipping the microcode to their motherboard partners.
Even with this new microcode, however, Intel is not done with the stability issue. Intel is still investigating whether it’s possible to improve the stability of already-degraded processors, and the overall tone of Intel’s announcement is very much that of a beta software fix – Intel won’t be submitting this specific microcode revision for distribution via operating system updates, for example. So even if this microcode is successful in stopping ongoing degradation, it seems that Intel hasn’t closed the book on the issue entirely, and that the company is presumably working towards a fix suitable for wider release.
Capping At 1.55v: Elevated Voltages Beget Elevated VoltagesSo just what does the 0x129 microcode update do? In short, it caps the voltage of affected Raptor Lake desktop chips at a still-toasty (but in spec) 1.55v. As noted in Intel’s previous announcements, excessive voltages seem to be at the cause of the issue, so capping voltages at what Intel has determined is the proper limit should prevent future chip damage.
The company’s letter to the community also outlines, for the first time, just what is going on under the hood with degraded chips. Those chips that have already succumbed to the issue from repeated voltage spikes have deteriorated in such a way that the minimum voltage needed to operate the chip – Vmin – has increased beyond Intel’s original specifications. As a result, those chips are no longer getting enough voltage to operate.
Seasoned overclockers will no doubt find that this is a familiar story, as this is one of the ways that overclocked processors degrade over time. In those cases – as it appears to be with the Raptor Lake issue – more voltage is needed to keep a chip stable, particularly in workloads where the voltage to the chip is already sagging.
And while all signs point to this degradation being irreversible (and a lot of RMAs in Intel’s future), there is a ray of hope. If Intel’s analysis is correct that degraded Raptor Lake chips can still operate properly with a higher Vmin voltage, then there is the possibility of saving at least some of these chips, and bringing them back to stability.
This “Vmin shift,” as Intel is calling it, is the company’s next investigative target. According to the company’s letter, they are aiming to provide updates by the “end of August.”
In the meantime, Intel’s eager motherboard partners have already begun releasing BIOSes with the new microcode, with ASUS and MSI even jumping the gun and sending out BIOSes before Intel had a chance to properly announce the microcode. Both vendors are releasing these as beta BIOSes, reflecting the general early nature of the microcode fix itself. And while we expect most users will want to get this microcode in place ASAP to mitigate further damage on affected chips, it would be prudent to treat these beta BIOSes as just that.
Along those lines, as noted earlier, Intel is only distributing the 0x129 microcode via BIOS updates at this time. This microcode will not be coming to other systems via operating system updates. At this point we still expect distribution via OS updates to be the end game for this fix, but for now, Intel isn’t providing a timeline or other guidance for when that might happen. So for PC enthusiasts, at least, a BIOS update is the only way to get it for now.
Performance Impact: Generally Nil – But Not AlwaysFinally, Intel’s message also provides a bit of guidance on the performance impact of the new microcode, based on their internal testing. Previously the company has indicated that they expected no significant performance impact, and based on their expanded testing, by and large this remains the case. However, there are going to be some workloads that suffer from performance regressions as a result.
So far, Intel has found a couple of workloads where they are seeing regressions. This includes PugetBench GPU Effects Score and, on the gaming side of matters, Hitman 3: Dartmoor. Otherwise, virtually everything else Intel has tested, including common benchmarks like Cinebench, and major games, are not showing performance regressions. So the overall outcome of the fix is not quite a spotless recovery, but it’s also not leading to widespread performance losses, either.
As for AnandTech, we’ll be digging into this on our own benchmark suite as time allows. We have one more CPU launch coming up next week, so there’s no shortage of work to be done in the next few days. (Sorry, Gavin!)
Intel’s Full Statement Intel is currently distributing to its OEM/ODM partners a new microcode patch (0x129) for its Intel Core 13th/14th Gen desktop processors which will address incorrect voltage requests to the processor that are causing elevated operating voltage.At FMS 2024, Phison gave us the usual updates on their client flash solutions. The E31T Gen 5 mainstream controller has already been seen at a few tradeshows starting with Computex 2023, while the USB4 native flash controller for high-end PSSDs was unveiled at CES 2024. The new solution being demonstrated was the E29T Gen 4 mainstream DRAM-less controller. Phison believes that there is still performance to be eked out on the Gen 4 platform with a low-cost DRAM-less solution.
Phison NVMe SSD Controller Comparison E31T E29T E27T E26 E18 Market Segment Mainstream Consumer High-End Consumer ManufacturingCompared to the E27T, the key update is the use of a newer LDPC engine that enables better SSD lifespan as well as compatibility with the latest QLC flash, along with additional power optimizations.
The company also had a U21 USB4 PSSD reference design (complete with a MagSafe-compatible casing) on display, along with the usual CrystalDiskMark benchmark results. We were given to understand that PSSDs based on the U21 controller are very close to shipping into retail.
Phison has been known for taking the lead in introducing SSD controllers based on the latest and greatest interface options - be it PCIe 4.0, PCIe 5.0, or USB4. The competition is usually in the form of tier-one vendors opting for their in-house solution, or Silicon Motion stepping in a few quarters down the line after the market takes off with a more power-efficient solution. With the E29T, Phison is aiming to ensure that they still have a viable play in the mainstream Gen 4 market with their latest LDPC engine and supporting the highest available NAND flash speeds.
Under the CHIPS & Science Act, the U.S. government provided tens of billions of dollars in grants and loans to the world's leading maker of chips, such as Intel, Samsung, and TSMC, which will significantly expand the country's semiconductor production industry in the coming years. However, most chips are typically tested, assembled, and packaged in Asia, which has left the American supply chain incomplete. Addressing this last gap in the government's domestic chip production plans, these past couple of weeks the U.S. government signed memorandums of understanding worth about $1.5 billion with Amkor and SK hynix to support their efforts to build chip packaging facilities in the U.S.
Amkor to Build Advanced Packaging Facility with Apple in MindAmkor plans to build a $2 billion advanced packaging facility near Peoria, Arizona, to test and assemble chips produced by TSMC at its Fab 21 near Phoenix, Arizona. The company signed a MOU that offers $400 million in direct funding and access to $200 million in loans under the CHIPS & Science Act. In addition, the company plans to take advantage of a 25% investment tax credit on eligible capital expenditures.
Set to be strategically positioned near TSMC's upcoming Fab 21 complex in Arizona, Amkor's Peoria facility will occupy 55 acres and, when fully completed, will feature over 500,000 square feet (46,451 square meters) of cleanroom space, more than twice the size of Amkor's advanced packaging site in Vietnam. Although the company has not disclosed the exact capacity or the specific technologies the facility will support, it is expected to cater to a wide range of industries, including automotive, high-performance computing, and mobile technologies. This suggests the new plant will offer diverse packaging solutions, including traditional, 2.5D, and 3D technologies.
Amkor has collaborated extensively with Apple on the vision and initial setup of the Peoria facility, as Apple is slated to be the facility's first and largest customer, marking a significant commitment from the tech giant. This partnership highlights the importance of the new facility in reinforcing the U.S. semiconductor supply chain and positioning Amkor as a key partner for companies relying on TSMC's manufacturing capabilities. The project is expected to generate around 2,000 jobs and is scheduled to begin operations in 2027.
SK hynix to Build HBM4 in the U.S.This week SK hynix also signed a preliminary agreement with the U.S. government to receive up to $450 million in direct funding and $500 million in loans to build an advanced memory packaging facility in West Lafayette, Indiana.
The proposed facility is scheduled to begin operations in 2028, which means that it will assemble HBM4 or HBM4E memory. Meanwhile, DRAM devices for high bandwidth memory (HBM) stacks will still be produced in South Korea. Nonetheless, packing finished HBM4/HBM4E in the U.S. and possibly integrating these memory modules with high-end processors is a big deal.
In addition to building its packaging plant, SK hynix plans to collaborate with Purdue University and other local research institutions to advance semiconductor technology and packaging innovations. This partnership is intended to bolster research and development in the region, positioning the facility as a hub for AI technology and skilled employment.
As Intel looks to streamline its business operations and get back to profitability in the face of weak revenues and other business struggles, nothing is off the table as the company looks to cut costs into 2025 – not even Intel’s trade shows. In an unexpected announcement this afternoon, Intel has begun informing attendees of its fall Innovation 2024 trade show that the event has been postponed. Previously scheduled for September of this year, Innovation is now slated to take place at some point in 2025.
Innovation is Intel’s regular technical showcase for developers, customers, and the public, and is the successor to the company’s legendary IDF show. In recent years the show has been used to deliver status updates on Intel’s fabs, introduce new client platforms like Panther Lake, launch new products, and more.
But after 3 years of shows, the future of Innovation is up in the air, as Intel has officially postponed the show – and with a less-than-assuring commitment to when it may return.
In a message posted on the Innovation 2024 website (registration required), and separately sent out via email, Intel announced the postponement of the show. In lieu of the show, Intel still plans on holding smaller developer events.
Innovation 2024 UpdateSeparately, in a statement sent to PCMag, the company cited its current financial situation, and that they “are having to make some tough decisions as we continue to align our cost structure and look to assess how we rebuild a sustainable engine of process technology leadership.”
While Intel had not yet published a full agenda for the now-delayed show, Innovation 2024 was expected to be a major showcase for Intel’s Lunar Lake and Arrow Lake client processors, both of which are due this fall. Arrow Lake in particular is Intel’s lead product for their 20A process node – their first node implementing RibbonFETs and PowerVia backside power delivery – so its launch will be an important moment for the company. And while the postponement of Innovation won’t impact those launches, it means that Intel won’t have access to the same stage or built-in audience that comes with hosting your own trade show. Never mind the lost opportunities for software developers, who are the core audience for the show.
Officially, the show is just postponed. But given the lead time needed to reserve the San Jose Convention Center and similar venues, it’s unclear whether Intel will be able to host a show before the second half of 2025 – at which point we’d be closer to Innovation 2025, making Innovation 2024 de facto cancelled.
In the meantime, the company has already announced that they’ll be launching Lunar Lake at IFA in Germany in September. So that remains the next big trade show for Intel’s client chip group.
Microchip recently announced the availability of their second PCIe Gen 5 enterprise SSD controller - the Flashtec 5016. Like the 4016, this is also a 16-channel controller, but there are some key updates:
Microchip's enterprise SSD controllers provide a high level of flexibility to SSD vendors by providing them with significant horsepower and accelerators. The 5016 includes Cortex-A53 cores for SSD vendors to run custom applications relevant to SSD management. However, compared to the Gen4 controllers, there are two additional cores in the CPU cluster. The DRAM subsystem includes ECC support (both out-of-band and inline, as desired by the SSD vendor).
At FMS 2024, the company demonstrated an application of the neural network engines embedded in the Gen5 controllers. Controllers usually employ a 'read-retry' operation with altered read-out voltages for flash reads that do not complete successfully. Microchip implemented a machine learning approach to determine the read-out voltage based on the health history of the NAND block using the NN engines in the controller. This approach delivers tangible benefits for read latency and power consumption (thanks to a smaller number of errors on the first read).
The 4016 and 5016 come with a single-chip root of trust implementation for hardware security. A secure boot process with dual-signature authentication ensures that the controller firmware is not maliciously altered in the field. The company also brought out the advantages of their controller's implementation of SR-IOV, flexible data placement, and zoned namespaces along with their 'credit engine' scheme for multi-tenant cloud workloads. These aspects were also brought out in other demonstrations.
Microchip's press release included quotes from the usual NAND vendors - Solidigm, Kioxia, and Micron. On the customer front, Longsys has been using Flashtec controllers in their enterprise offerings along with YMTC NAND. It is likely that this collaboration will continue further using the new 5016 controller.
The launch of the Meteors update has increased Dig It's popularity among Roblox players, and there has been an influx of fresh newcomers to the game. Since then, the Lunar New Year event has been live over the last one week, and introduced one more Shovel.
Similar to Fisch, your Shovel is the single most important item inside the game. You can improve your Shovel with the help of enchantments, but you can also switch to better ones. Naturally, not every Shovel is equal, and you'll specifically want to look out for the better ones.
Let's look at how the shovels shape up in terms of their in-game effectiveness and stats.
Dig It S-tier shovels Shovel Stats Reason Ioniser Strength: 50This is a general guide about how to get all the shovels and what their in-game cost will be if you're trying to acquire them.
Shovel How to get Price Basic Unlocked by default Free Rookie Purchase in Nookville D$100 Trusty Purchase in Nookville D$750 Toy Purchase in Nookville D$1,500 Superior Purchase in Nookville D$4,000 Pirate Purchase in Piratesburg D$7,500 Industrial Purchase in Piratesburg D$18,700 Fossil Purchase in Piratesburg D$22,500 Biodegradable Finish the tutorial and then speak to Baldo in Nookville. Join a group and like the game, and the Shovel will be yours. Free Magnet Can be acquired at the Greek Temple D$26,000 Glass Can be acquired at Badlands D$45,000 Seer Can be found at the Pyramid Entrance at Badlands D$37,500 Snow Can be acquired at Permafrost D$45,000 Frosted Can be found at the Ice Castle, located to the left side of Permafrost D$75,000 Blowtorch Can be acquired at Permafrost D$75,000 Lunar Can be found at the Lunar Clouds Island when the Lunar Cloud Events is live. Has 22% chance of spawning on the island. D$67,500 Emperor's Available at Greek Temple D$88,888 Festive Can be found during the Festive event Free Ioniser The item is located beneath a UFO but can be obtained only during an Ionizer Shovel event D$185,000 Meteor Destroy the meteor during Meteor event, and you'll be able to get this Shovel D$225,000Once we get new Shovels in the future as part of any Dig It update, they will be added to this list. If you want to power up your existing Shovel, check out our enchantment guide.
The post Dig It Shovel tier list: All shovels ranked [Lunar New Year] (January 2025) appeared first on Destructoid.
Sekiro is one of those games where you never feel overpowered. Even if you make smart skill-tree choices and prioritize unlocking high-impact abilities (bless you, Shadowrush), it can still be a struggle to make tangible upgrade progress unless you grind in familiar areas or tread new ground with extreme caution.
Players have had five years to narrow down the best farming spots for XP and Sen, and I've played the game enough times to toss my own two cents into the debate. Here are the best Xp and Sen farming locations in Sekiro
Best early game XP and Sen farming locations in Sekiro Image via DestructoidThe early stages of your journey through Ashida don't pull their punches, and you'll learn quickly that you need to get stronger if you want to save your young lord. Luckily, there are plenty of areas where you can farm XP to level up your skill and get Sen to buy upgrades for your prosthetic arm.
One of the best areas to grind out XP and Sen early on is the Hirata Estate. This area is technically optional, but I highly recommend you come here. Many prowling enemies infest the main path through Hirata Estate, but you can kill them all without too much trouble by sticking to ceilings and high walls and using sneak attacks from above. Whether you start at the Estate Path's Sculptor's Idol or work your way back from "Hirata Estate - Main Hall," you'll rack up XP and Sen quickly.
The payouts aren't great at the beginning of Sekiro, so don't be afraid to pop Mibu Balloons if you're struggling and want to speed up the grind. You'll get plenty of them throughout the game, so don't let the fear that you'll run out of them keep you from maximizing your XP output.
Another area to consider early on is directly after the big arena fight against Gyoubu and his steed. From the "Ashina Castle Gate" idol in Ashina Outskirts, you can hunt "rats" (aka the little creepy dudes). They drop a respectable amount of XP and Sen for this point of the game, and you can rack up a decent amount of both resources by farming them. Just grab the Loaded Axe prosthetic before you come here otherwise you won't be able to smash through their shields.
The final early-game farming area I'd recommend is Ashina Castle—Upper Tower Antechamber. This area is full of assassins who drop quite a bit of XP and Sen, but they can be challenging to take down. I'd recommend killing the soldier with the rifle near the Ashida Castle Gate idol and grappling with the nearest assassin. From there, work up the tower and stealthfully take out the assassins. They even drop Divine Confetti, making this a fantastic area to hit up if you're having trouble with the ghosts in Kusabimaru.
With this strategy in mind, I could easily buy all the prosthetic tool variants minus the last few that require Lapis lazuli as a crafting ingredient. If you stick to these areas, Sen stops being an issue quick. It's terrific for XP grinding, too, but there are so many skills that it will still be a slog, especially if you're hoping to stockpile skill points for the attack-power-raising Dancing Dragon Mask.
If you haven't done the Bell Demon's Temple, seek it out.
Best mid-game XP and Sen farming spots in Sekiro Iamge via DestructoidSekiro gets a lot less linear around the mid-game point, which gives you more freedom to avoid challenging areas that would have been a roadblock earlier in the game. However, you will need to jump those hurdles eventually, so you'll want to familiarize yourself with some grinding spots.
Thinking back on other grinding spots I used for a good while, my go-to spot was the same one Chris mentioned: the Gun Fort in Sunken Valley. You can work backward through the fort and get revenge on all the nasty sharpshooters. I'd suggest using the Divine Abduction fan (or its upgraded counterparts) for the big lugs. The tool will let you backstab enemies even if they see you. (Side note: if you need more Fulminated Mercury, try grinding at "Poison Pool" in Ashina Depths.)
For a decent Sekiro farming locale with built-in catharsis, spend some time in Ashina Depths, starting at either the "Mibu Village" or "Water Mill" idol. Beating up weaklings is a nice stress reliever, especially if you're having trouble fighting the Headless Ape or the Corrupted Monk.
Finally, consider trying the "Flower Viewing Stage" idol for my favorite enjoyable grinding spot if you've made it to Fountainhead Palace. Once there, turn around, backstab the Noble, run and stab the next Noble, and then prepare for a lightning reversal against the spear-wielding guard. Whereas most other farming locations in Sekiro tend to be mindless, this is engaging as a muscle-memory warmup.
Best late-game XP and Sen farming spots in Sekiro Image via DestructoidLike many other FromSoft games, Sekiro's end-game isn't a difficulty spike; it's a difficulty mountain. Enemies get harder, upgrade materials get rarer, and the bosses can feel unfair. Even if you've become a parrying master, you'll probably need to grind for level-ups and upgrades.
The best end-game framing spot in Sekiro is, without a doubt, Ashida Outskirts. I'd recommend running through the area until you beat Shigekichi of the Red Guard and reach the Outskirts Wall - Stairway in Ashina Outskirts Sculptor's Idol. Then, weave your way back through the main path, backstabbing enemies and reaping the massive harvest of XP, Sen, and various materials. The XP and Sen you get from this will help pay for any late-game upgrades you want, and the Ministry Dousing Power the enemies drop comes in handy during the fight against the Demon of Hatred.
It'll feel phenomenal to check the "Height of Technique" achievement/trophy off the list. I'm on New Game +4 and I still have a few expensive Mushin Arts skills to unlock. I'm glad I didn't force it.
The post Sekiro guide: Farm XP and gold in this quick, simple spot appeared first on Destructoid.
South Korean publisher Krafton announced today that the mobile release of Dark and Darker will be soft launching in Canada on February 5, 2025, before releasing globally later in the first half of this year. According to developer Bluehole, the mobile game is currently underground gameplay enhancements and the addition of more content based on user feedback from playtests conducted last year.
https://youtu.be/cK_4tpWc5rsSome of the key changes to Dark and Darker Mobile include adjustments to the "Darkswarm" system that acts as a zoning feature similar to safe zones in battle royale games, as well as giving players the freedom to explore a bit more and successfully escape. Current dungeon structures are also going to be changed to make party play more seamless as right now things can get a bit crowded easily.
Further changes include improvements to the UI to make things feel more native on mobile devices as well as some quality-of-life systems such as one that allows players to easily gauge the value of the resource and loot they've obtained.
Krafton also revealed that Dark and Darker Mobile is set to adopt a Seasonal Release system, adding new content such as dungeons and even classes with new seasons. Each season will feature a unique theme and objective and allow players to climb the ranks of leaderboards with each season while unlocking seasonal rewards for their achievements.
"We are thrilled to present Dark and Darker Mobile to users through the soft launch in Canada. We hope the game’s unique features and newly updated content deliver an exciting and memorable experience for users."
- Joonseok Ahn, Executive Producer at Bluehole Studio
Canadian players interested in checking out Dark and Darker Mobile will be able to do so when the multiplayer dungeon crawler releases at midnight UTC on February 5, 2025. Players in other regions will have to wait patiently for Krafton to reveal their global release plans that is currently scheduled for later in the first half of this year.
The post Dark and Darker Mobile will Soft Launch in Canada next month, globally later this year appeared first on Destructoid.
If you take a look at your poles in Fisch, you'll see standard stats like Luck and Control. While most are simple enough to understand, Resilience is the most confusing, as it isn't entirely clear what it is resilient to.
Understanding the role of Resilience in Fisch is crucial for optimizing your fishing strategy. Let's delve into this stat and its uses in detail.
What does Resilience do in Fisch?In the world of Fisch, Resilience plays a crucial role in the fishing minigame. It determines how fast the fish will move when caught, with higher Resilience stats slowing down their movement. Starting with a low Resilience pole can make the fishing minigame quite challenging, as the critters move erratically. However, once you increase this stat, the fish won't move around as much, making them easier to catch.
Screenshot by DestructoidNot only is the Resilience stat a part of fishing pole builds, but it's also linked to bait. Bait with Resilience works similarly to rods, slowing down the pace of those fast critters with higher stats. You can check to see how much percentage it has by whipping out your Equipment Bag. Some starter gear will only have little to offer, and in some cases, it'll negatively impact Resilience. Advanced poles can also have lower Resilience, instilling a challenge for longtime players.
How to use Resilience in FischYou can use Resilience by purchasing resources with high percentages of this stat or placing an enchantment. For the enchantments, you must acquire Enchant Relics and exchange them at the Keepers Altar.
Screenshot by DestructoidThe Mystical and Resilient Enchantment are among the best in improving Resilience. While Resilient offers a +35 percent boost in this stat, Mystical provides a substantial +45 percent increase. The Quality Enchantment is another good one, giving you +5 percent Resilience, +15 percent Lure Speed, and +15 percent Luck.
But, if you don't want to go through the hassle of finding these ancient materials, you can purchase poles and bait outright for a faster process.
Best Fishing Poles for Resilience in FischTo get the best of the best for Resilience-based fishing rods, here's a breakdown of the highest-performing equipment:
Fisch Rods Stats How to Get Heaven's Rod Lure: 30%In addition to rods, you can attach the following bait to increase Resilience in Roblox's Fisch:
Bait Stats How to Get Deep Coral Luck: -10One of the downsides to purchasing the bait and rods with Resilience is the damage it does to other stats. You can see a clear example of that with the Garbage bait, where Luck takes a big hit. Coral seems to be the one that fares a bit better than others, as it doesn't negatively impact stats.
When it comes to rods, you can begin with the Steady Rod, considered one of the best early poles in Fisch. If you're up for the task, you can eventually acquire the Heaven's Rod, but affording its hefty price may take a while. Complete as many quests as possible and use codes to earn enough cash for these advanced Resilient-based fishing poles. Additionally, you can always attach Enchantments if you want to go a step further.
The post What Resilience does in Fisch and how to use it appeared first on Destructoid.
Dynasty Warriors: Origins puts players in the role of a mysterious wanderer who, by chance or fate, ends up becoming a vital figure in the history of the Three Kingdoms.
However and as many can imagine, the focus on a self-insert protagonist also brought forward a question. After all, does his presence mean that, for the first time in the main series, will players be able to romance fan favorites such as Zhao Yu, Cao Cao, and Diaochan? Here's whether or not you can romance characters in Dynasty Warriors: Origins.
Can you romance characters in Dynasty Warriors Origins? Image by DestructoidAlthough the game's main story does feature romance, it is not possible to romance characters in Dynasty Warriors: Origins. The reason for that is quite simple: even if the protagonist's presence adds a completely new element to the tale, the game does its best to stay true to the dynamics featured in the source material.
But the lack of a true-to-form romancing system does not mean you cannot create lifelong connections with your favorites, as Origins allows you to earn their favor and unlock exclusive scenes by increasing their Bond Levels. You can check out how the system works, as well as how to unlock it below.
Dynasty Warriors Origins bond system, explainedWay more simple when compared to the Social Link/Confidant and Support systems featured in the Persona and Fire Emblem franchises, respectively, the Bond system allows Dynasty Warriors Origins players to increase their affinity with a myriad of characters by completing training tasks and requests. Selecting the right dialogue options during both the bond cutscenes and the game's main story will also allow you to raise your affinity with set characters.
Image by DestructoidKeep in mind that all bond-related tasks and events not part of the game's main storyline will be accessible by talking to characters while on the world map, so make sure to pay close attention and make constant use of the Eyes of the Sacred Bird. You can also check out a list of all bond-related events available for you at Shui Jing Retreat.
Image by Destructoid How to check your bond level in Dynasty Warriors OriginsIt is not possible to monitor your bond levels in Dynasty Warriors Origins, with the closest option being the ability to see the requirements for each character's bond events/scenes. While you will be able to trigger the events and take on training requests while in the game's first chapter, you will only unlock the ability to check out the levels required after meeting Yanhua at the second one. Playing at Hero and taking on as many skirmishes and side quests as possible, it took me around 7 hours to meet him.
Once the doctor joins you, you can check how many bond events any already met character has, as well as rewatch any previously unlocked scene by heading to Records and then selecting Bond while at an Inn or Tent. You can also do so while at Shui Jing Retreat.
Image by DestructoidNow that you know everything about the game's approach to romance, don't forget to also take a look at our Dynasty Warriors: Origins Weapons Tier List.
The post Is there romance in Dynasty Warriors Origins? appeared first on Destructoid.
SMITE 2's open beta is available free-to-play for all, and you can try out plenty of different gods across the game modes present in the current version.
Unlike SMITE, the second game's open beta is available on both PC and consoles. Naturally, there will be some like me who would want to play on both platforms. However, the open beta makes it pretty clear that there is a heavy grind element if you want to unlock every God. Thankfully, the grind becomes a lot more manageable, even if you want to switch your platform at any point in time.
SMITE 2 cross-progression explainedFrom the very first day of the open beta, SMITE 2 has cross-progression. You can avail the benefits if you want to jump between any of the available platforms. This includes PC, Xbox Series X|S, PlayStation 5, and even the Steam Deck. It's a huge benefit if you want to play on multiple platforms at the same time.
For example, you won't need to have separate progression on each platform. Once you've correctly linked your account, all progress will be automatically carried over across the platforms. The same also applies to all the bonuses you get from buying the Founder's/Deluxe Founder's/Ultimate Edition.
https://www.youtube.com/watch?v=CTbb9B3UinQTo begin the process, you'll need to head to this link, and set a Primary account. Your Primary account will be the main account for playing SMITE 2, and all the progress/purchases you make on this will be transferred across other platforms. Once you've selected a platform, your Primary account will have all your purchases and progression. Whenever you use this account on any other platform, you'll be able to access all the pre-existing content.
You can also transfer your skins from SMITE 1 with the help of this method. However, not every skin you have is available in SMITE 2. Skins that can be carried over will have a cross-gen skin symbol. You can also transfer Legacy Gems. These resources can be used to purchase new skins to add to your collection. It's immensely helpful if you had a fair amount of progression in SMITE 1, and had purchased Gems in the past.
The post Does SMITE 2 have cross-progression? appeared first on Destructoid.
The SpongeBob Tower Defense Update 2 Season Pass is now live inside the game, and it allows Roblox players to earn a lot of rewards.
Just as in any standard Roblox title, the SpongeBob Tower Defense Update 2 Season Pass has two versions. The Free version is available for all, and it includes a host of different rewards. The Premium version can be unlocked by spending 799 Robux.
Let's take a look at all the rewards that you can unlock from the new pass.
Complete list of SpongeBob Tower Defense Update 2 Season Pass rewardsThe SpongeBob Tower Defense Update 2 Season Pass has 50 levels of rewards that you can unlock. To get them, you'll need to complete different quests and earn Season XP. You can also spend 99 Robux to skip a level or spend 949 Robux and buy the Premium Pass with 10 extra levels unlocked from the start.
Level Free Reward Premium Rewards 1 25 Gems 50 Gems 2 50 Coins 100 Coins 3 2x XP (60 minutes) 2x XP (60 minutes) 4 3 Chocolate Bars 6 Chocolate Bars 5 1 Trait Reroll 2 Trait Rerolls 6 50 Gems 100 Gems 7 100 Coins 200 Coins 8 2x XP (60 minutes) 2x XP (60 minutes) 9 5 Chocolate Bars 10 Chocolate Bars 10 Magic Conch Magic Conch 11 100 Gems 200 Gems 12 150 Coins 300 Coins 13 2x Gems (60 minutes) 2x Gems (60 minutes) 14 3 Kelp Shake 6 Kelp Shake 15 2 Trait Rerolls 4 Trait Rerolls 16 150 Gems 300 Gems 17 200 Coins 400 Coins 18 2x XP (60 minutes) 2x XP (60 minutes) 19 5 Kelp Shake 10 Kelp Shake 20 Magic Conch Magic Conch 21 200 Gems 400 Gems 22 250 Coins 500 Coins 23 2x XP (60 minutes) 2x XP (60 minutes) 24 3 Krabby Patty 6 Krabby Patty 25 3 Trait Rerolls 6 Trait Rerolls 26 250 Gems 500 Gems 27 300 Coins 600 Coins 28 2x XP (60 minutes) 2x XP (60 minutes) 29 5 Krabby Patty 10 Krabby Patty 30 Magic Conch Magic Conch 31 300 Gems 600 Gems 32 350 Coins 700 Coins 33 2x XP (60 minutes) 2x XP (60 minutes) 34 8 Chocolate Bars 16 Chocolate Bars 35 5 Trait Rerolls 10 Trait Rerolls 36 350 Gems 700 Gems 37 400 Coins 800 Coins 38 2x XP (60 minutes) 2x XP (60 minutes) 39 8 Trait Rerolls 16 Trait Rerolls 40 Magic Conch Magic Conch 41 400 Gems 800 Gems 42 450 Coins 900 Coins 43 2x XP (60 minutes) 2x XP (60 minutes) 44 8 Krabby Patty 16 Krabby Patty 45 5 Trait Rerolls 10 Trait Rerolls 46 500 Gems 1000 Gems 47 750 Coins 1500 Coins 48 2x XP (60 minutes) 2x XP (60 minutes) 49 12 Chocolate Bars 24 Chocolate Bars 50 Random rewards Evil SpongeBob unitThat's all the rewards you can get from the Update 2 Season Pass, so start unlocking them all.
The post All SpongeBob Tower Defense Update 2 Season Pass Rewards appeared first on Destructoid.
Before the Nintendo Switch 2 was officially announced, many fans were already writing game prediction lists. You've got your obvious sequel choices for big names like the Mario and Legend of Zelda series. Then, there's Nintendo's more niche collection, featuring titles that only garnered a small but dedicated audience.
With the highly anticipated release of the platform on the horizon, we have ample time to speculate and build our excitement until the next Nintendo Direct. So, while we're eagerly waiting, here are our picks for the games we hope to see on Nintendo Switch 2 launch day.
Super Mario Odyssey 2 Image via NintendoIt's been a while since we got our last Mario 3D-based game, with Super Mario 3D World + Bowser’s Fury launching back in 2021. Although there are many ways Nintendo could go about the next 3D entry, I'm putting Super Mario Odyssey 2 at the top of the list. This title is known to be one of the best NS games, pushing the franchise's fun factor to the limit.
Just imagine the possibilities of a Super Mario Odyssey sequel on the Nintendo Switch 2. With the sheer size of this platform, we can expect everything to be bigger and better, with new wondrous worlds waiting to be explored across its many kingdoms.
Pokémon Legends: Z-A Image via Game FreakAfter a year without new Pokémon games, 2025 is set to be a significant year for all Pokémon fans. The much-awaited Pokémon Legends: Z-A is on its way, promising to transport us to the vibrant Kalos region's Lumiose City.
Following the 2024 Pokémon Presents, news about Z-A has been relatively quiet, with a few rumors here and there regarding gameplay. Having a Pokémon title upon the Switch 2's launch would certainly be monumental, especially since the series is one of the biggest communities in the gaming world.
New Legend of Zelda game Image via NintendoI know it's wishful thinking that we would get a new Legend of Zelda game on Switch 2's launch day, but I just had to put it on this list. While I was a little late to the party, only playing the games in recent years, I've gotten invested in this series to the point where I'm watching deep-dive lore videos on YouTube.
A new Legend of Zelda for the Nintendo Switch 2 could keep me on this track, along with the rest of the community. Or, at the very least, it could be a remaster of Breath of the Wild and Tears of the Kingdom. A re-release of these two hit games would work great for Switch 2's modernized graphics, making Hyrule even more breathtaking than it already is.
Metroid Prime 4: Beyond Image via Retro Studios and NintendoSimilar to Pokémon Legends: Z-A, Metroid Prime 4: Beyond will be coming out in 2025. So, that begs the question: Will it be released for Nintendo Switch 1 or 2? It may steer more towards the latter, given that the store seemingly only mentions Nintendo Switch, but the former could be in the cards.
The Nintendo Switch 2 does have backward compatibility, after all, as long as this title is supported. That means you'll likely be able to play as Metroid's famous bounty hunter, Samus Aran, whether on the Nintendo Switch 1 or 2.
Metal Gear Solid Delta: Snake Eater Image via KonamiWhile Metal Gear Solid Delta: Snake Eater was meant for 2024, we'll need to keep waiting deeper into the new year. Rumors suggest that this remake of the 2004 PS2 classic may arrive for the Nintendo Switch 2, allowing you to take this new modernized version with you on the go.
It wouldn't be the first time Operation Snake Eater was on a Nintendo platform, with the likes of MGS Master Collection and Snake Eater 3D for the 3DS. As a massive Metal Gear Solid fan, I'd love to see the newest iteration be a part of the Switch 2, just so more people can experience one of the best games I've ever played.
Splatoon 4 Image via NintendoAlmost a decade ago, the first Splatoon made it to the Nintendo collection, marking its splashy debut in the third-person shooter genre. The most recent entry, Splatoon 3, kept the hype going with its consistent updates for the past two years. However, the good times had to stop eventually, as updates were ceased by Sept. 2024.
Now that the fun-filled adventures of Splatoon 3 have relatively come to an end, the Nintendo Switch 2 launch day would be the perfect time for a Splatoon 4 reveal. Maybe then, we could finally get a multiplayer split-screen feature for a little couch co-op action.
New Animal Crossing game Image via NintendoWhen Animal Crossing: New Horizons came out, it took the world by storm, bringing together both new and returning players alike. I still go back to it to this day (I'm sorry to all my villagers that I've neglected), but I wish there was a bit more content added, like what was done with the Happy Home Paradise DLC.
Based on the releases of past Animal Crossing titles, Nintendo Switch 2's 2025 launch is around the right time for a new AC game. There's typically a few-year gap between each title, apart from the substantial seven-year gap with the most recent entry. I hope it's not as long as the last time around, but even if it takes a while, I'm sure it'll all be worth the wait.
Tomodachi Life 2 Image via NintendoCompared to a potential new Zelda game for Switch 2's launch day, a sequel for Tomodachi Life may be the most far-fetched idea yet. The first one was released over a decade ago, and it doesn't have as much of an audience as the ones in the big leagues. Still, there is a devoted fanbase that's been hoping for Tomodachi Life 2, creating a virtual world of your friends and family Mii-style.
Even if a sequel seems like a stretch, it's not entirely impossible for Nintendo Switch 2's Day One debut. The NS did get a similar take on it with Miitopia, allowing you to send out Mii-mified versions of your loved ones on a grand adventure. Tomodachi Life and Miitopia would be superb foundations for the TL sequel if Nintendo ever goes through with it.
New Call of Duty game Image via ActivisionGiven that Call of Duty has been attached to consoles like PlayStation and Xbox, you wouldn't really expect one of these titles on Nintendo. However, according to CharlieIntel, there are talks about the next CoD entry to arrive on the Nintendo Switch. It isn't exactly clear what Call of Duty would be coming, but some say it could be a sequel to Black Ops 2's storyline.
As a fan who has spent countless hours on CoD, I would love to experience it on the go with the Nintendo Switch 2. The last time we saw a Call of Duty title on a Nintendo platform was in 2007 with CoD 4: Modern Warfare on the Nintendo DS. I'm eager to see how it will fare in the new era of Nintendo and if the system can finally handle its intricate mechanics.
Luigi's Mansion 4 Image via Next Level GamesMario always gets the spotlight for Nintendo games as the frontman for most of the franchise. Albeit, it is the Mario series, so it totally makes sense that he gets so much love. But, every now and then, we're blessed with Luigi's Mansion, the ghost-hunting series of the franchise's beloved sidekick.
Luigi's Mansion offers a unique view of the Mario franchise, separating from the usual platformer or party games. Sometimes, it's nice to change things up, and it would make for a great start to Nintendo Switch 2's launch.
The post 10 games we hope to see on Nintendo Switch 2 launch day appeared first on Destructoid.
Palworld is blessed with a truly expansive map, made even bigger by both the Sakurajima and Feybreak updates. Navigating this strange new world and the even stranger islands is difficult, but it’s made easier by the many mounts that can be used.
If you’re looking for a mount, it can be tricky to figure out which one is best for your needs. Of course, if you’re still relatively early into a playthrough, you’re likely to just take what you can get. But if you’ve been playing for a while, you can get a little more picky and work out what’s really best for you.
There are 65 mounts available at the time of writing, with specific ones designed for land, sea, and air travel. Here’s every mount in Palworld, along with their speed and how to unlock the ability to mount them.
Base game mounts in Palworld Screenshot by DestructoidOriginally, there were 81 mounts available. More were added with subsequent updates, but here are all of the original mounts and how to get them:
Ground mounts Pal Speed Tech tier Pal gear / recipe Rushoar 450 - 700 Level 6 Rushoar Saddle:The Sakurajima update in June 2024 added 10 new mounts to be found and unlocked via the Technology ladder:
Ground mounts Pal Speed Tech tier Pal gear / recipe Dazemu 900 - 1,200 Level 22 Dazemu Saddle:The Feybreak update in December 2024 added 11 new mounts to find and unlock:
Ground mounts Pal Speed Tech tier Pal gear / recipe Tarantriss 500 - 750 Level 28 Tarantriss Saddle:The post All Palworld mounts, their stats, and required Pal Gear appeared first on Destructoid.
Final Fantasy XIV is a huge game filled with maps to explore and locations to unlock. This feat is made infinitely easier by using mounts, which speed up your movement and even allow you to fly.
Sometimes, though, exploring the world on your own is less fun than dragging friends along. Thankfully, a few mounts allow you to take friends with you. They’re all unlocked by completing different duties or quests and seating two, four, or even eight players at once.
Whether you’re looking for the ultimate party ride for a full party or want something more intimate to share with someone special, here is every multi-seater mount in FFXIV and how to get them.
Mounts for two people in FFXIVThere are 11 mounts for two people currently available in FFXIV. These range from those that can be purchased on the FFXIV Online Store, to those that take considerable effort to unlock through in-game duties.
Indigo Whale Screenshot by DestructoidThere’s nothing more romantic than a candlelit picnic or perhaps a spot of whale watching. Well, the Indigo Whale mount combines the two by placing the picnic on the back of the whale and allowing you to glide through the skies. It’s account-wide, so you only need to buy it once and can use it with all of your characters.
It’s available to purchase through the FFXIV Online Store for $29.99.
Garlond GL-IS Screenshot by DestructoidIf, like me, you’ve got a soft spot for a certain never-growing Chocobo first introduced during the Omega raids of Stormblood, then you’ll likely be a fan of the Garlond GT-IS mount. Alpha is permanently perched inside the motorbike's sidecar, while your traveling partner will just have to be happy with clinging on to the back and trying not to fall off.
This account-wide mount costs $37.00 on the FFXIV Online Store.
Garlond GL-IIT Screenshot by DestructoidIncluded with the many mounts that can be purchased through Island Sanctuary, the Garlond GL-IIT is a red three-wheeled motorbike, complete with a perch on the back for your intended traveling companion. It’s sporty-looking but perfect for any terrain.
Unfortunately, it will take some effort to get. You’ll need to drag your Island Sanctuary rank to 20 before you can even think about buying it, and then you’ll need to spend 100,000 Seafarer’s Cowries to get it.
Fat Moogle Screenshot by DestructoidI think this account-wide mount was designed to be romantic, in a way, but the effect is lost while you’re staring at the butt crack of a very fat Moogle as it flies through the air, flapping its tiny arms and legs as though it will help it to stay airborne. The owner and their friend sit on a bench swing hanging from the side of the Moogle, and there’s something about this mount that will never not be funny.
To get it, you’ll need to buy it from the FFXIV Online Store for $29.99
Landerwaffe Screenshot by DestructoidThe Landerwaffe is one of the harder two-seater mounts to unlock in FFXIV, as it requires you to complete all of the level 80 Extreme Raids, including both those included with the main story and those that are unlocked through the Sorrows of Werlyt storyline and successfully obtain the Gwiber mount associated with each duty.
The duties you’ll need to complete (along with the Gwiber you’ll need to obtain from each) are:
Once you’ve completed these duties, talk to the Warmachina Fanatic in The Lochs (X:11.5, Y:22.5) and complete the quest “The Dragon Made” to finally get your Landerwaffe Flute.
Draught Chocobo Screenshot by DestructoidThe Draught Chocobo is one of the more difficult two-seater mounts to get, but not in the same way as Lunderwaffe or Astrope. Rather than having to complete duties, the Draught Chocobo is rewarded as part of the Recruit a Friend Campaign, and will be given to the person who did the recruiting once their friend has been subscribed for 90 days.
To recruit a friend, head to the Mogstation and log in, then find the “Issue Recruitment Code” box at the bottom. This will provide you with a code that your friend can then input, starting your journey towards the Draught Chocobo. As long as they stay subscribed, that is.
Cruise Chaser Screenshot by DestructoidCruise Chaser is a bit of a strange mount, mainly because it has two forms, and the transition between them causes the entire mount to spin and change shape, which looks like it would throw you and your friend off. Of course, it doesn’t do that, really, but it can still throw you off mentally if you’re not expecting it.
To get the account-wide Cruise Chaser mount, you’ll need to spend $24.00 on the FFXIV Online Store.
Ceremony Chocobo Screenshot by DestructoidThe Ceremony Chocobo is a perk of taking part in the Ceremony of Eternal Bonding in FFXIV. My personal Chocobo is called Charlie (don’t ask), and is the go-to mount while I’m playing with my fiancé. He has served us well over the last four years, but I digress.
You’ll only receive the Ceremony Chocobo if you choose to pay for your ceremony, and how much you pay will vary depending on which options you choose. For each partner to get their own Ceremony Chocobo, it will cost either $10.00 each (for the Gold plan ceremony) or $20.00 each (for the Platinum plan ceremony).
Astrope Screenshot by DestructoidAh, Astrope. The bane of my existence for a long time and one-time absolute white whale of a mount. Astrope is beyond difficult to get, and the grind is real. To get Astrope, you’ll need to not only complete all of the requirements necessary to become a Mentor in FFXIV, but you’ll also then need to complete 2,000 successful runs of Duty Roulette: Mentor.
I’m not saying it’s impossible, but to even register for that duty you need to play solo, which I rarely do. Plus, the Mentor roulette can easily throw you into some of the most difficult content of the game, so it’s really a gamble as to whether you’ll be in and out quickly or settling in for the long haul. It takes a very long time, but it’s worth it.
Amber Draught Chocobo Screenshot by DestructoidLike a fancier version of the Draught Chocobo, the Amber Draught Chocobo is earned through the Recruit a Friend Campaign by exchanging 8 Gold Chocobo Feathers with a Calamity Salvager. The problem is that each friend you recruit will only earn you 5 Gold Chocobo Feathers straight away and then more, depending on how long they remain subscribed.
So you’ll either need to recruit more than one friend or wait until the first has been subscribed for 150 days to get more feathers.
Al-iklil Screenshot by DestructoidAnother of my old white whale mounts, Al-iklil is earned through completing a certain objective in The Bozjan Southern Front and Zadnor. Namely, you need to collect all 50 Field Record entries.
Easier said than done, considering the drop rate on some of them is abysmal, and you also need to successfully defeat the enemies involved in each of the duels to get some others. It can take forever to even spawn the duels, let alone complete them, but on the plus side, you’ll become very familiar with both Bozja and Zadnor in the meantime.
Mounts for four people in FFXIVOnly five mounts available will seat up to four people, but they’re very useful if you are going on Treasure Hunts or Hunt Trains. Here’s how to get them all.
Skyslipper Screenshot by DestructoidThe Skyslipper mount is remarkably easy to get, especially not that the level cap has increased to 100. It’s a guaranteed drop from the level 80 Eden’s Gate: Sepulture (Savage) raid, and now that you can unsync the duty with two or three people, possibly solo if you’ve got the guts and skill, you’re not going to be fighting against seven other people to win the drop.
Regalia Type-G Screenshot by DestructoidThe Regalia Type-G is somewhat time-limited, as it is a reward that’s only up for grabs during the Nocturne for Heroes crossover event with FFXV. I say somewhat time-limited, because this event first occurred in 2019 and has thus far been repeated twice in 2021 and 2024, so there’s every likelihood we could see it return within the next couple of years.
If the event does return, you can purchase the Regalia Type-G mount for 200,000 MGP from the Gold Saucer as long as you’ve completed the event quests. One particularly cute thing to note about this mount is that when a Lalafell sits in the back, they stand up on the seat to look over the side of the car.
Chocobo Carriage Screenshot by DestructoidThe Chocobo Carriage is the only four-seater mount available for purchase through the FFXIV Online Store. It’s absolutely massive and offers multiple options for each person to sit, each with their own pose. Thankfully, as with most mounts from the store, this one is account-wide, so you only need to buy it once, and it will be immediately available to all of your characters, even new ones you create.
To get it, you’ll need to spend $35.99.
Cerberus Screenshot by DestructoidThe Cerberus mount is a stunning (albeit smaller) copy of the three-headed pup that you’re likely to have faced in the World of Darkness Alliance Raid from A Realm Reborn. It allows for four riders, one on its back and one per head, and looks absolutely beastly bounding towards you.
To get it, you’ll need to successfully complete the level 80 duty Delubrum Reginae (Savage). On the plus side, it’s attached to the achievement for doing so, rather than as a drop, so you’re guaranteed to get it if you complete the dungeon.
Blackjack Screenshot by DestructoidI’d argue that this is one of the easier four-seater mounts to get in FFXIV if you don’t want to spend any real-life money, but you still won’t be able to get your hands on it without a significant amount of effort and time spent in the Gold Saucer.
However you decide to earn your MGP, you’ll need to save up a whopping 4,000,000 to purchase the Blackjack mount.
Mounts for eight people in FFXIVSurprisingly, despite the number of full parties who group up for Hunt Trains and Treasure Hunts, Square Enix has only ever released a single eight-seater mount.
Lunar Whale Screenshot by DestructoidThe Lunar Whale is a bit of a dividing subject with many FFXIV players, because you either love the design or you hate it. The mechanical whale design is all well and good, but you can’t see your character (or any of your passengers) while you’re using it. You’re just a mecha-whale floating through the skies.
If that’s what you like, I have good and bad news. The good news is that you can get the Lunar Whale by purchasing it from the FFXIV Online Store. The bad news? It costs $42.00, so it’s definitely not a cheap option.
The post All multi-seat mounts and how to get them in Final Fantasy XIV appeared first on Destructoid.
Wahoo, there will be a Mario Kart Switch 2 title that will likely re-appear during the April 2025 Nintendo Direct after the new console's teaser trailer. However, we know quite a few of the characters that will be in the game from the few seconds of footage we've seen so far.
https://youtu.be/itpcsQQvgAQ?t=99 All Mario Kart Switch 2 characters so farDespite the short clips of Mario Kart Switch 2 footage we've received so far, there are plenty of recognizable characters that can be spotted. They include the following:
This is hard to confirm, but it also seems like Pauline is a playable character, but it can be difficult to see. As you look at the footage as the Switch 2 flips around, you can see a brunette in a red dress. It would make sense to see the character join the race as she's featured in the Mario Kart 8 Deluxe Booster Course Pack DLC and in the most recent Super Mario Party. Nintendo seems to be pushing her more in the universe since her glamorous role in Super Mario Odyssey's New Donk City.
Screenshot via Nintendo UK's YouTube channelThe footage also points to the game featuring 24 playable racers in the same race, so Mario Kart on the Switch 2 will likely feature many more characters than this. With the inclusion of the Splatoon kids, Link from The Legend of Zelda, and Animal Crossing's Villager, among others in Mario Kart 8 Deluxe, it's possible we could see more Nintendo IP in the next Mario Kart title. Captain Falcon from F-Zero, anyone?
The post All confirmed Mario Kart (Switch 2) characters appeared first on Destructoid.
Monopoly GO seasons typically last between one to three months. During them, you collect stickers to complete albums, rewarding you with dice, cosmetics, and cash for your landmark upgrades. Here's what happens to leftover stickers you have at a season's end and whether your stars carry over to the next.
What happens to sticker stars when a season ends in Monopoly GO?What happens to your stars at the end of a Monopoly GO season depends on the season itself. For example, 2025's Jingle Joy album converted your stars into dice like several previous seasons. However, a few past seasons, like Monopoly Origins, have turned your stars into vaults for future albums, so it's unknown which route the Artful Tales season will go for.
Screenshot by DestructoidFor the Jingle Joy season and album set, any leftover stars you had before it ended will convert to dice rolls automatically. Although Scopely didn't specify the exact conversion rate, it appears one star equals approximately two to three dice. Most seasons usually have a maximum conversation rate between 700 to 1,000 dice. In short, if you didn't purchase any last-minute vaults for extra stickers, you'll at least start the Artful Tales season with extra dice.
Considering Jingle Joy's conversion is slightly higher than in previous seasons, the rate is decent even compared to its vaults. Each vault gave a few hundred dice, but the main selling points were their sticker packs, particularly with the most expensive variant. On the flip side, you can also get extra stickers by buying vaults during any season, but this comes at the risk of not getting what you need to complete your albums. You can also give sticker stars to friends if they want to take a shot at an expensive vault for extra cards.
The post Monopoly GO: What happens to stars when a season ends? appeared first on Destructoid.
The Ronaldinho Icon SBC is now live in EA FC 25, and it's time to unlock a truly special item in Ultimate Team.
This SBC offers the base version of Dinho, which is one of the most expensive items currently available on the market. The odds of packing it from a casino SBC/pack is next to none, which makes this SBC truly unique. While it's extremely expensive, you can get a truly special card if you can afford to complete the challenge.
EA FC 25 Ronaldinho Icon SBC tasksThe Ronaldinho Icon SBC has 23 tasks, and here are the conditions.
Task 1 - Born Legend
Task 2 - Rising Star
Task 3 - On a Loan
Task 4 - Milano FC
Task 5 - FC Barcelona
Task 6 - League Finesse
Task 7 - League Legend
Task 8 - 87-Rated Squad
Task 9 - 87-Rated Squad
Task 10 - 87-Rated Squad
Task 11 - 87-Rated Squad
Task 12 - 88-Rated Squad
Task 13 - 88-Rated Squad
Task 14 - 88-Rated Squad
Task 15 - 88-Rated Squad
Task 16 - 88-Rated Squad
Task 17 - 88-Rated Squad
Task 18 - 89-Rated Squad
Task 19 - 89-Rated Squad
Task 20 - 89-Rated Squad
Task 21 - 89-Rated Squad
Task 22 - 89-Rated Squad
Task 23 - 89-Rated Squad
Here's a set of solutions you can use to complete the latest Icon SBC.
Task 1 - Born Legend
Task 2 - Rising Star
Task 3 - On a Loan
Task 4 - Milano FC
Task 5 - FC Barcelona
Task 6 - League Finesse
Task 7 - League Legend
Task 8 - 87-Rated Squad
Task 9 - 87-Rated Squad
Task 10 - 87-Rated Squad
Task 11 - 87-Rated Squad
Task 12 - 88-Rated Squad
Task 13 - 88-Rated Squad
Task 14 - 88-Rated Squad
Task 15 - 88-Rated Squad
Task 16 - 88-Rated Squad
Task 17 - 88-Rated Squad
Task 18 - 89-Rated Squad
Task 19 - 89-Rated Squad
Task 20 - 89-Rated Squad
Task 21 - 89-Rated Squad
Task 22 - 89-Rated Squad
Task 23 - 89-Rated Squad
There's not much to say about Ronaldinho as he has everything required to shine on the meta. Additionally, the SBC is actually cheaper than his current market price, but you'll need a lot of coins or plenty of fodder.
The post EA FC 25 Ronaldinho Icon SBC solutions appeared first on Destructoid.
The Destiny 2 community is up in arms again, this time over the new Slayer's Fang Exotic shotgun from Kell's Fall.
As it turns out, the weapon can actually damage and debuff its wielder, leaving some under the impression that the situation is another blunder during Bungie's buggy Episode: Revenant. However, the situation took an odd turn when the studio hopped to social media to explain that the self-damage and Weaken effect are not bugs; they are features.
Episode: Revenant, and the greater year that's followed since The Final Shape expansion, hasn't been the best for Destiny 2. The first Episode, Echoes, ended in an unsatisfying flop, and Revenant has had no shortage of issues since it began. Between the now-infamous Weightgate, Tonicgate following soon after, and a crop of Dawning Event issues, the hits to morale and studio trust have been relentless. Now, players have a hard time taking Bungie's explanation at face value when something seems off in-game.
Why is my gun hurting me? Screenshot by DestructoidImagine the surprise of players who get caught by their own ricocheting projectiles of Slayer's Fang. Not only will the weapon damage its wielder, but it can also apply the Weaken debuff. Slayer's Fang can be as powerful as anything else in the game, but if it's Weakening and has a chance to kill players, it becomes less practical and more of a hazard.
It appears that's been the consensus of the Destiny 2 community, with many taking to social media to question whether the new Exotic weapon's behavior is an accident. With the state the game has been in lately, it wouldn't be much of a surprise if yet another piece of content shipped broken. However, Bungie has made it clear that Slayer's Fang is (mostly) working as intended.
The burn means it's working https://twitter.com/Destiny2Team/status/1879257993000169661In a post on X (formerly Twitter), Bungie brought the discussion to the Slayer's Fang Exotic and acknowledged some of the discourse highlighted by the community. "We've seen conversations around Slayer's Fang's ability to do self-damage and apply Weaken to yourself if you're hit by the ricocheting projectiles. Note, the Weaken is only applied while Nightsworn Sight is active, while the self-damage always happens. This is intentional for both gameplay and narrative reasons and we wanted to give a bit of insight into our thought process."
The team explained that the possibility of self-damage was a conscious choice. Bungie noted, "A lot of ricochet projectiles or explosives do self-damage (Sleeper Simulant can even kill the user) and it's an important balancing measure." The studio added that this potential self-damage creates a risk/reward scenario that influences a player's choice of weapon use.
Bungie also shared a lore reason why Slayer's Fang behaves the way it does. "On the narrative side, Slayer's Fang is aware of its use as a tool for destruction and doesn't lend its power to its wielders easily," the studio noted. "You may find that if you mishandle Slayer's Fang, the gun with a mouth for a barrel may just bite back a little. With the ultimate Slayer Baron weapon in your hand, you may not fear dreams nor teeth, but you will want to handle it with care."
In the final section of the post, Bungie doubled down, stating, "So, appropriate for its design and narrative goals, Slayer's Fang does a little damage plus a short Weaken instead of outright killing the player."
The community bites back https://www.reddit.com/r/DestinyTheGame/comments/1i1f2rn/comment/m75k3mj/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_buttonBungie's definitive statement on Slayer's Fang went about as well as anyone familiar with the Destiny community might expect. Between the X post itself and similar Reddit topics, commenters quickly pointed out that Bungie's explanation felt too convenient. One X commenter said, "Dude there is no way you put an exotic weapon in the game that can actively harm using the weapon as intended."
Others are echoing a similar sentiment across social media. "I'm actually not too bothered by the self damage or even weaken applying from the ricocheted shots as many others seem to be since it's been a present interaction throughout the game," explains one Redditor. "But what's really bothering me is the attempt at giving it a narrative explanation of making the self-damage a canon in-universe result. It reads like it was written up by one of the teenaged kids of one of the developers who's going through their edgelord phase."
Of course, it wasn't an entirely negative response. Some players loved that Bungie took the time to come up with a narrative reason for why the Exotic weapon was behaving the way it was. "Please don't change it," begged one X commenter. "[R]ealistically it won't come up in combat and it's a neat little narrative beat. People complaining are doing it just to complain."
Poor design or backtracking? Screenshot by DestructoidIt seems that the Destiny community has a real chicken-or-egg situation here. Was the self-damage and Weaken debuff intended all along as a yet-to-be-disclosed narrative tidbit? Or is Bungie's explanation a bandaid aimed at yet another unseen wound? It's tough to say, and we'll probably never get a definitive answer. Still, it is interesting to note that there's no mention of the potential damage or debuff anywhere on the weapon or even hinted at through its Lore page.
If Slayer's Fang's self-damage and debuff were intentional, then the quality of the weapon design becomes part of the conversation, even if we're taking the lore explanation into account. And sure, other Exotic weapons like Sleeper Stimulant have lethal ricochet potential, but those aren't weapons players are sprinting into melee range to use. Sleeper Stimulant also doesn't punish players for using it with a Weaken debuff, increasing damage taken across the board.
I do think the situation seems a bit odd. As I mentioned, there's nothing in the weapon's Lore hints that the gun could harm or debuff wielders. Also, this isn't the first time this has happened. It seems much more likely that Bungie made a powerful, fun shotgun with some oversights. The community quickly uncovered those oversights, and it's much easier to say that it was always supposed to work that way.
Slayer's Fang has its fans and has indeed shown to have its haters. Either way, it's becoming clear that it's far from an automatic pick. As many players have noted, there is no shortage of shotgun choices in Destiny 2, and plenty can do just as much, albeit in a different way, as Slayer's Fang. That's all without the risk of damaging or Weakening oneself and without using an Exotic slot.
The post Destiny 2’s newest Exotic harms and weakens wielders, Bungie says its intentional but players aren’t buying it appeared first on Destructoid.
The Mason Greenwood Ligue 1 POTM SBC is now live in EA FC 25, and you can complete the challenge to unlock a new card for your Ultimate Team squad.
This is the first time that Greenwood has received a special card in this year's Ultimate Team. You can complete the challenge to unlock his new card. Let's take a look at how you can complete the challenge, and if he is worth your fodder or not.
EA FC 25 Mason Greenwood Ligue 1 POTM SBC tasksThe Mason Greenwood Ligue 1 POTM SBC has two tasks, and here are the solutions.
Task 1 - England
Task 2 - Ligue 1
Here's a set of solutions you can use to complete the latest Ligue 1 POTM in EA FC 25.
Task 1 - England
Task 2 - Ligue 1
While the stats are a bit low, you can include him in a possible evolution. Additionally, the SBC is cheap to complete, and the face stats are quite good. He can also operate in four different positions and offers 5* Weak Foot.
His current stats are somewhat weak, which makes it important for you to upgrade as soon as possible. Additionally, Flair+ isn't among the very best playstyles as well, which brings the quality of this card down.
The post EA FC 25 Mason Greenwood Ligue 1 POTM SBC Solutions appeared first on Destructoid.
In the world of life sim gaming, The Sims has always been a behemoth. As of last May, The Sims 4 has been played by over 81 million people, benefiting hugely from going free-to-play in 2022. However, free-to-play does not always mean free, and The Sims 4 is the perfect example of that fact.
Yes, the base game and all of its content are free, but that’s where it ends. EA is constantly releasing new monetized packs, kits, and expansions. At the time of writing, there are:
While purchasing each new kit or pack that comes out might seem like a small amount, if you were to purchase all of the additional content in one splurge, you’d be parting with $1,299.15. That’s a hell of a lot for a “free” game.
Screenshot via EA AppBut is it necessary? Sadly, if you’re playing on anything other than a PC or Mac, then the answer is yes. Console players are at the mercy of EA if they want to add additional items to their game, something which the developer itself has acknowledged, thanks to the newest “Creator Kits” that are designed in collaboration with notable Custom Content (CC) creators.
CC is nothing new; it’s been around for years, and talented designers have given PC and Mac players a hoard of items that can be added to the game with relatively little effort and without parting with any money whatsoever. Even the creators who release their creations behind a paywall such as Patreon or Kofi usually release them to the masses after a fixed exclusivity period.
Screenshot via The Sims ResourceIt’s not hard to find, either. A quick Google search for “Sims 4 Custom Content” will bring up endless links to Tumblr pages listing a massive amount of CC ready to be downloaded and added to your game. There are entire websites, such as The Sims Resource, entirely dedicated to collating CC and providing easy access for players to download. It’s easy, and most importantly, it’s free, which is only beneficial in a cost-of-living crisis.
You could argue that all of these kits or expansions are optional, but there’s a degree of FOMO when it comes to The Sims 4 community. There’s a huge section of YouTube dedicated to speed builds, and the majority of the creators are given access to new packs for free in an aim to show it off and advertise it for those not lucky enough to be sponsored by EA. Even some challenges require certain packs to complete.
Watching these creators build stunning designs using items locked behind optional packs drives sales, and the FOMO is real. Of course, there are some things that CC just can’t provide, such as new features and worlds, but Custom Content offers close, if not identical, matches to many of the items offered in packs.
Image via Sixam.ccIt’s not as if you’re sacrificing style if you choose this route. CC creators spend a long time perfecting their styles, and many choose to create “Maxis Match” items (those that can blend seamlessly with the “official” Sims 4 items) to be downloaded and enjoyed by PC players. Of course some creators design more realistic items as well, so the possibilities are endless.
You can create incredibly detailed rooms using CC, tailored to not only your Sim’s style but yours as well. It’s not limited to Build or Buy Mode items either. There’s heaps of Create a Sim content, including everything from body hair and skin details to stunning designer gowns and even recreations of real-life clothing items and shoes.
Image via Jius-Sims / PatreonEven if you spend money on CC and support creators through Patreon or Kofi, it inevitably ends up being cheaper than buying an actual expansion or game pack. Creators have released entire CC packs, filled with more items than EA would ever put into one of their own , with more color choices and fewer restrictions.
The only thing that CC creators can’t do is give you more worlds to play in. Some mods allow it to a degree, but it’s not something that has been tapped into just yet, at least not that I’ve seen. Either way, it’s hard to argue against using CC if you can do so, given the amount of money you’ll be saving.
The post Are Sims 4 Kits worth buying when Custom Content exists for free? appeared first on Destructoid.
As part of the new additions in the Slime Rancher 2 update 0.2.0, the Yolky Slimes are one of the cutest new slimes that we have seen in the game in a while. But, they can be extremely hard to find as they are of the rare variety. Where can you try to get them? We will tell you all the most useful tips that we have.
Yolky Slime spawn locationsUsually, the best places to hunt down the Yolky Slimes are nests of wild chickens on Rainbow Island or, generally, where wild chickens will spawn. Unfortunately, these nests are quite rare to come by, so you will have to be careful around them since Yolky Slimes will pop up of the nests as you walk just around the nests themselves, and that only happens the first time, in a single day, that you happen upon them.
We would recommend mapping out a quick path through the nests that you have found around your ranch. This way, you can come up with a daily farming routine that includes looking for these nests, since they will spawn Slimes each day. If you don't see any, try to walk past them several times.
Screenshot by DestructoidAnother clue is of the audio kind; Yolky Slimes can often be heard producing a sort of high-pitched whine if they are just idling or bumping into other slimes or objects. Unfortunately, even if you raise your volume, it is pretty difficult to hear it clearly. We would recommend keeping a lookout for nests instead.
How to harvest Yolky plortsOnce you manage to capture a Yolky Slime, it can be easily brought to the conservatory and, luckily, it will not despawn. When they are near chickens, they can inspire the production of giant eggs, but only if the chickens themselves have enough space to reproduce. That means you should have one hen and one rooster in one single coop, any more than that and you might risk not using the Yolky Slimes to their maximum potential.
Finally, it is good to keep in mind that the giant egg that the chickens will produce must be opened within three in-game hours of being spawned if you are looking to harvest the highly nutrient (and quite expensive) yolky plorts. Just pick up the egg and throw it against any walls. Eggs that are too old will not contain any nutrients, but instead only little chickadees.
The post Where to find Yolky Slime in Slime Rancher 2 appeared first on Destructoid.
After further inspection of the Switch 2 teaser trailer released Thursday, analysts, such as Good Vibes Gaming, have noticed that the next Mario Kart could have 24-player multiplayer. Gameplay of the highly anticipated sequel was shown during the teaser trailer.
Next Mario Kart 24 player multiplayer confirmed?YouTube analysts, such as Good Vibes Gaming, have paused the gameplay reveal of the next Mario Kart and have noticed there are 24 spaces on the starting line. 11 characters are shown in the teaser, but 13 more slots are left open, leading to speculation of a bigger number of racers per match. Some of the characters involved in this desert race include Mario, Peach, and Waluigi, among others.
Screenshot via Nintendo UK's YouTube channelNintendo has announced there will be a Nintendo Direct focused on the Switch 2 on April 2. We will likely find out more about the Mario Kart sequel then.
Nintendo Switch 2 finally revealedWe still don't know much about the Nintendo Switch 2 but we finally received a first look at the console this week. As rumors and leaks have suggested, the Joy-con are magnetic and larger. They no longer will slide off like the original Nintendo Switch. The screen will be bigger, too, as demonstrated by the teaser trailer.
https://youtu.be/WxLUf2kRQREIf you're not a fan of the next kart racer from Nintendo, you might be happy to know that Mario Kart 8 Deluxe is likely backward-compatible. With some exceptions, your physical carts and digital versions of current Switch games will work on the Nintendo Switch 2.
This new entry in the series will be the first major sequel in over a decade, since Mario Kart 8 launched on the Wii U on May 30, 2014. It's been a long time coming for fans.
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Monopoly GO has tons of different events for you to participate in, from daily tournaments to monthly Partners events and seasonal minigames with dozens of valuable rewards. Events are the way to go if you want to keep your dice high and obtain prizes like Wild Stickers and five-star card packs.
Table of contents Monopoly GO event scheduleAs of January 16, 2025, Monopoly GO has a new season, Artful Tales. With it comes new themed events and tournaments, alongside the return of Greek Treasures. Peg-E's Prize Drop and Juggle Jam also ended recently, with a Partners event expected to arrive soon.
Let's check out every Monopoly GO event, tournament, and season, including any publicly known upcoming events.
Screenshot by Destructoid Season - Artful Tales (NEW)Monopoly GO's Artful Tales album includes 17 themed sets, with 10,000 dice, a Visual Virtuoso board token, and cash up for grabs as completion rewards.
Banner Event - Rich ExhibitThe next Monopoly GO main event will begin on January 18, 2025, at 6 a.m. PT / 9 a.m. ET. Although the previous event had Peg-E prize drop tokens, Rich Exhibit has Greek Treasures pickaxes instead. Collecting these is the key to progressing quickly during this recurring event.
Tournament - Marble TroubleMonopoly GO's tournaments are typically daily, giving you a few thousand dice as potential rewards and leaderboard ranking prizes depending on how many railroad points you collect. Halfpipe Havoc, in particular, is another opportunity to collect Snow Racers flags, with the next tournament also including this helpful currency,
Image via Scopely Special Event - Greek TreasuresMonopoly GO's latest special event is Greek Treasures, a minigame where you'll uncover hidden artifacts using pickaxes you collect from tournaments, events, and daily Quick Wins. As you gain pickaxes and dig through dirt squares in the event's grid, you'll unearth various objects and collect rewards as you finish each level.
The previous event was a new variation of Peg-E's Prize Drop, Sticker Drop. Peg-E's Prize Drop is a carnival-style plinko game where you drop tokens down a board and watch them bounce off various pegs before they fall into point holes. As you collect points, you'll advance through various reward tiers, with Sticker Drop focusing on giving you card packs.
Monopoly GO Quick Wins list - January 16Alongside your regular events and minigames, Monopoly GO also has a Quick Wins list that gives you a small amount of dice and cash. Each day, you can collect various milestone prizes for finishing all three Quick Wins, with a weekly prize usually consisting of five-star packs or Wild Stickers.
Here is today's Quick Wins list, updated on January 16, 2025.
Quick Win Reward Roll five times One-Star Sticker PackThe post What’s the next event in Monopoly GO? appeared first on Destructoid.
The Nintendo Switch 2 has been officially announced, and Nintendo has released the first official trailer of the new console.
While the upcoming console appears similar to the first one, plenty of sweet changes will be made under the hood. So far, Nintendo hasn't announced when the exact launch will take place, but we should be able to know more come April 2's Nintendo Direct.
If you believe in online rumors, however, it shouldn't be long before you can pre-order your copy.
Nintendo Switch 2 pre-order release date (rumored)As I said earlier, neither the official release date nor the pre-order dates have been disclosed by Nintendo. According to social media rumors, someone managed to take screenshots of a deleted Discord post, which shares what could be crucial information for all potential Nintendo Switch 2 users.
According to the now deleted information, the devices are ready for Pre-Orders "Really For Soon." The post also disclosed that the console could cost around 399 Euros and featured a limited edition bundle. It will have 25 games ready for launch, all priced between 69 and 79 Euros. The user who had shared the information reportedly works at French retailed Micromania.
https://twitter.com/Switch2Stock/status/1878466576363745343Of course, the information could be nothing but a hoax since there's no way to verify what was posted. There have been plenty of speculations over the last few months regarding the release dates and potential prices. If the rumors are true, Nintendo Switch 2 will be priced at $399, excluding VAT.
The rumored post didn't have any exact date of release or pre-orders, and the term "Really For Soon" could be open to interpretation. As you might already know, there will be a Nintendo Direct on April 2, which is more than 2 months away. Whatever the case may be, fans will have to wait patiently for at least a few more months before they can pre-order their copy of Nintendo's upcoming console.
The post When can you pre-order the Nintendo Switch 2? appeared first on Destructoid.
Following Monopoly GO's festive Jingle Joy album is a more generalized theme, Artful Tales, leading into the Spring season. As usual, there's plenty to enjoy this season and tons of new prizes to claim. Let's check out Monopoly GO's Artful Tales sticker album, including each set's rewards.
Table of contents Screenshot by Destructoid All Artful Tales sticker setsMonopoly GO's Artful Tales season has 22 sticker sets to complete from January 16 until March 6, 2025. This time, we have 17 regular sets to complete, with a whopping five prestige collections available once you finish your first album. Here's every sticker featured in Artful Tales' albums.
Cave Art Sticker Stars Face Paint One Shenanigans One Written in Stone One Brush Lesson One Ancient Mediums One The Birds One Bohemian One Pictographs One Hard Print One Ancient Egypt Sticker Stars Ancient Majesty One Beetle Beauty One Palette Prep One Divine Scottie One Timeless Tycoon One All That Glitters One Glyphopoly One Grand Design One Modern Monument Two Art Supplies Sticker Stars Artist Paradise One In Love One Chalkful One Treasures One A Builder's Dream One Write & Well One Inkcident! One Good Purchase Two Drawn to Art Two Arts & Crafts Sticker Stars Crafty Party One Cottage Collage One Sofia Scripts One Piggy Pot One Origami Bot One Floral Fabulous One Stitches Express Two Top Hat Trouble Two Making Memories Two Da Vinci Genius Sticker Stars Da Vinci One Baby Genius One Up and Comer One Early Works One OG Foodies One Paw-na Lisa Two Sketches Two Mirror Writings Two Old Tales Three Japan Woodblock Sticker Stars Jet to Japan One Tourists One Great Waves Two Snow Surprise Two Petal Portrait Two Bridging Joy Two Ukiyo-e Style Two Sea at Satta Three Perfect Match-a Three Greek Treasures Sticker Stars Monopolyon One Tycoonopolis Two Urned It Two Clay-m to Fame Two Tile by Tile Two A-muse-ing Two Mr Aphrodite Three Royalties Three Paint it Fresco Three Joy of Painting Sticker Stars Brushes & Besties Two Perfect Frame Two First Stroke Two Furry Fried Two Happy Trees Two Take Cover! Three Rain's Brushes Three Weathered Beauty Three Palette Pals Three Art Academy Sticker Stars Art-O-Poly Two Color College Two Brush Joust Two Splatastic Two Kiln It Three Capital Clay Three Mr Muse Three Caricature Four Wall O' Fame Four In Her Steps Sticker Stars Represent Two Day Dream Two The Beginning Two Role Models Three The Cradle Three Floral Crown Three Inspiration Three Sharing Knowledge Four Admiration Four Museum Day Sticker Stars Museum Visit Two Art of Direction Two Mogul Thinker Three Son of Dice Three Man with M Earring Three Cubed Canine Three Framed Four American Tycoon Four Gallery Spree Four (Gold) Street Art Sticker Stars Uncanny Two Tools of the Trade Three Spray All Day Three Photo Op Three In the News Three Spotted Four Commissioned Four Masterpiece Four (Gold) Accomplished Five La Biennale Sticker Stars Gallery Glamour Two Art Talks Three Exhibition Eve Three Sofia's Showcase Three Critic's Delight Three Collector's Find Four Blushing Star Four (Gold) What's It Worth!? Four (Gold) Family Fame Five Everyday Art Sticker Stars Mirror Muse Three Good Pour Three Doodles Three Still Life Four Tasty Tokens Four Local Art Four (Gold) Dye Design Four (Gold) Sandy Shells Five Human Canvas Five The Artist Sticker Stars Wishful Thoughts Three Going Viral Three Opening Night Four Mr Famous Four Copy Cat Four (Gold) A Vision to Own Four (Gold) Merch Mania Five Front Page Five Monopolithic Five (Gold) Wild Strokes Sticker Stars Meow-Net Three Scottie Splash Three Faux Paw Four Sitting Pretty Four Paw-casso Four (Gold) Duke by Scottie Five Not Impressed Five Big Art Buy Five (Gold) Glam Fur Crew Five (Gold) Digital Art Sticker Stars Stylin' Three Motion Capture Four Virtual Fortune Four Cute Tycoon Four (Gold) Synthwave Tycoon Five Low Poly Five Pixel Pooch Five (Gold) Photobash Five (Gold) Fourthwall Five (Gold)Information on Prestige set stickers is unavailable, as it's still the beginning of the Artful Tales season. As we advance through the season and unlock these sets, we'll update this section with more details.
All Artful Tales album rewardsAs you complete Monopoly GO's sticker sets, you'll receive varying amounts of dice, cash, and cosmetics, depending on their difficulty and card rarities. Artful Tales continues this tradition with thousands of dice up for grabs and 10,000 dice as the final prize for finishing the entire album. Here’s the list of every Monopoly GO Artful Tales album reward.
Sticker Set Rewards All Albums 10,000 DiceGetting stickers in Monopoly GO for your Artful Tales album requires opening sticker packs, also known as card packs. Card packs range from common one-star varieties to rare five-star packs, with special items like Wild Stickers also available to claim. You're also guaranteed to get at least one sticker of a pack's respective rarity, so try to get as many four and five-star packs as possible.
Below are some ways to get sticker packs in Monopoly GO:
The best way to get more stickers is by claiming rewards during events and tournaments. Participating in these events and progressing through their leaders lets you pick up low-value sticker packs early if you're a newer player, while veteran Monopoly GO players can easily grab four and five-star packs with enough dice and time dedication.
You'll also frequently obtain sticker packs by completing your Daily Quick Wins, redeeming free shop gifts, and collecting your daily Tycoon Club rewards. You'll inevitably gain duplicate cards over time, prompting you to trade your stickers with other players to get new ones.
The post Monopoly GO: All Artful Tales album stickers and rewards appeared first on Destructoid.
Monopoly GO's Greek Treasures Dig event is returning for the first time since July 2024. Much like the previous New Year's Treasures event, you'll find 20 rewards across several artifact grids, with several thousand dice rewards up for grabs. Let's check out every Greek Treasures reward.
All Monopoly GO Greek Treasures pickaxe event rewardsMonopoly GO's Greek Treasures dig event has 20 levels to dig through, each with its own set of rewards that scale with difficulty. Finishing every artifact grid gives you 5,075 dice, a new shield, and an exclusive board token, among other helpful prizes. Here's the entire Greek Treasures reward list.
Dig Event Level Rewards 1 50 Dice Rolls 2 Cash 3 100 Dice Rolls 4 Five Greek Treasures pickaxesUnlike regular banner events and tournaments, completing the Greek Treasures event requires collecting pickaxes and digging through artifact grids. By entering the event's main screen, you'll find dirt grids hiding valuable artifacts, with your goal being to uncover these treasures. Once you uncover every treasure for a level, you'll receive its reward.
With this in mind, you won't have to collect points during the Greek Treasures event. Instead, you'll need to find as many pickaxes as possible. You can get pickaxes by participating in tournaments and banner events, claiming your daily gifts, and finishing your daily Quick Win objectives. Monopoly GO offers multiple ways to get pickaxes for Treasures events, so take advantage of these whenever possible.
The post Monopoly GO: All Greek Treasures rewards and milestones appeared first on Destructoid.
Metaphor: ReFantazio is one of the best games that came out in 2024. In fact, it is Destructoid's Best PC Game of the Year. With its commercial success, the IP is now expanding beyond gaming to reach a new audience. A Metaphor: ReFantazio manga adaptation of the game is coming out on January 21.
The announcement came via MANGA Plus' official X (formerly Twitter) account alongside a confirmation of the simultaneous release of the manga's official English translation.
Image via @mangaplus_o About the mangaAmano Yoichi, the mangaka behind Stealth Symphony and Over Time, will be doing the Metaphor: ReFantazio manga adaptation. According to Anime News Network, the manga will launch in print on Shueisha's V Jump magazine, which is known for publishing manga adaptations of popular video games.
The game's official website summarizes the plot as such:
"This is a story of how people must find unity to elect a new king.
Our story takes place in The United Kingdom of Euchronia, where the assassination of the king brings chaos and unrest to the land. Then, one fateful day, a magic known only to the king called the Royal Magic is invoked, and the world becomes embroiled in a royal tournament for the throne.
In the midst of this, the protagonist, together with his partner, the fairy Gallica, must find a way to break the curse that has been placed on the prince that the kingdom believes to be dead. To do so, they depart on a journey across the vast land.
They will discover that in order to achieve their goal, they must participate in the tournament for the throne, and this great task shall require them to ally with many friends and followers of the various tribes inhabiting the world."
If you want to play the game before the manga release, Metaphor: ReFantazio is available on PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam.
The post Metaphor: ReFantazio manga comes out on January 21 appeared first on Destructoid.
It's finally happening, folks: Nintendo's officially revealed the Switch 2, and it absolutely is the grown-up version of the beloved handheld. More muted, a bigger screen, and substantially more modern hardware: everyone's going to want the Switch 2, but how does it compare to the original Nintendo Switch?
Nintendo is yet to provide us with a full and comprehensive spec sheet for the Nintendo Switch 2. Without mucking about with potentially false and/or misleading leaks, all we've got to go on are the bits and bobs we see as part of the reveal trailer. The good news is that there's a bunch we can learn from this admittedly short piece already. Do watch the featured video if you haven't yet had the chance to see it, and then proceed down below for a comprehensive comparison of the Switch and the Switch 2!
https://www.youtube.com/watch?v=itpcsQQvgAQ Nintendo Switch vs Switch 2 comparison TL;DRHere's we already know about for sure about Nintendo Switch 2 versus the original Switch:
Extrapolating further from the design that's on show, the expectation is that we should be comparing the Nintendo Switch 2 to the original Switch, specifically, and leave the Switch OLED out of the equation for the time being. That's because it seems like the Switch 2 won't ship with an OLED display by default, with Nintendo possibly opting to release an upgraded Switch 2 OLED at a later date instead. This isn't confirmed, mind, but it seems to be the way the winds are blowing from what we currently have to go on, based mostly on bezel sizes.
Switch 2 Joy-Cons compared to Switch Joy-ConsProne to stick drift and other breakages, the original Switch's Joy-Cons were a huge pain to deal with, and weren't particularly ergonomic to begin with, leading to many criticisms.
Nintendo has yet to detail any improvements that may or may not have been made to the new Switch 2 Joy-Con design, but they appear more robustly built, if nothing else. The reveal trailer also adds to the rumors that it may be possible to use Joy-Cons as mouse-like sliding controllers, but keep a pinch of salt at hand as far as that goes.
Is the Nintendo Switch 2 the upgrade we've been waiting for?Even without concrete performance benchmarks, this is clearly going to be a substantially more powerful device than the original Switch. Rumor has it that we should expect a performance envelope roughly comparable to the RTX 3060 in a portable package, which would put it a tad above the Steam Deck. Stay tuned: we should know more by the time Nintendo's Switch 2 Direct rolls around on April 2nd, 2025.
With that in mind, Nintendo Switch 2 seems like a more robust and comprehensive console than its predecessor. And I don't think I need to go into much detail on just how performant this little machine has been over the years. So, exciting weeks and months ahead of us, no matter how you slice it!
The post What’s the difference between the Switch and the Switch 2? appeared first on Destructoid.
The Florian Wirtz Bundesliga POTM SBC is now live in EA FC 25, and you can complete the challenge to get a special card for your Ultimate Team squad.
This is the latest Wirtz item to be added to Ultimate Team. Unlike his previously released special cards, this one is pretty easy to obtain. The cost of completing the challenge is low, and you should have most of the fodder required to complete the challenge. Let's look at how you can complete this challenge in Ultimate Team.
EA FC 25 Florian Wirtz Bundesliga POTM SBC tasksThe Florian Wirtz Bundesliga POTM SBC has two tasks, and here are the conditions.
Task 1 - Germany
Task 2 - Bundesliga
Here's a set of solutions you can use to complete the latest Bundesliga POTM SBC in Ultimate Team.
Task 1 - Germany
Task 2 - Bundesliga
The 90-rated Wirtz POTM card isn't crazy in terms of in-game stats. But it's cheap and offers the Incisive Pass playstyle+ (which could be strong in the new meta). You'll need to boost the Pace (84) and Shooting (81) to get more mileage out of the card. This is a great card for any beginner who has recently got started in Ultimate Team.
While he can also play as an LM, I will strictly use him as a CAM only.
The post EA FC 25 Florian Wirtz Bundesliga POTM SBC solutions appeared first on Destructoid.
This week, Suicide Squad: Kill the Justice League received its final chapter. The update added the last bit of content along with an Offline Mode and a "True Ending," which was arguably a happy one for the game's characters — save for at least one.
What a saga it's been for Harley and the boys. The game came from the creators of the excellent Batman Arkham series and even existed within its universe. However, players were unenthused by live-service elements and repetitious gameplay (even if it wasn't as bad as assumed from early trailers). The game hit below publisher Warner Bros.' expectations as interest trailed off on Steam, with news of layoffs for the staff.
Players have expressed disappointment with how the story ended. Completing the True Ending rewards in a cutscene of illustrated comic book panels with Harley Quinn wrapping everything up in less than two minutes.
But it's also how story elements were resolved that's got some folks feeling saltier than King Shark. The next section has some ending spoilers, so don't scroll down if you want to find out for yourself.
Image via Rocksteady Games The True End is the end for the Suicide SquadSo, what happened at the end of Suicide Squad: Kill the Justice League? And why are some players so disappointed? Well, I haven't finished the game, but that doesn't mean I can't look up a video of the ending cutscene. Which I did. Why? Well, because it's hard not to be curious. This is the Batman Arkham universe, which kinda got effed up in the story of Suicide Squad. I wanted to know what happens and what the future holds for the world Rocksteady built.
During the end sequence, the Suicide Squad prepares for its showdown with the antagonist, Brainiac. Superman appears, and it's quickly revealed that the Justice League members the squad thought they put down were actually all clones this whole time. That's right, the ol' comic book switcheroo. Batman (the real one) appears out of nowhere to give Brainiac a haymaker and is soon joined by The Flash and Green Lantern.
https://www.youtube.com/watch?v=EGpm7cGgNX8Shortly after, Harley explains that their brain bombs were shorted out. Amanda Waller is left squad-less, but not without her own reward in a captured Brainiac. The Suicide Squad moves on, and everyone lives happily ever after. Or not, actually. It's shown that the Wonder Woman killed in the game wasn't a clone, meaning she's dead-dead in the Arkhamverse. There's also no confirmation that Robin survived.
Thus ends the bizarre tale of the Suicide Squad. The game will continue to be playable online for some time, but it likely won't be for too much longer. Offline Mode is available for those who want to kill some clones for years to come.
The post Suicide Squad: Kill the Justice League’s final update includes a true ending that’s ‘happy’ for (almost) everyone appeared first on Destructoid.
With the Nintendo Switch 2 finally confirmed and officially revealed by Nintendo, and the Nintendo Direct and more details to look forward to on April 2, fans have now turned to the pressing questions. Then when, where, and how, so to speak.
Although there is nothing set in the proverbial stone when it comes to details of the Switch 2 or what happens from here on out, at least not until the Nintendo Direct on April 2, we can take some educated guesses based on Nintendo’s previous timelines and behaviour.
When will the Switch 2 release? Image via NintendoThe only concrete date we have for the release of the Switch 2 is currently “2025”, as confirmed via the Switch 2 reveal trailer. However, we can look to the announcement and release of the original Switch to get some clues about when the Switch 2 may be coming.
The original Switch was revealed in October 2016, and then later released in March 2017, only six or so months later. If we follow the same trajectory for the Switch 2, our best estimate is that we’re likely to see it release between July and August 2025.
How much will the Switch 2 cost? Image via NintendoAgain, there’s nothing concrete from Nintendo about the price of the next gen console, but the original Switch cost $299.99 on release. If we allow for inflation and improved specs, the Switch 2 is likely to come in at between $400 to $450, although this is entirely up in the air at the moment.
The most recent version of the Switch OLED is priced at 349.99, so the Switch 2 is likely to be more expensive than that purely because of the increased specs and backward compatibility that will likely render the Switch obsolete for the most part once you’ve made the upgrade.
What are the specs of the Switch 2? Image via NintendoAgain, there’s nothing confirmed by Nintendo when it comes to the Switch 2’s specs, although there has been news of a leak thanks to an unnamed dataminer on Famiboards. According to the leak, the Switch 2 could be an absolute powerhouse in both docked and undocked modes.
Bear in mind that this may or may not be entirely accurate, or could change before the Switch 2 finally gets released to the public, but here’s what we could expect from the Switch 2:
Full specs:
Handheld Mode:
Docked Mode:
The post Nintendo Switch 2: Cost, release date, and specs appeared first on Destructoid.
Whether you want to start life over on a run-down farm or you want a new challenge to absorb all of your spare time, there’s never a shortage of cozy games ready and waiting to distract you from reality. 2025 is set to be a big year for the genre, with a myriad of announced titles set to release.
Although games like Stardew Valley and Animal Crossing served to propel the cozy gaming genre to a huge number of new players, the genre has been around for far longer. Some would pinpoint the birth of cozy games with Little Computer People, released for multiple platforms in 1985. We’ve come a long way since then, but cozy games are still a firm favorite for many.
Many cozy titles are set to release this year, make their way to new platforms, or leave early access behind. As something of a cozy gamer myself, here are 15 that I’m looking forward to getting into.
Kitori Academy Image via CubenaryAlthough there is no set release date for Kitori Academy yet, and the Kickstarter page still suggests that the game should have been fully released in 2023, all signs point to this magical cozy game being released at some point in 2025. Of course, that’s not set in stone, but the gorgeous art style and promising concept of the game are hard not to be hopeful about.
In Kitori Academy, you take on the role of a wizard apprentice who attends the academy alongside their pet cat. If you’ve ever wanted to head off to Hogwarts, this will definitely appeal to you. Not only can you train in the arts of potion brewing and spellcasting with an aim to tackle the curse that threatens the land, but you can also grow vegetables and build relationships with those around you.
Discounty Image via Crinkle Cut GamesDiscounty is what would happen if Jojamart were in charge of Stardew Valley. Rather than trying to save the town from a money-hungry conglomerate, Discounty will give you control over the local town store and hand you the power to pour contamination into the water stream. Or, you could take the other, more honorable route, but that’s been done before, right?
There are plenty of townsfolk to make friends with in Blomkest – or turn into enemies if you disturb the peace of the quiet town by growing your business too rapidly. You get to pick your stock, set the prices, and make trade deals to thrive one way or another. Essentially, you get to become Pierre, and that’s weirdly appealing.
We Harvest Shadows Image via David WehleAdmittedly, We Harvest Shadows can only be described as ‘cozy’ if you ignore the large number of horror elements at play, but there are some who find relaxation in creepy surroundings. The game takes inspiration from the terrifying folklore surrounding the Appalachian mountains. You know the ones — “if you hear someone calling your name, no, you didn’t”.
But that’s just one side of We Harvest Shadows. The cozy elements come in the form of farming, fixing up your house, looking after your animals, and getting to know those who live in the area surrounding the farm. There’s a huge focus on slow-burn storytelling, rather than throwing you in at the deep end with pure horror and jump scares, so you can take your time enjoying the cozy before giving yourself nightmares.
Fields of Mistria Screenshot by DestructoidFields of Mistria is technically already available to play and has been since it entered Early Access in August 2024. There’s already so much to do, including over 40 hours of gameplay and endless customization, never mind all of the friends you can make along the way. However, it is set to leave early access behind at some point during 2025, fully packed with features that currently aren’t implemented.
According to the roadmap, more levels are set to be added to the Mines, new NPCs are due to arrive, and many new items are likely to arrive, too. I’m very much a fan of Fields of Mistria, and those who have played it already have fallen in love with the world and the people in it. It’s easy to lose hours while playing, and it’s worth diving in whenever you’re ready.
Solarpunk Image via RokaplayIf you’re looking for a cozy game with space to drag your friends along for the ride, Solarpunk might be it, although it’s perfect if you want to do some solo gaming as well. It is a survival game with an emphasis on rebuilding and thriving on futuristic floating islands, although there’s a huge amount of cottagecore goodness to be found even in the technologically advanced setting.
While the game will center around building up a farmstead using farming, crafting, and gathering skills and harnessing natural energy to power it all, there’s also an exploration element to Solarpunk. Eventually, you’ll be able to build a private airship, facilitating travel to islands further afield so that you can gather resources and materials or make new friends along the way.
Witchbrook Image via Chucklefish2025 might be the year of magic-based cozy games, with Witchbrook being the second on this list based in the more fantastical realm. With instantly familiar graphics and an emphasis on friendship building, Witchbrook has all of the elements that point to success and is definitely worth keeping an eye on as we get closer to release day.
Once again, you enroll at a College of Witchcraft to learn everything there is to know about magic, but that’s not all there is to Witchbrook. You’ll be able to cook, grow plants, forage, and even soar through the skies on a broom. Eventually, you move on to postgraduate studies and take on deliveries for the locals, allowing you to build friendships or romantic relationships with those both inside and outside of the college walls.
While Waiting Image via OptillusionSometimes, it can be hard to sit back and watch the world around you without any input, but While Waiting is a cozy game that aims to challenge the control freak in all of us, no matter how big or small that part of us may be. The game even comes with a warning that it might get boring at times, but that’s not necessarily the case.
While the aim of Just Waiting is overwhelmingly simple – just wait – there is no shortage of things to do or experience while you do. I mean, yes, you might technically be waiting for a bus or for the rain to stop, and nothing you do will make that waiting time go any quicker, but there’s still a lot to interact with in each scene and many puzzles to figure out to complete objectives.
Hello Kitty Island Adventure Image via SunblinkI know that Hello Kitty Island Adventure was first released in 2023, but thanks to the exclusive availability on only the Apple Arcade, many people have never had the chance to play. Now, it’s coming to both Nintendo Switch and PC through Steam, opening up the Sanrio world to a whole new influx of players.
With all of the most well-loved Sanrio characters (including Gudetama, a fact that makes my heart sing), Hello Kitty Island Adventure has won a long list of rewards for gameplay and design. There are 80 quests to complete, many friends to make, crafting and gathering to be done, and all of it in Sanrio’s telltale kawaii style.
Ritual of Raven Image via Spellgarden GamesRitual of Raven isn’t the first cozy game from Spellgarden Games, but it is their first foray into the world of farming sims. You might be familiar with its previous cozy gem, Sticky Business, and the now familiar art style has been transformed into a lively, story-based life sim that revolves around growing herbs in a magical world while accompanied by your trusty raven.
Not only can you cultivate your herb garden with the power of magic, but you can also truly personalize your space with decorations. A few friendly neighbors are waiting to form friendships with you, and you can even learn how to control the phases of the moon in your own self-interest. Ritual of Raven has been on my radar since it was announced in August 2024, and I can’t wait to dive in and play.
Outbound Image via Square Glade GamesIn Outbound, you’re in control of a camper van with a huge map to explore, materials to be scavenged, and endless customization options as you turn the camper van into your own ideal home on wheels. You can play both solo or with up to four friends, and there’s no right or wrong, making Outbound truly cozy in every sense of the word.
You’ll need to adapt your play style depending on how far you venture, with everything from expansive fields to treacherous mountains to explore, but your trusty camper van can go everywhere with you. You can also establish a base camp by building around the camper van, growing plants, and learning to cook the ingredients you cultivate.
Crimson Hollow Image via Sheeba StudiosAnd just like that, another magic-based cozy game is waiting to be tried. Crimson Hollow will allow you to try your hand at skills like mining, blacksmithing, herbalism, alchemy, and fishing because what would a cozy game be if there was no fishing? It’s almost a basic requirement at this point. Almost.
Outside of your own farming and gathering tasks, there are also quests to complete and townsfolk to meet, befriend, or become romantically entangled with. Building relationships will uncover new secrets or perks, and you’ll also be able to customize not only your character but also your home. With a cute cartoon art style and an intriguing story waiting to be told, Crimson Hollow is worth keeping on your radar.
Date Everything Image via Team17Date Everything is proof that there’s a fine line between just-plain-weird and weirdly-cozy. Dating sims aren’t exactly a new thing, but Date Everything takes, well, everything, to the extreme. Rather than meeting and picking up regular people, Date Everything puts you in a house and offers you the chance to date everything from the lamps to the dishwasher. How many times can I say “date everything” in one paragraph?
The concept is bizarre, but there’s a lot of appeal there. While I can’t say I’ve ever thought about the potential personified appearance of my TV cabinet, I’m intrigued to see what it could look like if given the chance to become something more than it currently is. There are 100 characters waiting to be pulled from the furniture and appliances; the whole pun-filled experience is fully voice-acted by a large number of recognizable voices, featuring three endings per character. That’s a lot to get absorbed in.
Tales of the Shire: A The Lord of the Rings Game Image via Private DivisionThere’s something infinitely appealing about life in Hobbiton, The Shire, Middle Earth. It’s picturesque, quiet, laid back, and outside of the appearance of Gandalf and Pippin and Merry’s insistence on causing chaos, there’s very little drama. That sounds relaxing, peaceful, and, dare I say it, ultimately cozy.
In Tales of the Shire, you can immerse yourself in Hobbit life. Farming, fishing, foraging, and, of course, the most important task for any Hobbit, cooking. No Hobbit hole is complete without a well-stocked pantry, and second breakfast is the most important meal of the day. Stock up on potatoes, and explore the village of Bywater to create connections with your fellow Hobbits, which is greatly helped by sharing meals.
Loftia Image via Cloud GamesLoftia is a cross between a life sim and a small-scale MMO. You have your own floating island that can be customized and used to farm, forage, and craft your way to a brighter future. You can then join players nearby to form neighborhoods, using ethical energy to power your creations in this sustainable new world.
Through the use of hydroponics, trellis farming, repurposing trash into usable furniture, and scavenging from abandoned factories, you can create a utopia while uncovering hidden stories to play through and locations to explore. There’s also the ability to adopt companions, including capybaras, turtles, and even some as-yet unrevealed endangered creatures. As if that’s not enough, you can dress them in adorable outfits, instantly making Loftia worth your time.
inZOI Screenshot by DestructoidIt’s been hard to avoid hearing about inZOI over the last few months, especially for those heavily into The Sims and other similar titles. inZOI takes the proven life sim concept and throws it into the 21st century with almost photo-realistic graphics and endless customization possibilities powered by what KRAFTON has promised to be ethical generative AI.
There have been countless videos of early gameplay released through YouTubers such as MadMorph, and KRAFTON also released the character studio demo for a few weeks toward the end of 2024, allowing players a glimpse of what’s to come. And what’s to come looks incredibly impressive. With ultimate control over everything from the weather to the type of wild creatures you can encounter and the possibility to upload photos of your own items to import and use in the game, there’s no end of new things to try when inZOI eventually gets a full release on March 28.
The post Best cozy games coming out in 2025 appeared first on Destructoid.
The metroidvania genre is all over everything these days, especially in the indie sphere. A dime will get you a dozen. I get the appeal; it’s one of the best ways to tell a narrative in a 2D game. But when there are so many coming out at any time, which one do you choose? It’s easy to feel burned out on them.
So, I’ve been ignoring a lot of titles that boast the metroidvania label in their press releases. I’ve probably missed out on some good ones, but I just can’t look at another rectangle-dominated map screen. Okay, one more, I guess. Blade Chimera caught my attention because it’s created by Team Ladybug and WSS Playground, the folks behind Deedlit in Wonder Labyrinth. Not my favorite game, no, but solid and dependable. Plus, it’s cyberpunk this time around, so that’s always a win in my book.
Screenshot by DestructoidBlade Chimera (PC, Switch)
Developer: Team Ladybug, WSS Playground
Publisher: Playism, WSS Playground
Release: January 16th, 2025
MSRP: $19.99
The plot in Blade Chimera is strikingly boilerplate, but the setting is at least unique. It takes place in a near-future Osaka where demons run amok. 30 years previous, people started transforming into monsters of folklore and legend and caused a ruckus. During that time, The Holy Union, a pseudo-religious group, overthrew the government of Japan and took control in an effort to protect people from the demons.
Now, this is where it gets kind of trite. You play as Shin, a guy recently found cryogenically frozen, and because of his prolonged stasis, has no memory of his life before being frozen. However, he kicks ass, and quickly ascends the ranks of the Venatars, The Holy Union’s enforcers. However, he’s principled and frequently questions if indiscriminately mowing down demons is morally correct, especially after he meets one that can turn into a sword.
So, from the start, you can kind of guess where this all is going. I wish I could say that the characters and situations make up for its predictability, but that would only partially be accurate. There are some fun moments, but it’s clumsy at best.
https://youtu.be/ZPJl5YXHylE?feature=sharedThat’s starting off on a bad note, but that’s the biggest problem out of the way, and it’s nothing huge. The game itself is butter. Like Deedlit in Wonder Labyrinth, it’s tangibly Castlevania: Symphony of the Night-inspired. Forget the Metroid part; its entire framework is Symphony of the Night. Its protagonist even sports long white hair.
However, Shin is proficient in firearms. You wind up with three attack buttons, two being whatever you want them to be, and the last belonging to Lux, the aforementioned big sword. The game suggests that you use one button for ranged weapons and the other for melee, and that’s sound advice. Before Blade Chimera even verbalized it, that’s how I designated the buttons in my mind.
Lux is more than just a big sword; she’s also your source of magic attacks. You unlock these through an upgrade tree, and using them effectively can make all the difference in boss battles. As a sword, you can plant her in the wall or ceiling to hold a button or act as a platform. She also had the ability to exploit “time rifts” that were scattered around. These do an inconsistent variety of things. They’re often used for simple puzzles, but mainly, you find them as grappling hooks, bridges, or hidden pathways. It’s all simple, simple stuff, but it works as a way of mixing up things a bit.
Screenshot by DestructoidUniquely, Blade Chimera doesn’t really use traversal powers to gate off your exploration. It does to some extent, but mainly for secret areas. You unlock powers like double-jump and dash by leveling up, so it’s up to you how they’re prioritized. Instead, you’re mainly gated off using actual gates that you don’t have the keys for. However, the actual locked doors are rare enough that they don’t have the chance to really feel artificial.
It’s also very good at incentivizing exploration. This is largely through its 56 hidden jigsaw pieces. Throughout the world, you’ll bump into doors that can only be opened if you have enough of the pieces. If you go to the effort of rooting them out, you’ll find some of the best weapons and items behind them. It strikes me as being the bluntest way of hiding such goodies, but it’s strangely satisfying.
It’s maybe the art style that does such a good job of covering such artificialities. I hadn’t paid much attention to the marketing, and the Blade Chimera doesn’t overtly talk about it until later, but just based on the enemies and environments, I could tell it was future Osaka. Considering that, like most metroidvania games, you’re exploring an abstract 2D world, it says a lot that a cities culture can be communicated so clearly, even to someone who has only visited the place once.
But the pixelated sprites are where it truly shines. There’s an incredible amount of detail in every frame of animation, breaking away from its Symphony of the Night inspiration. The same variety of huge bosses that were so prominent in Deedlit in Wonder Labyrinth make an unmistakable appearance here and are just as thrilling. But more importantly, to a geek like me, Ladybug doesn’t commit any pixel-art faux pas. There isn’t a mixel to be seen, and everything seems to move on integers, which keeps things looking authentic. It also speaks to the underlying passion when an artist goes the whole mile to present a specific aesthetic, and it’s so well executed here.
Screenshot by DestructoidTo stretch the gameplay out a bit, there are side missions you can take, but it’s here that you find another soft spot in Blade Chimera. I initially went about trying to complete every side mission, but I found they come in two flavors: Interesting story asides and onerous grinding. The vast majority belong to the latter category. It will task you with eliminating demons within certain criteria, such as in a specific area or ones that are a specific color. What this often boils down to is finding a point in the map where these demons exist, then exiting the screen and re-entering to respawn the enemies and taking them out until you reach the goal. Ideally, you take on these tasks alongside your main objective, but these only lined up for me in a few instances.
The other side quests are more worthwhile. They usually involve helping citizens out by seeking out items or investigating crimes. More importantly, they feature moments of character development. The most interesting is perhaps between Shin and a particular rival. You can generally identify the side-story missions because they have a much higher payout than their grind-centric counterparts. I feel like the busywork could have been completely excised without compromising anything since I ended the game with far too much money, and I felt the runtime was appropriate for the genre.
Screenshot by DestructoidBlade Chimera is exactly as I expected: solid and dependable. It’s not the most remarkable game I’ve played in the genre, nor is it very inventive. Despite its cyberpunk leanings, it perhaps leans a bit too hard on its Symphony of the Night aspirations, which hamstrings its attempts to find its own identity. Not to mention that its narrative is so predictable, the only thing that kept me guessing was whether or not it was trying to be subversive or if it was actually that obvious.
However, it’s done with a lot of skill and a tangible amount of passion. If it’s something of a clone of Symphony of the Night, it’s less plagiarism and more “imitation is the sincerest form of flattery. It makes itself worthwhile with solid design and enjoyable combat. It hides a lot of its flaws beneath a communicative art style that captures its setting and its characters so well. It’s maybe not what I’ll reach for first the next time I’m in the mood for a metroidvania, but it’s a symphony in its own right.
[This review is based on a retail build of the game provided by the publisher.]
The post Review: Blade Chimera appeared first on Destructoid.
If you have been eager to play your favorite games on the Nintendo Switch 2, the wait won't have to be for long. As officially revealed by Nintendo, the new console will release later this year, and we also have confirmed information about Backwards compatibility.
The official trailer, released by Nintendo, gave us the first glimpse at what the new console will look like. One of the very first pieces of information was on the topic of backward compatibility, and there is great news if you have owned or own games from the Nintendo Switch.
Will Nintendo Switch 2 have Backwards CompatibilityIf the header of this article wasn't indicative enough, then yes, you'll be able to play your older games on the new console. This includes a huge lineup of games that have been released for the Nintendo Switch since 2017. This is great news for game preservation as well, which has been an iffy area between gamers and developers.
Image via Nintendo Nintendo Switch 2 Backwards Compatibility ExplainedNintendo won't be trying to implement rocket science in their new console, and Backwards Compatibility should work as expected. Put simply, Backwards Compatibility is the ability for a game released on an older console to run on a newer piece of technology. The Nintendo Switch 2 will be able to play both digital and physical versions of games originally designed and released for the original Nintendo Switch.
That said, certain games won't run properly on the new tech. They will either not be supported at all, or they might not be fully compatible with the Switch 2. We are yet to get any information about which games will be included on that list. Based on the confirmed list of games, there's not much that you'll be missing out on.
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Features a completely new song.
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What's behind the blocked door?
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It's not around eternally!
The post Fisch Eternal Frostwhale – How To Easily Catch! appeared first on Droid Gamers.
There's a bit of monkey mayhem.
The post BrownDust2 Drops a New Update Onsen Training Featuring a New Story appeared first on Droid Gamers.
Anomalous... anonymous... anon... a... among us... sus.
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We loved them all equally but some more equally than others.
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These two franchises had their last team-up back in November 2022.
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For as long as I can remember, Nintendo has done its own thing. This was never more apparent than in 2005, when I started working for Eurogamer and when Nintendo was prepping the announcement of a new console codenamed Revolution. As far as we were concerned, this was going to be a competitor for Microsoft's Xbox 360 and Sony's PlayStation 3. Except, it wasn't. The console, unveiled as the Wii, was something else.
With this year's Awesome Games Done Quick (and its impressive Elden Ring sax attacks) officially over, preparations are well underway for Games Done Quick's Frost Fatales charity speedrunning event - and organisers have now revealed its full schedule in the run up to March.
Microsoft has reportedly made another round of layoffs, this time affecting a "small" number of employees spanning its security, experiences and devices, sales, and gaming divisions.
Hideki Kamiya has called out "shitty leakers" in the wake of Nintendo's Switch 2 reveal, stating they "should be cursed".
Nintendo has reportedly set itself up with a supply chain network which will ultimately allow the company to sell in excess of 20m Switch 2 units during the console's first year on the market.
My first thought on seeing Switch 2 was probably a lot like yours. Mumble mumble, continuity, familiarity mumble mumble. You were probably a lot more coherent than me, and my apologies for that.
Nintendo has finally lifted the lid on Switch 2 and... well, it looks an awful lot like the Switch. But there are subtle differences, a few obvious new additions, and still some intriguing questions about the new hardware to be answered.
Guys, it is here. After what feels like days and days (and daaaaays) of page refreshes and thumb twiddling, Nintendo has finally lifted the lid perhaps not fully but some way off its much anticipated Switch successor.
As part of its highly anticipated (and heavily leaked) first look at Switch 2, Nintendo has shared another date for the calendar; the company has confirmed it'll be sharing more information on its new console on 2nd April this year.
Nintendo's just-announced Switch 2 will be available to play in London on April 11th to 13th.
Nintendo has finally revealed its forthcoming Switch 2 console with gameplay of a new Mario Kart game.
After months of waiting and numerous social media posts about Donkey Kong, Nintendo has finally unveiled its highly-anticipated Switch successor, now officially known as Switch 2. Let's-a-go!
Former PlayStation exec Shuhei Yoshida has discussed why the company's PS Vita handheld didn't sell well, stating Sony didn't have the resources to split between two platforms but originally it had similar capabilities to Nintendo's Switch.
The Switch eShop is slow, outdated, stuffed with shovelware and needs a drastic overhaul in time for Switch 2. But if you don't want to wait, there's good news today!
The recent deluge of Switch 2 details will have left Nintendo "really mad" and prompted time-consuming investigations into where information has leaked from.
It has been many years since we last heard anything about a new Bloodborne game, despite there clearly being demand for one. And I am not just talking about a brand new game under the Bloodborne banner. There hasn't even been word of a remaster, despite several other PlayStation games such as The Last of Us and Horizon Zero Dawn receiving a console refresh in the last few years.
Not to brag but I have a beanbag now. I bought it last week. What a treat to sink down into with a mobile game, and what an extra treat when that game is Skate City. Skate City is a lovely, deeply dreamy skating game built for touchscreens. Over on Apple Arcade it's just had a new instalment, Skate City: New York. Reader, I am hooked.
Just weeks after publicly releasing the Liberty City Preservation Project - an ambitious mod adding a playable version of Grand Theft Auto 4's map to GTA5 - its developers have confirmed the project is being taken down following conversations with Rockstar Games.
As Call of Duty: Black Ops 6 readies for the release of Season 2 on 28th January, developer Treyarch has shared initial details of Zombies mode's next map, The Tomb - which plunges players deep beneath the earth, down into ancient catacombs.
Donkey Kong Country Returns HD is the latest in a series of comebacks for DK, bringing the original Wii-era adventure back for the Nintendo Switch as the platform sails into the sunset. It's an interesting project too, as Nintendo handed the reigns to Forever Entertainment, who then rebuilt the whole thing to run in the Unity Engine.
Stray Kite Studios, the indie developer co-founded by BioShock lead designer Paul Hellquist, has unveiled its first original title - fantasy themed real-time tactics roguelite Wartorn, which is coming to PC early access at some point this "spring".
Sony has announced its January PlayStation Plus line up for those of us on its Extra and Premium tiers.
Remote Raid Passes are now usable for the first time within Pokémon Go to take part in Shadow Raids, the game's developer Niantic has announced.
GOG has joined the European Federation of Game Archives, Museums and Preservation Projects (EFGAMP) as it continues to push for game preservation.
PlayStation legend Shuhei Yoshida departed the company earlier this week after more than 30 years. Today it's been announced he's landed his first ever video game voice role.
Chinese conglomerate Tencent and Ubisoft's founding Guillemot family are reportedly considering a new venture using a foundation of Ubisoft assets.
Metal Gear Solid Delta: Snake Eater merch is releasing, even though we still don't actually have a date for the game itself.
Nintendo is collaborating with Sea Life UK to tour an interactive, live Animal Crossing: New Horizons experience.
Donkey Kong Country Returns HD's credits are missing the original game's development staff.
Retro immersive-sim Fortune's Run has had its early access development paused due to its sole developer being sentenced to prison.
An attorney for Nintendo has discussed the company's stance on emulation and what it considers to be illegal, according to Japanese law.
Bears, a recent TikTok video suggested to me, are friend-coded. Why is that? Honestly, they look so cuddly. We give stuffed fabric versions of them to children and share videos of them waving as we pass by in SUVs. Speaking of SUVs, we know that, like most animals on the planet, bears are having a hard time because of us. There's guilt there, and tenderness. And yet if we were to meet a bear in the wild, it would be - well, it would be incredibly bad news for us.
Rocksteady has released the final piece of content for its beleaguered live-service game, Suicide Squad: Kill the Justice League.
NetEase has confirmed Marvel Rivals will receive a new hero every month and a half, but won't be adding enforced roles.
This article is intended for viewers up to date with The Traitors UK, though does not reveal the identities of any players who have left the game.
Following the launch of last year's well-received Broken Sword: Shadow of the Templars remaster, developer Revolution Software has teased a similar "reforged" treatment for the beloved point-and-click adventure's 1997 sequel, Broken Sword 2: The Smoking Mirror.
Somewhat unbelievably, this February marks The Sims series' 25th anniversary - that's a whole two and a half decades of "yibs", "neibs", and mysterious "incidents" involving suddenly ladder-less swimming pools - and EA is celebrating the occasion with a whole bunch of activities, including free updates, limited-time events, paid DLC, and more.
We already knew Baldur's Gate 3 players loved mods, thanks to developer Larian's previous announcements on the matter, but it turns out Baldur's Gate 3 players really love mods - with the studio now revealing over 100m mods have been downloaded for the acclaimed RPG. And what better way to celebrate that impressive milestone, you might be asking yourself, than by giving PC, Mac, and console players an officially curated set of Withers boobs?
Sirens of the Deep, Netflix's latest animated The Witcher movie - which is perhaps most notable for the fact it'll see Doug Cockle reprising his video game role as the gravelly voiced Geralt of Rivia - now has a release date, and is streaming from 11th February.
Lonely Mountains: Snow Riders, the ski-based sequel to developer Megagon Industries' acclaimed biking game Lonely Mountains: Downhill, now has a release date and is launching for Xbox, PC, and Game Pass next Tuesday, 21st January.
Frontier has detailed its update roadmap for Planet Coaster 2, with new features on the way from February until May.
Sony has released a video for its upcoming Until Dawn film, giving us our first tease at what horrors await those unsuspecting teens.
It feels strange to be seeing out the twilight months of the Switch with an HD remaster of a Wii game from 15 years ago, but such is the position we find ourselves in with the launch of Donkey Kong Country Returns HD. Originally made by the folks at Retro Studios and now remastered by prolific Switch publisher and porting house Forever Entertainment, this challenging 2D platformer is itself an attempt to recapture DK's glory days from the SNES, making this something of a double dip in the rose-tinted pools of nostalgia.
In an alternate timeline, Starfield could have been a much gorier game than the one we actually got.
Pokémon TCG Pocket players have spotted references to the Game Boy games in the background of many cards.
The Legend of Zelda: The Wind Waker has today had its soundtrack added to the Nintendo Music app.
Two new Sony patents have been spotted that would allow players to aim their DualSense like a gun, and use AI to predict player inputs.
UPDATE 15/1/25: Following Sony's announcement yesterday, several PlayStation developers have announced their own donations which will support relief efforts in Los Angeles.
Back in 2006, I brought Dynasty Warriors Vol. 2 for the PSP to Show and Tell at school. Yes, I was that kid. It was a simple enough pitch. Behold, bemused classmates: a hack-and-slash power fantasy where you dominate 3rd-century Chinese battles, cleaving a hundred soldiers with each swing. There are loads of officers to play as, and some of them have massive swords, and some of them have glaives, and some of them are sorcerers, and they're so cool, and, you can ride around on your horse, and you capture bases, and, there's this one really cool guy, and he wears these big antlers, and he has the best horse in the game, and the whole time there's electric guitars going weeeooow in the background.
UPDATE 16/1/25: While Arrowhead CCO Johan Pilestedt doesn't think the developer should be heavily involved in the upcoming Helldivers film adaptation, the studio's CEO Shams Jorjani does have one idea.
A recent batch of trademarks filed by Sega suggests another classic video game series could be set to make a return.
It's been almost exactly a year since the unveiling of Dawnwalker - the new dark fantasy action-RPG from Rebel Wolves. And if you've been eager to learn more - which would be completely understandable, given the studio is formed by a number of ex-CD Projekt staff, including Witcher 3 game director Konrad Tomaszkiewicz - today's your lucky day. Publisher Namco Bandai has now given a first look at Dawnwalker's world in a four-minute cinematic trailer.
Death Stranding and Metal Gear creator Hideo Kojima is pondering his advancing age again, this time telling fans he "can't help but think about how much longer I'll be able to stay 'creative'", amid confirmation his studio Kojima Productions has now entered "crunch time".
Fresh details of Bethesda's long-rumoured - but as yet unannounced - Elder Scrolls 4: Oblivion remake have surfaced in a new leak, alongside word it could well be arriving this June.
There's some good news if you're been eager to sink your teeth into more Castlevania: Nocturne since Netflix's latest animated take on the classic franchise aired in 2023. The long-promised second season finally has a release date, and arrives this Thursday, 16th January.
Powerwash Simulator studio FuturLab "won't be continuing support" of its VR version, PowerWash Simulator VR.
This week's Digital Foundry Direct comes straight from Las Vegas, where Oliver Mackenzie and Alex Battaglia share their impressions on the technologies revealed on the showfloor - kicking off with an overview of the Nvidia RTX 50-series reveal keynote. It's a claim in that presentation that I'm going to tackle in this week's blog. Is the upcoming RTX 5070 really offering RTX 4090 series 'performance'? Based on established parlance, the answer is - of course - no, but the reasons behind the claim are straightforward enough and prescient of the era to follow: big leaps in frame-rate via hardware are diminishing and, like it or not, the future is biased more towards software, with machine learning taking a leading role.
Bungie's all-new IP, codenamed Gummy Bears, is a team-based competitive MOBA that has now been handed over to a brand-new PlayStation studio.
Skyscraper-sized reptile king Godzilla will soon be unleashed on Fortnite's battle royale map, as a quick snippet of gameplay footage released today shows.
Alarmo - Nintendo's bespoke alarm clock, which offers users the chance to wake up with a collection of noises from games like Mario and Zelda - was set for a general public release this January. However, that is no longer happening.
The animator behind the Sonic the Hedgehog 3 film credits has detailed the creation of its low poly character models, including the first ever Classic Shadow.
Nintendo lawyers reportedly visited accessories manufacturer Genki on the CES trade show floor last week, a reporter has claimed, after videos of its dummy Switch 2 console went viral.
Success and fame are things I imagine any game developer might want. We live in a world where more games are released each year than ever before, all of them rushing by in a frothing torrent of competition, fighting for air and a branch that will hoist them above and get them noticed. Few grasp it, but Citizen Sleeper most certainly did.
Path of Exile 2 will receive its first major patch later this week, 0.1.1, which primarily brings some big changes to endgame content.
Since the start of 2025, three studio closures along with multiple layoffs have been reported across the industry.
Photos purportedly taken on the set of Five Nights at Freddy's 2 have leaked online, including shots of an ominously dilapidated Freddy Fazbear pizzeria.
Chinese megacorp Tencent has doubled down on its assertions that it is not a Chinese military company, saying that if the US Department of Defense does not "resolve any misunderstanding", it will "undertake legal proceedings".
The Dreamcast burned brightly from 1998 to 2001 but Sega's financial situation famously ended its life early. As a result, many games - both announced and unannounced - were abruptly cancelled and as new games arrived on other platforms, many often wondered, would these titles have been possible on Dreamcast? Well, with an unofficial homebrew release of Grand Theft Auto 3 on the classic Sega machine, we finally have an answer for at least one of those questions.
Awesome Games Done Quickly has "come to a thrilling close", securing an incredible $2,556,305 - that's £2.1m - for the Prevent Cancer Foundation.
Four and a half years after it was announced, EA's free-to-play skate sim, Skate, is finally ready for playtesting on consoles.
It's lonely in the future. Trust me, I've been there. For the last few weeks, I've been replaying Arkane Austin's Prey, an immersive sim in which you explore a space station orbiting the moon. You're trying to find out what went wrong - and why the whole place is overrun by hostile aliens. It's an interesting tone, though. Despite the space station being hectic with nasty life, you spend a lot of time on your own - and yet that doesn't mean there's no sense of humanity to the game.
We already knew that Marvel Rivals has proven incredibly popular since its launch last month - 10 million players joined online at launch - but now it's smashed another milestone, topping 600K concurrent players this weekend on Steam.
Lords of the Fallen publisher CI Games confirmed it would not "embed social or political agendas" in its games due to the "high risk it can present".
Hello and Happy Saturday (if you celebrate such things)! Did you have a nice week? I hope so.
Fortnite Festival, the concert-themed rhythm-action portion of Epic Games' free-to-play jack-of-all-trades juggernaut, is getting local co-op support next month - conjuring nostalgic memories of countless evenings spent twanging away in Rock Band with pals.
While the gaming world waits for Nintendo to finally reveal Switch 2, the rumours continue to swirl. And a reliable leaker has now claimed Microsoft will be a "very big supporter" of the console, bringing two major Xbox series to Switch 2 this year, including Halo.
This week on the Eurogamer Newscast, we round up the current deluge of leaks surrounding Nintendo's under-wraps Switch 2.
Infinity Nikki developer Papergames has ushered in the new year with word on a range of improvements and optimisations it's working on for the dress-up-themed free-to-play gacha hit.
Manor Lords today receives its fourth major update as early access continues, bringing a new bridge-building mechanic, bug fixes, and some experimental changes.
There's good news for those wanting to try The First Berserker: Khazan before they buy - a free demo is on the way.
UPDATE 2.10pm: Just updating this to say registrations are now open, and will remain open until 20th January. Here's a link.
Square Enix has shared a new Group Customer Harassment Policy to protect its workers from toxic fan behaviour.
Despite ostensibly launching its new RDNA 4 graphics cards and FSR 4 AI-based upscaler at CES 2025, there was much more information released to journalists in pre-briefings than in AMD's 45-minute CES 2025 keynote. Thankfully, Digital Foundry's Alex and Oliver got to see both in an AMD suite on the show floor, with a machine learning upscaling "research project" on an RX 9070-series GPU that is almost certainly FSR 4. The game of choice was Ratchet and Clank: Rift Apart, one of our go-to titles for comparing upscaling technologies thanks to its support for nearly all of them. That gave us a great opportunity to see how FSR 4 is shaping up ahead of its launch with the new GPUs later this quarter - and we've got to say, we're impressed.
There has been a flurry of Switch 2-related news in recent days, but not from Nintendo itself. Now, the Mario maker has broken its silence on the week's reports.
Bald headed assassin simulator Hitman: World of Assassination has amassed an impressive body count of 75 million players.
As hundreds of thousands of people are placed under evacuation orders, the devastating wildfires sweeping across Los Angeles are not just impacting residents but developers based in the Californian city, too.
The Sleeping Dogs film adaptation, set to star Star Wars actor Donnie Yen, has been canned.
As expectation grows of a new Half-Life game announcement, fans believe they can now see evidence of the project on Steam.
It's probably not a huge surprise to hear at this point, but Sony has confirmed The Last of Us Part 2 Remastered will - like numerous other single-player PlayStation games before it - require a PSN account in order to play when it launches for PC this April.
Like a Dragon: Pirate Yakuza in Hawaii - the swashbuckling new instalment in Sega's long-running crime saga - is getting a New Game Plus as part of a free post-launch update.
Six minutes of developer Splash Damage's unreleased Transformers: Reactivate have leaked online following the studio's announcement it was ending development earlier this week.
If you thought 2025 might finally be the year you managed get through that pesky games backlog, signs aren't looking good. You can now chuck more onto the pile, with Amazon having announced it's bringing another 16 titles to Prime Gaming in January.
Nintendo's determined streak of announcing absolutely anything but Switch 2 continues today with the news its beloved Game Boy handheld is getting the Lego treatment later this year.
Ubisoft has said it is delaying Assassin's Creed Shadows again, as the company explores sale options.
Nvidia CEO Jensen Huang said he would be "delighted" to visit president-elect Donald Trump and "do everything we can" to help his administration succeed.
The year 2024 has been monumental for online gaming, offering a plethora of titles that cater to diverse player preferences. From groundbreaking new releases to highly anticipated sequels, the gaming landscape has never been more vibrant. Whether you’re a fan of intense shooters, immersive MMORPGs, or innovative gameplay experiences, 2024 has delivered something exceptional for […]
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Gaming is not just a hobby anymore; it has become a passion for millions of individuals in the world today. From casual gamers to professional streamers, sporting the right setup is essential. Every piece of gear, whether it’s a powerful PC or console, a high-resolution monitor, etc, plays a role in how you can experience […]
The post Why Gaming Chairs Are A Must For Every Gamer’s Setup appeared first on GameOgre.
How do people relax after a long day at work? The answers are simple and it’s not just walking the dog. Many people come home, change into comfortable clothes, have dinner, and then play online https://22bet.com/casino games or popular computer games. It’s their way to release the stress of the day. Computer and mobile games […]
The post How Top Video Games Are Changing the Way We Think: The Positive Side of Gaming appeared first on GameOgre.
Online gaming has transformed how people experience entertainment. Its universal appeal lies in engaging individuals across different age groups, offering something for everyone. This modern form of fun goes beyond passive amusement, turning it into an interactive and dynamic experience. From immersive puzzle-solving adventures to the thrill of superhero-inspired games, online gaming offers a world […]
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The Virtual Reality (VR) world has been forever changed with the introduction of Meta’s latest offering, the Quest 3S. This innovative VR headset is making waves across industries, offering a perfect blend of high-end features and affordability. Let’s dive into what makes the Quest 3S stand out and explore its diverse applications. Standout Features The […]
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The gaming industry has always been at the forefront of technological innovation, adapting to meet the changing preferences of its audience. Over the past decade, the rise of mobile technology has transformed the landscape, making games more accessible than ever. Mobile-first strategies have emerged as essential, shaping how games are designed, delivered, and enjoyed. The […]
The post The Future of Online Gaming: Why Mobile-First Strategies Are a Must appeared first on GameOgre.
Video gaming has quickly become one of the world’s leading entertainment sectors, engaging millions of gamers every day across various platforms. Digital marketing plays an integral role in helping gaming culture flourish by raising awareness. Successful digital strategies require expertise, creativity, and in-depth knowledge of gaming culture to create effective digital campaigns. This article outlines […]
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During the last ten years, gaming laptops have undergone substantial changes. Previously, powerful desktop computers were essentially mandatory for highly immersive gaming. However, technological enhancements have enabled gaming laptops to become smaller yet stronger with sleeker designs than ever before imagined. These machines now effortlessly blend the muscle expected for high-fidelity virtual worlds with the […]
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Mythic+ WoW dungeons provide some of the most thrilling and challenging PvE content, rewarding players with high-quality gear, rare achievements, and other coveted rewards. However, the increasing difficulty of higher-level Mythic+ keys can be a major hurdle for many players, especially when time and skill constraints come into play. That’s where a professional WoW Mythic […]
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In the realm of gaming, strategy games have carved out a unique niche, providing players with the chance to engage their minds while enjoying thrilling gameplay. For those seeking gaming experiences without the need for an internet connection, offline strategy games offer a fantastic escape. This article explores the best offline strategy games available today, […]
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Fans are expressing concerns about the future of Bend Studio and Bluepoint Games following the cancellation of their projects. Sony has confirmed that both PlayStation Studios were working on games-as-a-service (GaaS), one of which was a God of War multiplayer game in development at Bluepoint. Future of Bend Studio and Bluepoint uncertain as Sony’s live […]
The post PlayStation Fans Worried About Bend Studio, Bluepoint After Sony Disaster appeared first on PlayStation LifeStyle.
NIS America has announced The Legend of Heroes: Trails Through Daybreak 2 demo is coming exclusively to PS5 and PS4. It will have two sections, one focused on its story, with the other on gameplay. The Legend of Heroes: Trails Through Daybreak 2 PS5 and PS4 demo coming soon The story section of The Legend […]
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In a recent interview with Kinda Funny, former PlayStation executive Shuhei Yoshida discussed where they went wrong with the PS Vita. While he names a few reasons why the handheld wasn’t as successful as they’d like, the first answer he gives is its proprietary memory cards. Former PlayStation exec Shuhei Yoshida also said the PS […]
The post PS Vita’s Dedicated Memory Cards Were a Mistake, Says Shuhei Yoshida appeared first on PlayStation LifeStyle.
NIS America has announced Phantom Brave: The Lost Hero, a sequel to the beloved PS2 game, is getting a free demo. It will be available for PS4 and PS5 tomorrow, January 17. PS2 game sequel Phantom Brave: The Lost Hero demo comes tomorrow The news was revealed on the official NIS America X account. Alongside […]
The post Upcoming Sequel to Beloved PS2 Game Getting Free Demo appeared first on PlayStation LifeStyle.
In a recent interview with Kinda Funny’s Greg Miller, former PlayStation executive Shuhei Yoshida said they would have “resisted” the company’s controversial live service push. He also jokes that if he were in Sony Interactive Entertainment CEO Hermen Hulst’s shoes, they probably would have removed him from the position. Former PlayStation executive Shuhei Yoshida hopes […]
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A reliable insider has teased that the next PlayStation State of Play event will be sometime in February 2025. The insider is none other than NateTheHate, who most recently accurately leaked the Nintendo Switch 2 announcement that has taken social media by storm today. Naturally, people want to know what other secrets the insider is […]
The post PlayStation State of Play February 2025 Teased by Reliable Insider appeared first on PlayStation LifeStyle.
Sony recently announced a new color collection for select PS5 accessories, preorders for which begin today. The new Midnight Black Collection will release in February, but players can secure the item(s) starting 10 a.m. ET / 7 a.m. PT. Where to preorder PS5 Midnight Black accessories Preorders in other regions will begin at 10 a.m. […]
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Following some early criticisms of PS5 Pro‘s PlayStation Spectral Super Resolution (PSSR), it looks like Sony‘s making continuous back end improvements to its tech. According to a developer working on the PS5 Pro version of their game, there are already a few versions of PSSR, and things are quickly improving. PS5 Pro PSSR originally caused […]
The post Sony Quietly Improving PS5 Pro PSSR Behind the Scenes appeared first on PlayStation LifeStyle.
Insomniac Games’ take on Marvel’s Spider-Man is exclusive to PlayStation, but Xbox players can finally get their hands on a piece of content from the game. Sony and NetEase have announced that Marvel Rivals will soon receive the Advanced Suit 2.0 from Spider-Man 2, and it’ll be available on all platforms including Xbox. PlayStation’s Spider-Man […]
The post Insomniac’s Spider-Man Content Lands on Xbox But There’s a Catch appeared first on PlayStation LifeStyle.
After months upon months of frustration, PS5 disc drives are finally starting to make an appearance in stores, indicating that Sony‘s addressing the issue. We recently reported that scalpers had been hoarding disc drives and selling them for more than double the price on eBay ever since it emerged that the accessory won’t be bundled […]
The post PS5 Disc Drives Currently Getting Regular Stock Drops appeared first on PlayStation LifeStyle.
Like many JRPG series, it feels as if the Tales Of series has made strides in popularity in recent years. Both 2016's Tales Of Berseria and 2021's Tales Of Arise had charming worlds and flashy combat, and the latter has found a home on our picks for the best of the genre.
Now the series is adopting the other dominant JRPG trend of late: remakes and remasters. Tales Of Graces f Remastered, a revision of the 2009 entry in the series, is out now.
The announcement of a new Tokyo Xtreme Racer for the first time in 18 years was a welcome surprise at the end of 2024. It now has a release date: January 23rd. It's an Early Access launch, but I am excited to drive a gaudy monstrosity on a Japanese highway.
Blade Chimera is a cyberpunk metroidvania from Team Ladybug, the team behind the really very good Touhou Luna Nights and Deedlit in Wonder Labyrinth. As with Deedlit - one of our favourite 'vanias - I’m drawn to it partly for the opulent real-time RPG combat, and partly because, to be very superficial, the protagonist is taller than I’m used to in games like this. Sometimes he feels too tall for the levels.
Following the Republican victory in the US 2024 elections, several US companies have experimented with "pivoting away" from Diversity, Ethics and Inclusion, a collection of employment practices aimed at challenging bias and prejudice in the workplace. Facebook owners Meta, Amazon, Walmart, McDonalds and others are reportedly scaling back their DEI initiatives to stave off backlash or litigation from conservative pundits and politicians, who regard DEI guidance about discrimination as a form of discrimination in itself. Following the election, I've also noticed a couple of video game company executives express misgivings about DEI - misgivings that, amongst other things, illustrate that "DEI" has come to mean a lot more than just annual training about micro-aggressions.
I have an on-and-off-again relationship with boardgaming based mostly on the fact that I have nobody to play boardgames with. I used to be part of a boardgaming circle, but then I missed a fateful opening round of Twilight Imperium, and then the pandemic started, and then everybody lost patience with Tabletop Game Simulator.
I've been on a journey. About an hour into Minishoot' Adventures, I was ready to call this straightforward mix of 2D shmup and 2D Zelda mediocre. My mind had been changed long before I beat the final boss, by which point I thought it was good, but I still felt that all the people praising it at the end of 2024 were singing so loudly only because it was good and short and obscure, three things which in combination are easily mistaken for greatness.
Then I pushed past that final boss, mopping up the remainder of the map, and in that last 25% I think I fell in love. Minishoot' Adventures is straightforward in concept, but its execution is a masterclass of craftsmanship.
In what has become fine tradition, I have learned of an amazing mod on the same day I have learned that the mod has been kiboshed by publishers. The mod in question is the GTA 5 Liberty City Preservation Project, a six year project that rebuilds GTA 4's Liberty City in GTA 5's world. It launched earlier this month - and now it is no more, for Rockstar have descended like briefcase-wielding peregrine falcons and performed what is being called a "friendly takedown" on modding team World Travel. My brother did a "friendly takedown" on me once, and my elbow still doesn't bend the right way.
The world looked upon the Nintendo Switch 2, and saw that it was good. Or is it? Observe its enlarged, bezel-shaved screen. Its all-black colour scheme. Its redesigned, more sculpted controllers. Clearly, this is a naked attempt at ripping off and cashing in on the real best gaming handheld of 2025, the Steam Deck.
I, for one, won’t stand for it. Here are five reasons why everyone excited about the Switch 2 is wrong, and should buy a Steam Deck instead. Or maybe the Steam Deck OLED, that one’s better.
Thousands of people who bought the "N95-grade" Razer Zephyr face mask during the Covid-19 pandemic are finally getting a refund for the dodgy mask, months after US agencies ordered a $1 million payout from the gaming hardware company. The Federal Trade Commission are sending out cheques as we speak. I don't know if I should be glad that a trading standards agency has done its job, or depressed that over 6,700 people thought this mask looked good enough to buy in the first place.
Last year's defining indie smash hit, Balatro? Not nominated for the IGF grand prize. Animal Well, which turned damn near every games journalist into a tiresome obsessive? Not nominated for anything. UFO 50, an impressive, important, big boy achievement snubbed by our own 2024 list? It did get a Grand Prize nomination.
I don't disagree with any of the nominees or absences in this year's Independent Games Festival Awards, so I don't mention any of the above to stir up trouble. Instead I look at this list and think: wow, video games are more varied than ever, so much so that there's no longer a dominant cultural narrative even within the specific niche of indie gaming.
I adore A Short Hike, to the point that I've finished the uplifting, playful mountain ascent three times. When I tell this to people, one of the most common responses is: hey, you should play Lil Gator Game. I have played Lil Gator Game, and yep: it's good, too. A similarly knockabout outdoor adventure with a cast of vibrant characters. Now it's getting a new "game-sized" expansion called Lil Gator Game: In The Dark.
Lonely Mountain: Snow Riders was one of the best demos I played last year, because it felt so good to gracefully slide down its white-powdered mountains (and clumsily crash into a tree). It might have been one of the best games I played last year, who knows, but it was delayed into 2025. Now it's got a fixed release date again: January 21st.
Making a game about emotionally wayward 20-somethings in a band? You have my sympathies. Night In The Woods nailed the assignment so thoroughly, and is so beloved, that you're in for some tough comparisons. Afterlove EP has plenty going for it that makes it seem like it might be able to hold its own, however. It's set in the city of Jakarta, Indonesia, for one. It was conceived of by the creator of Coffee Talk, another beloved game, for another.
It's now got a release date: February 14th.
My feelings about Forest Reigns are equal parts enthusiasm and disappointment, inflation and deflation, straight off the back of the announcement trailer. On the one hand, as a fan of weird forests, which is to say all forests, I'm keen on the prospect of an FPS set in a post-apocalyptic Paris that has been overrun by sentient, pissed-off trees. It's from a team led by a former S.T.A.L.K.E.R. developer, too, and those S.T.A.L.K.E.R. alumni certainly know how to post a good apocalypse. On the other hand, the announcement video suggests a game in which you will mostly treat the frenzied flora as a source of "emergent" cover and terrain traps. Have a look.
Stray Kite Studios, a studio that includes former developers of Age Of Empires, Borderlands and Bioshock, have revealed Wartorn, a real-time tactics roguelite in which two elven sisters pit spells and minions against a brace of fantasy opponents, including ogres. It's a smaller-scale, squad-managerial affair reminiscent of the ancient Myth: Fallen Lords, though the "painterly" art direction reminds me more of the impressionistic World War 1 fable 11-11: Memories Retold.
The current sole creator of immersive sim-shooter Fortune's Run has abruptly announced that the project will be going on hiatus, because they are going to jail. Team Fortune's lead developer, Dizzie, has been handed a three year sentence for a "violent crime", following around five years of legal proceedings. The other developer, Arachne, recently left game development after recovering from a mishandled surgical procedure last year. According to Dizzie, her departure doesn't have anything to do with the aforesaid violent crime, which pre-dates their relationship.
There are currently 35 heroes in Marvel Rivals, split between the roles of Vanguard (tanks), Duellists (DPS) and Strategists (support). That's plenty to get your head around, and the roster is expanding rapidly. NetEase have announced that they plan to introduce a new hero approximately every six weeks - in other words, twice per three-month season. I wonder how long it'll take them to probe beyond the obvious Marvel headliners and start seriously abrading the bottom of the Connected Universe barrel. Nagneto, for example. Or how about J. Pennington Pennypacker, who shoots coins out of his wrists?
You know when you drop your nice, shiny pen and it rolls under your bed, and you look under there and see it winking from the depths of a stygian expanse of superannuated dust bunnies, lakes of mildew and anomalous debris that absorbs far too much light? Just me? I need to get out the mould spray more often.
OK, how about when you were a kid and you lifted up a nice, round stone and the damp, fertile soil beneath writhed away from you in a fervent knotting of pellucid, boneless bodies and the tickling of a thousand little legs? Right. Anoxia Station is that and also, a turn-based strategy game about drilling for oil. The recently released Itch.io demo is rough around the edges, but I do adore the vibe.
A quick one: Firaxis have confirmed that Civilization 7 will be Steam Deck verified at launch. It's a pleasant surprise, given that 2016's Civ 6 is still only listed as "playable" on Valve's oversized Switch. I like this news about as much as I'm terrified to realise that Civ 7 is just under a month away. I do not need that much strategy game, this early in the year. But hey, at least I'll be able to play the new 4X in bed as Sid Meier intended.
A recent spate of forced password resets in Action RPG Path Of Exile 2 was acknowledged by developer Grinding Gear Games on Sunday, after a hacker gained access to an administrative account. As reported by 404 Media, this follows several reports on the game's forums and social media from players who'd had their inventories emptied of rare items.
A new report has thrown fuel on the fire labelled "Elder Scrolls 4: Oblivion remake". Don't ask me why people have started labelling fires. It's probably a rite to summon a Daedra, or something. Anyway, a new version of Bethesda's somewhat scorned 2006 RPG is allegedly in the works at Singapore-based Virtuos. If rumour speak true, it's being made in Unreal Engine 5, and will feature changes to core systems like blocking, stamina, and sneaking.
"Coming off Turbo Overkill has been great," Trigger Happy's Sam Prebble tells me over call. "That game's development... I mean, it worked out. But it was very messy because it was my first game and I didn't know what the hell I was doing. So I found myself, when it came to pumping content out, I was like: oh, shit. This code base is fucking awful. Like, I can't put stuff together easily. I'm running into bugs everywhere. But now shit just works!"
You might know Sam Prebble as Trigger Happy Interactive, the solo developer behind frenetic FPS Turbo Overkill. Before that he went by a different name, attached to a very different project. Total Chaos, first released in 2018 under the moniker Wadaholic, is a total conversion mod for Doom 2. With its focus on a thick survival horror atmosphere of tension and disempowerment, it's about as far removed from Turbo Overkill's manic, Doom Eternal-inspired action as a game can get. As Prebble puts it, the only thing the two projects have in common is the first person perspective. Even so, he found himself returning to Total Chaos after wrapping development on Turbo Overkill, resulting in the standalone remake.
Ah Starfield, the game that left the collective consciousness long ago. In her review, Alice Bee (RPS in peace) said that it was such a large thing it ultimately felt "small, cold and unlived in". I remember thinking the same. Would I have thought differently if it had copious amounts of gore? No. But would I have had a better time? Probably yes. Well, a former senior artist at Bethesda has revealed in an interview with Kiwi Talkz podcast (cheers VGC for the spot) that they'd originally planned for it to have decapitations but decided against them in the end.
We often get sent so many games from publishers and developers that we simply don't have the time or capacity to play. But 'tis the start of the year and I felt like I had a duty to give some of them a proper whirl and see what's what. Thus I was lured once again into the roguelike genre, for which I am an eternal sucker.
Developed by Wave Game, Magicraft sees you play as a kid who's isekai'd into another dimension (or at least, I think he is, because I chose the option to "skip the story" when I selected new game and only later deduced the situation) and tasked to mince all the demons within it. It's typical fantasy fare with an interesting twist: you can combine any number of spells within your inventory, which made me feel very clever, even if I had no idea what I was doing.
Like it or not, horror gaming is often built on jump scares. Deriding a good cheap scare ignores the endorphin rush that draws so many players to the genre, in the same way that the "elevated horror" trend forfeits some of the soul of schlocky slasher flicks and ghost movies. Don’t get me wrong, Silent Hill and Alan Wake deserve their flowers - but even those games would wither on the screen if Pyramid Head didn’t bust through a wall from time to time.
One unsung jump scare game in particular pioneered horror in the internet age, blazing everywhere from nascent social media to major television networks. In fact, if you had an internet connection circa 2005, there’s a good chance you played it. Alas, it was too ahead of its time, too successful at leveraging virality before viral horror was sought after. Next time you see a streamer throw their headphones across the room in fright, beware: the spirit of Scary Maze Game is right behind you.
Here be your first moving-picture look at The Blood of Dawnwalker, the dark fantasy RPG in the works at Rebel Wolves – the studio founded by a bunch of former The Witcher 3 and Cyberpunk 2077 devs. As hinted at a couple of times over previous years, when it was known simply as Dawnwalker, you’ll be playing as a vampire, employing various spooky powers to fight militiamen (and, it seems, at least one giant mechanical spider-thing) amidst a deadly plague outbreak.
Unsurprisingly, in retrospect, the trailer also has big The Witcher vibes. The stringy orchestral music? The dramatic monologues? The horrible things happening to armoured grunts? This thing’s really playing the Polish fantasy hits.
The "spance" of Annihilate The Spance is apparently “an ancient, roiling storm of matter and energy” that harbours both “extreme and inexplicable phenomena” and “unfathomable riches”. I’m happy to discover this explanation, because at first I thought that “spance” was just a litigation-avoiding, supermarket rebrand of “space”. I was bracing to send the good news to developers Skyglow Softworks that, so far, nobody has managed to copyright “space”, though I’m sure somebody’s tried. Maybe, um, God?
It’s a relief to know that God won’t be suing Skyglow Softworks for breach of copyright, because off the back of two demo missions, Annihilate The Spance is worryingly compelling. It’s a mixture of space RTS and autobattler, wherein you construct bases that produce spanceships who autopilot towards the nearest and largest concentration of enemies. According to the developers, it’s inspired by the 2011 Flash game Obliterate Everything by CWWallis (RIP), which I dimly recall playing while I was running a browser game blog for AOL. Anyway, here’s a trailer.
Destiny creators Bungie are reportedly making a team-based MOBA that takes hefty inspiration from Nintendo's Smash Bros series. Or rather, they were. Codenamed Gummy Bears, the project is now apparently in the hands of another, newly founded PlayStation studio, with 40 Bungie developers sticking around to work on it.
Don't be fooled by the simple synchronicity of the headline above. We have selected our 24 favourite games from the past year every year since 2008. We reveal these beloved games across the month of December in the RPS Advent Calendar, each game behind a new door.
This article collects all those wonderful games and our writings about them in one place, for a post-New Year reading experience that requires you to click less.
In 2020's Airborne Kingdom, you cobbled together a flying city from sailcloth, smokestacks, wings and flippers, striving to meet a growing population's need for food and shelter while dealing with the more exotic problem of levelling your streets out and generating enough lift. In the process, you explored a beautiful, Orientalist world map of faded mosaic tiles and dusty gold fittings.
In Airborne Empire, out in early access today, you do much the same again, but this time the world is trying to murder you. A bit. You are no longer alone in the skies: there are merchant dirigibles you can barter with, and pirate airships who'll strafe your suburbs and set your bazaars on fire. As such, the sequel's new city technologies include a choice of offensive and defensive weapons. Here's a launch trailer.
MechWarrior 5: Mercenaries support studio Toadman Interactive have been shuttered by parent company Enad Global 7 as part of "cost-saving measures". This follows the studio closing down offices in Stockholm, Visby, and Oslo last November, as well as a number of redundancies at their Berlin studio. Toadman - who also developed soulslike Immortal: Unchained and provided support work for Helldivers 2 - employed 69 people at the time of closure.
EEK3 is the alternative showcase of small horror game creators that amalgamates every year like a shell of flies around the corpse of E3. It's a lot of fun for people who enjoy ye olde PS1 aesthetics and foggy throwback horror. The 2024 showcase was supposed to happen in time for Halloween, the night when the spirits of old platformer mascots rise from their graves to gift polygons to small children. But it was postponed due to technical problems. Only now has the 2-hour showcase of game trailers emerged, culminating in a new Haunted PS1 demo disc packed with upcoming games. "The curse," say the organisers, "is lifted."
I've always wished there was a game workers equivalent of gobbing in an especially rude customer's cheeseburger. Not that anyone should need the lingering threat of getting served a McLungButter to be polite to service workers, but it seems good to have the option. Possibly spurred on by reality-challenged goblins hounding Final Fantasy 7 Remake Aerith actor Brianna White, Square Enix have shared a new policy outlining how they plan to respond to harassment from customers toward their staff and partners. It's obviously a vastly more proper and legally sound approach than the aforementioned sandwich tampering, but I support it nonetheless.
Dynasty Warriors: Origins. Finally, a game brave enough to ask: "what if everything cool that went down in Romance Of The Three Kingdoms was thanks to you, a magical, beautiful boy that no-one's ever heard of?".
It's a great premise, honestly. The slate wiped clean, what if you got to be mates with everyone from all sides in this grand ensemble tale of warring states? A battle might take eight minutes. The three consecutive bonding cutscenes before the next might take ten. Origins is just as much about fighting thousands at a time as it is about eating lunch with Zhang Fei or discussing the meaning of heroism with Zhou Yu. There's a parallel story about your character and his role in a magical order of destiny godlings I didn't find the least bit interesting, but the rest is thrilling because Romance is already thrilling. The parts that Origins bogs down with its wordier take on already wordy source material are enlivened again by anime vibrance, hijinks, and melodrama.
Happy mid-January all! The year is picking up pace in terms of new PC game releases, and the symptoms of the Maw's hunger are everywhere. For example, my fridge has started bleeding an iridescent fluid. Peering into the oily green depths, I see a much older, cyborg version of myself dressed in spiked leather against a background of burning oceans. The other Edwin mouths and gesticulates urgently, but I have no time for his dire warnings of global calamity. There are new entertainment products to discuss! Here's what's coming down the pipe this week.
Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! I once read in a book that you shouldn't really believe anything you read in a book until you've checked at least two other books. Unfortunately, those two books both said the same thing, meaning I had to check four more. If anyone knows what every book ever written says on the subject, do let me know. I'm trapped now.
Welcome back to The Sunday Papers. It's 2025, which means that this column has been running for eighteen years. What might change here as we move into adulthood? Very little, I suspect. We here are like the chalk cliffs of the South Downs: bright and imposing and subject to inevitable but slow erosion by the sea. Or put another way: I'm thinking about bringing back the bulletpoints to separate different links. How are you?
Felipe Pepe wrote about the gentrification of video game history, arguing that American video game history overwrites more local experiences. "We’re not all suburban kids who got a Nintendo 64 for Christmas."
Pure Rock Crawling is about steering off road vehicles across rocky terrain. It's about pumping the gas pedal and wrenching the steering wheel just so, such that you lurch forward and over the obstacles, rather than tumbling backwards. It's MudRunner without the mud, with a knockabout simplicity presumably as a result of its apparently one-man development team. It launched last October but I hadn't heard of it until today, when a new map was added, and now I want to play it.
Minecraft is the best PC game, according to me and the RPS staff who dare not cross me. I played it for three hours today and, among the many build challenges and adventures, a small story formed around a baby pig. We named him Porky, we caged him as our pet, and in an unfortunate accident, we watched as he fell to his death from the sky island that was our home. RPS in peace, Porky.
How many befriended pigs like Porky have there been across the last several hundred hours of play? I'm not sure - dozens, hundreds - but soon such pigs might have a new form. After 15 years, Mojang are adding new types of pig to Minecraft.
Marvel Rivals received a patch earlier this week which made Hulk less hulky and paved the way for the launch of its first season. It also did something else: disabled the mods players had been using to add custom skins to the game.
I'm terrified to go out, because last time I stepped outside the black ice on my road waggled my feet around threateningly at every step. I'm afraid I'll fall over, but weirdly I'm not so worried about, I dunno, hitting my head, as I am wanging my elbow and getting that jolt of fuzzy numbness all the way down my arm. At least if I hit my head I wouldn't be around to feel the aftermath.
For all you fellows who are equally afeared of the outside world, let's all agree to stay indoors and play some excellent games. Here's what we're all clicking on this weekend!
Slavic Magic and Hooded Horse have released a new Manor Lords update, adding a couple of maps, the ability to construct bridges, and a bevy of smaller features to an already quite robust medieval city builder.
If it seems like only last week that I was complaining there were too many gigantic space games, that's because it was only last week. Since then, I have written about Kerbal Space Program 2 and Space Engineers 2, because I am nothing if not a creature of contradictions. Now, here I am writing about Era One. In my defence, it's all your fault. Specifically, it's TheGreatOneSea's fault. They left a comment about Era One on our list of most-anticipated 2025 games, and reader, I Googled.
Kingdom Come: Deliverance 2 continues the misadventures of Henry of Skalitz, 15th century Bohemian blacksmith's son and chivalric Laddy Lad, who is questing to reclaim his murdered father's sword from some absolute shit of a noble. The prologue starts you off as the handsomely equipped and fully levelled-up bodyguard of Sir Hans Capon - an exasperating gadabout and your bosom chum from the 2018 game. You're on your way to deliver a message to a distant lord, in hopes that he'll take your own lord's side in the on-going civil war. But Plot intervenes in the shape of some suspiciously familiar bandits, who slaughter your retinue and reduce Henry and Sir Hans to a pair of shirtless runaways.
Factions. Here are the factions: the aggressive conquest Klingon guys. The evil insectoid hive mind who build stuff and/or have loads of cheap soldiers. The researchers who are probably robots and you usually pick because they can be competitive at anything. The diplomacy/espionage ones (humans, or The Greys).
You know what I'm talking about. You may well have thought of a recent exception too, since we've had a fair few 4Xeses experimenting with some of the standard formulae these last few years. It's been a while though since I read through every word of every faction's description and wanted to play all of them. Zephon captured my interest immediately.
As a few of you might know, each Sunday at 4pm GMT I run Booked For The Week - a regular chat with a selection of cool industry folks about what they're reading, what they're hoping to read next, and what books they recommend. The very secret goal of the column is for the guests to name every book ever written. It's a task every single one has failed miserably at with two notable exceptions. One was Dan Griliopoulos, who listed 400 books in a document before he got bored and gave up - a heroic, if ultimately futile effort. The other was Warren Spector back in November, who not only gave me the longest and most detailed reply I'd had before or since, but also followed up several times to add more books to the list.
"Oh, and one last thing..." teased the narration for yesterday's Like A Dragon Direct showcase on Like A Dragon: Pirate Yakuza In Hawaii, before announcing that the RPG will be getting New Game+ mode as part of a free post-launch update. It then cut to Majima and his crew making celebratory noises on deck. This follows last year's Infinite Wealth catching some backlash for the decision to lock the mode behind a £15/€15/$15 edition upgrade.
Unrelated, but I've decided to stop putting angry spiders through your letterbox every morning. I know, I know. Come on now. Hero is such a strong word.
One or two lumps of annoyance in your morning coffee? Okay, here's one. You'll need to link to a PlayStation Network account to play The Last Of Us Part II on PC, say Sony. The requirement was reported by Video Games Chronicle, and sure enough, the Steam page for the "Remastered" version of the third-person fungus fighter includes a footnote in the game description that confirms it in plain language - "Account for PlayStation Network required". For a lot of people this is a minor nuisance, for others it more likely means that the game won't be on sale in your country at all. Sony's reasons for enforcing the requirement remain obscure.
Ubisoft are delaying Assassin's Creed Shadows again, but this time, not just out of concern about the quality of Assassin's Creed Shadows. The French publisher are pushing back release of the new samurai-era open worlder from 14th February to 20th March 2025 while they look into "various transformational strategic and capitalistic options to extract the best value for stakeholders", with news of a possible major "transaction" to follow.
The first time I died in Beyond Citadel, the game treated to me a close-up shot of my character's scantily clad, bisected body lying in a pool of guts and ripped underwear. It turns out you can turn off a lot of the gore and nudity. You can also swaddle yourself in some nice, sturdy, PG-13 body armor. But you're seemingly stuck with a certain base percentage of bulging, softcore gratuitousness in both the character portrait on bottom left, and in the mildly boobulent background art of the world. I'm not sure I can put up with all that, which is a shame, because Beyond Citadel is otherwise a promising, eerie FPS that mixes ideas from 90s shooters in pretty appealing ways.
"I sometimes joke about it, but it's like I need a war to start a new game," Rasheed Abu-Eideh tells me over a call. "The specific thing that made me make Liyla And The Shadows Of War is the attacks on Gaza in 2014, and the specific thing that made me make Dreams On A Pillow is the attacks on Gaza in 2023."
Dreams On A Pillow is a stealth adventure that tells the story of a young mother during the Nakba - the 1948 ethnic cleansing, displacement, and cultural suppression of Palestinian Arabs by Israel. As its funding campaign puts it, it’s a game about "a land full of people being made into a people without land."
A long, long time ago I became obsessed with watching people play rally games beautifully. It was a blessing to see those disembodied hands sling virtual cars around with grace and precision, kicking up dirt in a way I could only dream of.
Now, though, I am going through a different phase. A less blessed phase. One where I watched the popular streamer and influencer Ludwig attempt to climb to Platinum rank in League Of Legends, all because he wanted to prove another popular streamer, who thought he couldn't do it, wrong. I know I've already put you off, so I don't blame you if you stop reading. Just know that I couldn't stop watching his streams, even as it conjured up terrible memories of a time spent doing the exact same thing at uni.
One for Obra Dinn and Golden Idol fans, this, although also for anyone who just loves a gorgeous map of an alien environment. Locator is a detective puzzler where you play an interstellar cartographer tasked with tracking down a missing archeologist named Abigail Lidari on an alien world. It takes inspiration from browser geography game Geoguessr. You’ll be studying sets of photos and comparing them with notes from Abigail’s journal, then pinpointing her location on a series of lovely maps.
Marvel Rivals Season 1 is about to begin, adding the Fantastic Four to the free-to-play hero shooter’s roster so that they can beat up Dracula, who has swamped the Earth in eternal night. It launches January 10th at 1 am PT / 4 am ET / 9 am GMT, and developers NetEase are paving the way in the traditional manner by rebalancing the character line-up so as to simultaneously win the adoration of certain player groups, while plunging others into apoplectic fury.
Do you like running rampage as Hela, goddess of death? Was that you who shot me full of crows on Klyntar last night? Well, how does 25 points off your base health suit you? Yeah, that’s what I thought. Screw you too.
Over the Christmas break, I took a brief hiatus from reporting on every time a Total War developer breathes or spills tea on their shirt. The year ended, the world did not, and no Thanquol DLC was announced, but I did miss what I reckon is the strongest hint they’ve yet freely given that strategy game Total War: Warhammer 40,000 is both real and due an announcement very soon. Here’s the skinny.
Someone deep in the bowels of the internet once betwittered that Dark Souls was "the My Summer Car of RPGs". The joke stuck with me enough to try the car mechanic sim when it was released into early access back in 2016. I didn't know it would take another nine years to bring this ambitiously hostile Finnish life simulator to a full release. But here it is. If you want a deeply confounding game about putting an old banger together piece by excruciating piece, while periodically sweating the grime off your body in a cramped sauna, then I can think of no better time waster. My Summer Car 1.0 came out yesterday, and a new trailer came with it.
Dell has slashed prices on two configurations of its Alienware m16 R2 gaming laptop, offering significant value for those looking to upgrade their gaming setup. The model equipped with an NVIDIA GeForce RTX 4060 GPU is now available for $1,299.99, while the RTX 4070 variant can be yours for $1,499.99.
Gears Tactics and Wolfenstein: Enemy Territory developers Splash Damage have cancelled Transformers: Reactivate, the Hasbro action game they announced in 2022. They will also be "scaling down to refocus our efforts on other projects", and "a number of roles across the studio are now potentially at risk of redundancy".
As someone who believes in the ideal of the trim, tidy PC interior, I do applaud the intent behind MSI’s Project Zero X. Currently on show at CES 2025, it’s a prototype desktop build that uses clever geometry and an unconventional motherboard I/O layout to hide practically every single wire in the joint, for a clean design that's housed for your viewing pleasure within a four-sided glass chamber. It’s the closest PCs have come to the simple Victorian pleasures of a nice terrarium, and honestly, good on it.
The problem is that if Project Zero X’s components ever actually go on sale, there becomes a non-zero percent chance that I will come into possession of that see-through case. And there is a one hundred percent chance I will ruin it.
This is a quiet month for video game releases, as January tends to be, but there’s at least one approaching asteroid in the shape of Space Engineers 2. Announced over the winter, it’s a spruced-up reimagining of your scientifically determined 22nd favourite space game - the hectic Second Coming of a simulation we’ve devoted 14 whole-ass features to since 2013, including a seven-part diary series featuring many a starfaring Vengabus or Wild Wild Westerly giant robot spider.
It really is high time we gave the new game some attention, then. The very first alpha launches into Steam early access on January 27th. Here’s what’s in store.
The more I tell you about Stimulation Clicker, the less funny it will be, so let's keep this brief. It's an idle clicker, obviously, which starts with a single button in the centre of a browser screen. The more "stimulation" you accrue through clicking, the more options become available. It escalates. And escalates. And escalates. I found that my feelings of delight grew roughly in proportion to the toll taken on my computer's processor. After 30 minutes, I was huffing and hooting like a drunken horse to a soundtrack of disintegrating laptop fans.
Terrible news! Santa ignored all my letters asking for 2025 to be a year when no new videogames came out so I could catch up on everything I missed from the past several years. In fact, it seems like maybe someone else might have sent him a letter asking for there to be more big games coming than ever.
Last year’s annual CPU tug-of-war was cleanly won by AMD, its obscenely fast Ryzen 7 9800X3D almost singlehandedly leaving Intel and their Core Ultra chips in a heap of mud and P.E.-spec rope. Coming soon to press that advantage are the Ryzen 9 9950X3D and Ryzen 9 9900X3D, a pair of even higher-spec processors that headlined AMD’s plethora of CES 2025 hardware announcements.
No pricing (or exact release date) on these yet, but they both up the core and thread counts over the 9800X3D while peaking at higher boost clock speeds. And, of course, they share the same 3D V-Cache design that makes the 9800X3D such a superlative CPU in the first place. If you don’t know what this is and how it helps game performance, imagine how much faster you could eat Wotsits if you had a massive bucket of them on your desk at all times, instead of having to get up and walk to the kitchen to grab individual packs. In this case the Wotsits are data, the bucket is 3D V-Cache, and the hastened ruination of your digestive system is games running faster.
Yesterday, we reported that the US federal government had placed Chinese video game publisher Tencent - owner of League Of Legends developers Riot Games, Path Of Exile developers Grinding Gear and much more besides - on a list of Chinese military companies. The list in question is part of a strategy of counteracting what the US sees as the close relationship between China's armed forces and various civilian technology suppliers and research projects.
At the time of publication yesterday, a Tencent spokesperson had commented that the listing was based on a "misunderstanding". In a statement sent to RPS overnight and also published online, Tencent's chairman Ma Huateng and executive board have now said that they're prepared to get legal if the misunderstanding isn't resolved.
God-wrecking MOBA Smite 2 is going free-to-play next week after four months of paid early access. The game of omniscient deities scrapping over lanes and minions has been playable since September last year by early bird "founders" willing to pay some bucks (it had plenty of closed alphas since May too) but now it's finally opening up to the rest of us mere mortals. And it's throwing in a new "god" too, the genie-toting thief Aladdin.
In a fairly exciting case of two major industry stories meeting in the middle, former members of downfallen indie publisher Annapurna Interactive have reportedly joined forces to take control of several game projects previously published by Take-Two Interactive's label Private Division, which has itself been sold off amid layoffs. The game projects in question include the Kerbal Space Program series and an unannounced project from Pokémon developer Game Freak.
Chinese publisher Tencent are the biggest video game company in the world. Their wholly owned subsidiaries including League Of Legends developers Riot Games, Path Of Exile developers Grinding Gear Games, and UK outfit Sumo Group. They own shares in everything from Epic Games through Ubisoft to Silent Hill 2 rebooters Bloober Team. Are you a game developer? Odds are that at least one percent of your body belongs to Tencent. Maybe one of your toes.
And now it turns out that Tencent are some kind of military operator, as well. Or at least, that's what the US Department of Defence would have us believe: they've just somewhat randomly added the firm to an infamous list of Chinese military companies, together with lithium-ion battery maker CATL. This potentially makes it difficult for Tencent to do business in the States, but Tencent say that it's all based on a "misunderstanding".
There’s a new Lenovo Legion Go on the way, and while it’s ditching the signature detachable controllers, it’s still got something unusual to stick on its CV. The Lenovo Legion Go S is a smaller, cheaper take on Lenovo’s portable gaming PC, and it’s on track to become the first officially licensed SteamOS handheld outside of Valve’s own Steam Deck range.
Last night, at CES 2025, Nvidia finally announced their RTX 50 series graphics cards, and can I just say that I am wise to the RTX 5090’s tricks. A GPU that eats up to 575W and costs £1939 / $1999? Yeah, nice try, Geoffrey N. Vidia, but such a mad card couldn’t possibly exist in reality. It’s clearly only here to make the other ones, the RTX 5080, RTX 5070 Ti, and RTX 5070, look like better deals.
Countless are the pretenders to Dungeon Keeper's skull-buttressed throne, but I sense a certain fearful promise in The Deadly Path, a building management and roguelike strategy game from Owlskip Enterprises. The setup here is that you're stuck in a tabletop underworld with a bunch of elder gods, or Dread Deities. As Custodian of this dusty funereal expanse, you must place structures on tiles around your throne room, striving to fulfil the desires of whichever Dread Deity is in play, while fending off pernicious attackers from the realm of light. Here's a trailer.
The development of 2020 FPS Call Of Duty: Black Ops Cold War cost $700 million, making it the most expensive video game project yet reported. That’s according to a court filing reviewed by Stephen Totilo’s Game File (paywalled) in which Call Of Duty creative head Patrick Kelly divulged the budgets of three games in the series.
If you gotta go fast, you probably don't want to be a stubby-legged spearman who climbs every ladder like a geriatric walrus. Yet that's the challenge taken up yesterday by speedrunners at Awesome Games Done Quick. The UFO 50 speedrun includes an impressive dart through the retro collection's most bewildering game, the ancient and mysterious Barbuta, in which your character is a frustratingly slow hero with a fearfully short attack range. They managed to complete it in less than five minutes. Not only does the run (and its helpful commentary) serve as a short and sweet explanation of why Barbuta is so glitchily fascinating, it also left plenty of time to marathon another three games from the collection.
Gentle reader, I have previously written exactly two boob-related articles in my life. One was a cheesy round-up of the best manboobs in video games for Green Man Gaming's long-vanished blog. It was published sometime in 2010, and IIRC, pre-reboot Kratos came out on top. I think/hope it still exists somewhere in the apparatus of Green Man Gaming, hidden beneath the retailer's veneer of respectability like a barrel of radioactive waste. The other boob article was a piece for OXM about Ken Levine saying that he wished people would stop fixating on Elizabeth's cleavage in Bioshock Infinite - a complaint we might consider slightly hypocritical, given the character's visual design.
Now it's time for boob article number 3: some modder has given 122 of the 150 Jokers in cardgame Balatro big chests. This extends from visibly human Jokers to Joker concepts that shouldn't, strictly speaking, have the capacity for boobage. The banana card has boobs, for example. The credit card card has boobs. Behold.
I don’t want to talk to a game. I assume I’m not alone in this, because the tech’s been around for donkey’s and barely anyone tries to use it. Mass Effect 3 tried voice commands. Socom U.S Navy Seals shipped with a headset. "Dunno if I wanna be shouting out tacticool commands in my living room," wrote a Redditor on the subject four years ago, speaking to my very soul in the process. "Gimme the clunky buttons instead".
Thankfully, you can also use your keyboard to interrogate suspects in murder mystery Dead Meat. It’s a moody, slightly goofy noir puzzler that lets you ask anything you want. Whether this means you’ll always get a worthwhile response, I’m not sure. "Want to discuss their alibi? Probe them on the meaning of life? Confess your love? Or just troll them mercilessly? Your words hold power, and anything goes," reads the Steam page. Here’s a trailer.
It’s not being spelt out overtly, but there is a whiff of Intel’s new Battlemage GPUs being pitched as what the Alchemist generation should have been. Those eventually grew into their PCIe shoes, but only after months of dial-shifting driver updates – whereas the flagship B580 promises Nvidia-besting games performance from the off. Even at such a stage in the current graphics generation (the GeForce RTX 5090 and RTX 5080 could be revealed literally tonight, at CES 2025), there is something enticing about that proposition.
The last time I wrote about Sonic fangame, I innocently and absent-mindedly described it as "SNES-style". This led to a social media dog-pile of an intensity typically reserved for major international banks accidentally tweeting rule34, a howl of derision that washed over me again and again while I rolled around on the floor beneath my desk, caterwauling at Graham to please please delete the whole internet, I want to start all over again.
Let's see if we fare better this time round: Sonic Galactic is an absurdly accomplished Sonic fangame from Starteam that, broadly, imagines how the Mega Drive and Genesis platformers might have looked and felt had they been made for the Sega Saturn. There's a new demo, if you fancy trying it for yourself. Please find it here on Itch.io. Perhaps if I'd put the download link higher up the page in the other article, people would have got distracted and refrained from dunking on me so awfully.
An upcoming life sim which claims to be a competitor to Grand Theft Auto VI is continuing to amass followers and wishlists on Steam, despite the game being unmasked as a vehicle for a dodgy cryptocurrency. Paradise is marketed as a third-person game set in a sunny modern city, where you can speak to any NPC via microphone on the street and get stilted responses powered by artificial intelligence. You will supposedly drive sports cars, shoot guns at people, and accrue in-game cash. But its more outlandish claims attracted immediate scrutiny from video creators who found countless inconsistencies in the marketing material. The game has since been removed from the Epic Games Store, presumably for breaking many of the store's rules. But it's still on Steam, and somehow clambering steadily up the wishlist ladder in defiance of its many red flags.
Original Fallout designer Tim Cain, also known for co-directing The Outer Worlds at Obsidian, has published a video responding to a player's question about why violence is the "default" path in so many big budget RPGs. That's specifically RPGs with "AAA" budgets, whatever AAA means these days. Cain is, of course, well aware that there are many RPGs from smaller teams that "evolve past the paradigm of violence being the default way in which the player interacts with the world", and that there are plenty of puzzle games, adventure games and the like in which there is no violence at all.
The baggiest thing about PS1-harkening soulslike Tyrant’s Realm is the ratty pair of prisoner pants you start out with. Everything else is pleasingly austere. It is, like Dark Souls, a game about equipment and stamina management, but it finds most success as a soulslike in the sensation that you are alone somewhere bad, not able to do very much except hit horrible things in the space between them trying to hit you. It also offers notable moments of lonely, loud footsteps rebounding off cold stone tiles in the seconds after felling some giant man-bastard - one of the subgenre’s greatest un-joys.
Last June, Valve’s trading card game Artifact Classic peaked at 78 players. November was a little rosier for the abandoned multiplayer game, with a monthly peak of 1,028. Then, on New Year’s Day, that number jumped to 11,900 players on Steam - its second highest concurrent besides launch. Soon after, they vanished. Who were these mysterious shufflers, flocking to the deserted, echoing halls of Valve’s disastrous flop like your mate who uses the word ‘liminal’ too much to a dead shopping center? Forbes, who first reported on the phenomena, don’t know. No one knows. Somebody might actually know but writing ‘no one knows’ makes it more dramatic. Let’s dig in.
As New Year's Day dawns, the bells ring out from the steeples of old London town. The peals of celebration travel outward through our atmosphere, exiting the realm of Earthly sound and resonating with interstellar plasma and detritus to form a delicate ripple of comet flakes and stray photons, expanding far beyond our solar system. Where the ripple encounters larger masses, such as planets, suns and... other things, it rebounds, riding the weft of stardust back down to Earth. As it returns home, the signal is modified. Tinkered with. It acquires unsettling harmonics and a guttural undertow. By the time it re-enters our atmosphere, it has condensed to three words, which descend and shrink and spiral into your ear like an octopus entering a crevice: FEED THE MAW.
Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! The longest novel ever written is generally agreed to be Proust’s Remembrance of Things Past - a coward’s pick, since it’s actually 13 different volumes. Don’t let Proust’s despicable lies sully the joy of literature for you, though. He did have a good quality moustache - a far more important literary trait than actually doing any writing, imo.
This week, it’s ITU Copenhagen Games Professor and Broken Rules co-founder, Martin Pichlmair! Cheers Martin! Mind if we have a nose at your bookshelf?
Happy new year to you all! Let's make sure we collectively start off 2025 in the right way: that is, by playing games in our free time, and leaving no room for anything else. Here's what we're all clicking on this weekend!
Steam Deck, Mac, and other Linux-based enjoyers of superhero shooter hit Marvel Rivals can once again play without fear of being pulped under an unlawfully swung banhammer. Developers NetEase had recently doled out bans of up to 100 years to players they suspected of cheating, but in their eagerness, failed to distinguish between legitimate compatibility layers – the software that non-Windows operating systems, like the Steam Deck’s SteamOS, use to run native Windows games – and actual hacks. Per IGN, NetEase have now apologised to the affected players, and lifted the bans.
I'll be blunt: the only thing that really entices me about SpaceCraft is that it's from Shiro Games, creators of such robust RPG and strategy fare as Dune: Spice Wars, Evoland, Northgard and Wartales. As a concept, at least, SpaceCraft seems both flavourless and oddly inclined to overplay its own familiarity. I mean, look at that title. Consider its chilly blend of functionality and punmanship. Look at that capital "C", poking out of the middle like the bow on a present whose silhouette leaves nothing to the imagination. You already know broadly what this game involves, yes? Indeed, you do: it's a game about crafting spacecraft, so that you can travel to other planets and craft their resources into other, better spacecraft. This you may do eternally, for there are thousands of planets in store.
The yearly speedrunning superstream Awesome Games Done Quick is starting this weekend, and it's set to be a musical one. The events will include a player who will beat a set of Elden Ring boss battles using a saxophone as a controller, and 16 minutes of Crazy Taxi with a live backing band rocking out as the driver collects their fares. Other notable events will see two players storming through The Legend Of Zelda: Breath Of The Wild while sharing a single joypad, and an amorous attempt to clear "all romances" in Fallout: New Vegas within 30 minutes - wait, there are romance options in New Vegas?
How would a younger me react to the concept of game seasons? "Leave me alone, please. I’m busy replaying The Suffering 2 for the sixth time to see a new 15 second cutscene that recognises which combination of morally aligned beginnings and endings I’ve picked. It reads your save from the first game and everything!". Say ‘memory card’ to a youthful, broccoli-maned Fortnite enjoyer nowadays. Go on, I dare you. You’ll be in a home before you know it.
Still, having new toys at regular intervals is one real upshot of our new live-service barrage of ephemeral novelty, perpetually flung at my dizzy eyeballs like gleaming carnival daggers at exhausted spinning wheels. Especially if they’re for the exquisite strategy of Mechabellum. Season 2 released yesterday alongside patch 1.2, bringing with it a new unit and specialist, some reworks, and lots of cosmetic bits I pretend not to care about but then get excited when I unlock a new one.
I come and go with the work of Ken Levine, celebrated auteurman and reported burnout-inducing manager, but I'm interested to see more of Judas, his current project at Ghost Story Games. The concept for Judas is that you're trapped in a computer-run society housed aboard a colony ship, the Mayflower. The titular Judas has managed to break free of the AI-groomed status quo, and is out to start a revolution. "Bioshock Infinite in space", we called it, back in 2022, but Levine says it's more open-ended than either of his Bioshock endeavours, with a greater emphasis on other characters remembering and responding to your actions over time.
I think the last time I read an actual, original Garfield comic was in 1998. Since then, my experience of the character has been one long litany of Gar-memes and in particular, Gorefield memes. For those blissfully unaware, Gorefield is a version of Jim Davis’s otiose, lasagna-loving housecat who has broken his comic strip shackles and become a cosmic abomination. Gorefield's manifestations are many: centipede Gorefields, arachnid Gorefields, Gorefields that extend serpentine necks of unfleshed bone towards a cowering Jon Arbuckle, demanding to be fed in a voice that sounds nothing like Bill Murray, a voice as deep and velvety as the eternal Monday before the Big Bang.
In Gar-Type, a free Gorefield fangame from Youtuber and pixel artist LumpyTouch, Garfield has become a planet. The good news is that, unlike many other Gore-variants, this Gorefield is vulnerable to bullets. It falls to ace pilot Jon Starbuckle and his prototype starfighter, Gar-Type D, to save the Earth from lasagnnihilation.
Indiana Jones is a man with hands. Deny this at your own peril. ‘Write what you know’ they say. Indiana Jones And The Great Circle’s writers knew about having hands. They’d picked up a thing or two. Turned the odd key. Raised the occasional entire lemon to their lips and devoured it whole. Clicked a camera button. Placed an object upon a table. They had touched things, and beyond this, they had felt them. They knew that the player could never truly be Indiana Jones, but they could be allowed to make a pretend man who sounded at least 83% like Indiana Jones do things with his hands that very much resemble the sort of things Indiana Jones might do.
Brendan Greene, the modder-turned-millionaire who designed battle royale game PUBG: Battlegrounds, wants to make his studio's next game a "metaverse", although he says he's wary of using the term. The project is called "Artemis" (at least for now) and you won't be seeing it any time soon. That's because the studio is still working on the tech behind it all, and plans to release two other games before it. Meaning it'll be 10-15 years before it actually comes out.
Greene describes Artemis as an internet-like platform where users create and share things, but doesn't say specifically what those things might be. He doesn't know how his user-led "multiverse of worlds" will be moderated, or how it will prevent copyright infringement, or what makes this idea distinct from, say, Roblox. He is nonetheless "full of confidence".
It's frightfully early in the year to be bustling, but I can't get enough of the crowded streets of ancient "Chinese-style" RPG The Bustling World. The latest trailer is a series of sweeping yet intimate, colourful urban cross-sections, showing dozens of NPCs selling fish, shaking hands on balconies, shouldering barrels, dancing with fans, honing their feng shui, and various other pursuits that allegedly form part of full NPC life simulations. It's like scrutinising a Hitman level from above, except that all of these people have evolving relationships and sleeping patterns and they might hunt you down if you murder any of their relatives. Me, I just want to play Where's Wally.
What difficulty are you on, Doom CAPTCHA? I want to know because I need to know how bad to feel about myself. Six times I’ve tried to pass your FPS test by killing three monsters to prove I’m human. Six times I’ve failed. For thousands of years, people have asked what it means to be human. It turns out it was never a philosophical issue after all. It was, I’m gutted to report, a skill issue all along.
Ekphrasis is a concept from ancient Greece (who bloody loved a good concept) describing the act of creative writing inspired by a work of art. Is a Ryanair Boeing 737 safety manual art? Well, Johnson A Plane Man has done some ekphrasis with it, so I say yes. It’s a short browser Itch game that chronicles the life and times of a man named Johnson, his love for yellow life vests, his existential feelings of confinement (despite the high number of easily locatable exits), and such emancipatory joys that can only be found in yellow slides.
Happy new year all! And what better way to kick off another undignified 12 month crawl toward the next Xmas holiday than with the news that one of my favourite dark fantasy storybook extravaganzas, Ghost Of A Tale, is getting a sequel.
The newness of this news is in question, admittedly. Developer Lionel "Seith" Gallat and his team have been working on another helping of haunted mouseketeering since 2022. But this is the first time they've properly blogged about it, sharing details of a gruelling switchover to Unreal Engine 5 and a couple of new screens. They still haven't updated the title to make the obvious pun, but perhaps a title as pungent with whimsy as "Ghost Of A Tail" is beyond the trumpeted capabilities of Unreal Engine 5.
My Selection Box picks are of three games that I did not vote for in the Advent Calendar. Two of them didn't come out this year, which is an easy disqualification, but the reality is that I also don't think any of them truly deserve a place in one of those hallowed chambers.
Yet all three are games that in some way defined my year, and I feel affection for each of them. Let me explain why.
The fell moons rise, and in their cold glare emerges a parcel from the dirt. Bloat and gangrene, crimped as if by tourniquet. A dark promise wriggles within. Grip the fibrous handles, feel its jagged soul imprint upon your palm. Now pull! Rend the sinew, tear muscle from bone, hatch their fetid gift! The yoke draws near! Take up the slip and read the words upon its face.
Time to enjoy your lovely joke!
Q: What did the Sekiro Fan Club say to the bartender at their Christmas party?
Unlike a lot of the team I'd imagine, my opinion is this: I thought the year was quite middling for games. Or at least, it was middling for my own personal taste, which is quite unsavoury at the best of times. Most of my best picks made it into the calendar proper, but a couple didn't. One I hadn't even played properly until after the vote, and the other? The other is a flawed pick, but one that I couldn't stop thinking about.
Anyway, hope you all have a restful Xmas folks and a cracking new year. I hope Santa bought you some nice warm socks or a chocolate orange so dense, you could tee it off at your local golf club.
The fell moons rise, and in their cold glare emerges a parcel from the dirt. Bloat and gangrene, crimped as if by tourniquet. A dark promise wriggles within. Grip the fibrous handles, feel its jagged soul imprint upon your palm. Now pull! Rend the sinew, tear muscle from bone, hatch their fetid gift! The yoke draws near! Take up the slip and read the words upon its face.
Time to enjoy your lovely joke!
Q: What game does Geoff Keighley play now that E3 is gone forever?
I'm quite proud of the delights that we packed behind each door of the Advent Calendar this year, to be honest. All my major choices are in there, plus a few more that I haven't played but I'd watched other people play, and had a swell time doing so. Still, there are always a handful that don't quite make the cut, but still deserve a heaped Christmas plateful of praise at year's end. So here's my selection box, my bonus games of the year for 2024. It's an unusually diverse triad this time.
A fresh update for EA Sports FC 25 has dropped today, January 16, along with the reveal of the game's Team of the Year squads and absolutely no other news in the world of gaming whatsoever.
We finally know what the Nintendo Switch 2 looks like, and cor, it's a looker. Immediately recognisable as a successor to the Switch, but sleeker. More refined. More mature. Still a splash of colour on each side to say, 'yeah I'm more powerful now, but I can still have fun with the kids when I want to'. Like an executive of a law firm that still sees the kids on the weekends.
I gotta be honest with you: I barely remember anything that transpired in Frozen 2 even though I really enjoyed the original. I do remember Olaf temporarily dying and the scene being very sad though. Well, it turns out it could've been much worse, especially for the youngest members of the audience.
A massive modding project which had brought a full re-creation of GTA 4's Liberty City to GTA 5 has gone the way of most pedestrians who cross a street Michael, Franklin, or Trevor happen to driving down. After a conversation with Rockstar Games, which the mod's developers have stated wasn't "a DMCA, rather a friendly takedown", it's been pulled from the internet.
Following last year's Until Dawn remaster and a first look at the movie adaptation earlier this week, the full trailer for David F. Sandberg's (Shazam!) flick has just been released.
Hello. The Nintendo Switch 2 has now been revealed, in case you missed it, and with a nice bit of new Mario Kart showing off what look like 24 person races that definitely won't contribute to a big family row after your dad gets side-swiped off Rainbow Road and finds himself behind 23 other karts.
The extremely short and meatless Nintendo Switch 2 reveal teaser is finally here, and since it seems we won't be learning more (at least officially) about the console until April 2, it's time to obsess over every little thing that can be extracted from the preview, which includes a first look at the new Mario Kart.
It’s happened. The Nintendo Switch 2’s era of being a technically unannounced thing that everyone and their mother knows is coming has been brought to an end by the reveal we’ve all been waiting for.
Great news everyone! After months of rumours and little teases, the Nintendo Switch 2 has finally been revealed. Thanks to post by Nintendo, we finally have a visual of what the console looks like. It looks, like a Nintendo Switch 2, thank the lord.
For a guy who's heavily criticized big movie franchises in the past, James Mangold sure likes dipping his toes into those worlds. After The Wolverine, Logan, and the final Indiana Jones installment, he's ready to enter the Star Wars galaxy and James Gunn's all-new DCU. His plan to avoid angering even more rabid fans? Doing his own thing aside from larger universe plans, and that will be directly felt in his Swamp Thing adaptation.
Treyarch has delivered a bounty of Black Ops 6 news in celebration of 115 Day, a celebration of the Zombies community. And on that note, the developer offered a first look at The Tomb, the new map coming to the game with Season 2.
This whole Warner Bros. Discovery thing has been a mess, hasn't it? The media and entertainment company puts out a fair amount of bangers each year because it controls so much, but it's been abundantly clear that there's no real plan for its assets (yuck, hate that word). The solution? Just throwing renowned properties at the wall to see what sticks, and we're now at the stage of desperation when stuff like Gremlins and The Goonies are being dusted off.
As promised, today is the day the Diablo 4 development team at Blizzards hosts its first livestream of 2025. This is a proper Developer Update, not the more casual Campfire Chat. The topic of this one is, of course, is the recently-revealed Season of Witchcraft.
Another week, another sudden bit of Marvel Rivals news. It looks like a fan favourite Spider Man suit is coming to the came, straight from the wonderful Marvel's Spider-Man 2.
Though its release still feels like yesterday, Avatar: The Way of Water will be three years old this Christmas, which is when us Pandora lovers will be seated for Avatar: Fire and Ash. With less than 12 months to go now, more and more information is starting to pile up, and James Cameron insists that he'll surprise us again with the threequel.
Do you yearn for a Bloodborne thing? Any kind of Bloodborne thing, be it big, small, or whatever size you'd categorise a PC port as being? Well, here's some more chatter about the idea of such things, and why they don't currently exist - at least as things you can play right now.
I play Monster Hunter Now quite frequently. In fact, I’d say it’s probably the game I consistently spend time with more than any other, phone or otherwise. I may not have a gigantic hour count to prove it - it’s a mobile game designed for short sessions, after all - but I can tell you that it’s incredibly rare that a day goes by without me at least launching it once.
Donkey Kong Country Returns HD is here at last, but with the lifting of the review embargo, it looks like Nintendo has once again decided to not include the original developers in the game's credits. Instead, the only devleopment credits go to Forever Entertainment, which handled the modern port.
What do you do immediately after leaving PlayStation following about 30 years of service? Well, if you're Shuhei Yoshida, you sign up for your first voice acting role, as a green duck guy in a game about mascots that's mostly about a not quite Kazuma Kiryu helping "a living finger work through her many anger issues".
There’s a lot going on in Honkai Star Rail 3.0. Tales of gods, mortals, and monsters; a brand-new battle path; a big, beautiful planet; a ridiculous number of banners; and a fresh cast of extremely suspect characters with unclear motivations. I've spent the past week ahead of the version's launch seeing what HoYoverse has in store, and while some of the game's worst aspects remain unchanged, HSR 3.0 is a thoughtful and exciting first step on this year's new journey.
It's been a long time coming, but the first trailer for Daredevil: Born Again is here, and it's probably not one for the squeamish amongst you.
It's sounding like no matter how scary 28 Years Later might be, no one will be more afraid than one of its stars, Jodie Comer.
The latest entry in the updated Universal Monsterverse, Wolf Man, might not lay everything out for you when you see it in cinemas.
Well, that's all folks. Suicide Squad: Kill the Justice League, a game that's lived a pretty difficult life as a live service shootery thing that didn't quite catch on in the way that suits pray live service shootery things will, is over. It's now recived its final season, and with that an ending to its main story that, well, it's definitely a thing that exists.
Do you remember Wolcen: Lords of Mayhem? It’s a Diablo-like ARPG from a small indie team that came out in the D3-to-D4 drought. It spent years in Steam early access development, following a very successful Kickstarter campaign. It took so long, in fact, that many simply lost hope that it would actually come out resembling the initial promise.
WandaVision spinoff Vision Quest just got a new cast member, and it's an MCU character you won't have seen in a very long time.
An Alien: Romulus sequel was confirmed a little while ago now, and it sounds like director Fede Alvarex is hoping to do something different with it.
Netease has put down the ban hammer on a particular tactic used to gain an unfair advantage on the console version of Marvel Rivals. Keyboard and Mouse adapters, hardware used to allow players to use the control option on consoles where standard pads are the norm, are officially against the rules.
Season of Witchcraft has officially been revealed as the name of Diablo 4’s Season 7. We knew much of what to expect from the upcoming season late last year prior to its public PTR, but today, Blizzard spilled all the beans.
Ever since it was revealed that Helldivers 2 is on the list of Sony-affiliated games getting film or anime adaptations, players have been asking its developers for info on how said movie might come together and how involved Arrowhead will be. After CCO Johan Pilestedt had his say the other day, CEO Shams Jorjani's now offered his sarky opinion on how it should treat any big stars that get cast.
CD Projekt Red won't be telling us when The Witcher 4 is coming for quite a while, so be thankful that the Netflix animated movie has an actual trailer now.
There are plenty of absolutely huge Skyrim quest mods out there, and one that already had an entire plague that spreads like a real epidemic in it has just gotten a whole lot bigger, thanks to a new addition-filled overhaul. It's called Death Consumes All, and it's inspired by The Witcher 3's brilliant Hearts of Stone DLC.
You shouldn't expect much from the first Until Dawn movie teaser, though it does at least try to justify why it's different from the game.
Try not to get too jealous, Overwatch fans, but the devs behind Marvel Rivals are planning some pretty frequent hero updates.
If you've been curious as to what the crew of former CD Projekt Red staff who left to form Rebel Wolves has been up to, you don't need to wait any longer. The Blood of Dawnwalker has been officially shown off properly, with a cinematic trailer as well as a a brief deep dive into what the game will actually play like during an official Twitch stream.
Have you been sick of your spouse in Stardew Valley for a little while now? Have you tried to divorce them, and found that you can't do it because the game keeps crashing? Well, if you're on console, that shouldn't have been an issue since about Christmas, and if you're on Nintendo Switch, a solution is still coming, and looks like it might rock up before the Switch 2.
Look fast! The Nintendo Switch 2 isn't just a thing you can speculate about the reveal of or trawl the internet looking for allegedly leaked pics which may or may not tell you anything about what it'll look like - it's actually set to have some games you'll be able to play on it. Plus, one of them is reportedly a game most of us were originally supposed to be playing late last year.
The Russo brothers coming back to the MCU is obviously a big thing, but it turns out for them and their writing partner it wasn't an immediate yes.
One of the biggest critiques Alien: Romulus faced upon release was the really bad Ian Holm CGI, but the home release appears to have tweaked it.
An The Elder Scrolls IV: Oblivion remake has been doing the rounds on the rumour mill for a while now, and according to an an apparent leak, we now might have learned some details about some gameplay systems which've been reworked for it.
Saddle up folks, one of the best video game adaptations out there is getting a new season on Netflix. It's Castlevania Nocturne! Courtesy of a new trailer, we've got one last tease of what's to come next in the saga of Belmonts and vampire-kind before the new season drops on January 16.
It's been five years since the release of the first season, but Dorohedoro is finally getting a season two this year, and Mappa is returning to make it.
Remember Ecco the Dolphin? I'll be honest, as someone who was born a year before the most recent new release starring him came out, I don't. However, it seems SEGA does, as it's filed trademarks for both "Ecco the Dolphin" and "Ecco" in Japan, triggering a bunch of speculation that it's got its sights set on bringing the classic series back to life.
We all know The Flash wasn't a good movie, but according to its director it didn't do well because "it wasn’t a movie that appealed to all four quadrants."
Warframe has added its most ambitious feature yet, one that offers a truly fresh and otherworldly experience. Having a new year's kiss with someone you like. Finally, a real relationship with someone who thinks my Chroma Prime melee crit build is cool. Thanks Aoi.
Today - January 13 - we're set to get a full moon, and as it announced back in December, developer Rebel Wolves is taking the opportunity to properly reveal its upcoming game at a time when its devs should clearly be out somewhere doing some howling, and you can watch that reveal here. To be fair, some of them are ex-Witcher 3 people, so they should certainly be used to certain guy moaning about the wind howling.
Hideo Kojima isn't getting any younger, and he seems to know that too, as the developer has shared some thoughts about how long he can keep making games for.
With the arrival of Marvel Rivals season one came a bunch of players suddenly wondering why the mods they'd installed for the game were no longer working, and it seems this wasn't just the usual case of a game update requiring mods to be quickly updated to match it.
It appears that Baldur's Gate 3 developer Larian Studios is really starting to get going on its next project as it enters a "media blackout".
Sonic the Hedgehog 3 is now the second highest grossing video game movie in the US, with only his old rival Mario ahead of him.
Hey, remember Project Arroyo? It's one of the many cool Fallout modding projects in the works right now, with the goal of remaking Fallout 2 in Fallout 4's engine, and while it still doesn't have a concrete release date, its devs have just put out something cool. It's the mod's version of the classic Pip-Boy 2000, and it's defintely worth grabbing if you love some old-school Fallout.
Some set photos for the upcoming Five Nights at Freddy's 2 film have leaked, so obviously now's the time to kick off some theories.
The early access launch of Path of Exile 2 late last year has been incredibly successful. Not only did it arrive with a sizeable endgame for fans of the original PoE to sink their teeth into once they’re done with (what exists of) the campaign, it also served as a fresh start for new players and anyone who’d been curious about Path of Exile but never managed to get into it for all those years.
Sonic the Hedgehog 3 has some fun and stylish credits, and now the person that made them has shared how they did it.
Dynasty Warriors is a legendary IP for two major reasons. One, it's an unparalleled action series that balances power fantasy and battlefield management better than anything else. Two, it's the quintessential Three Kingdoms series, reveling in the romance - personality-focused and narrative-rich. But, given the series' age, maybe you've felt a little daunted jumping in recently? That's where Dynasty Warrior: Origins steps up to the plate.
It's been a while since we got any news in regards to new character content in Street Fighter 6, but that all ends today! In a matter of hours, we're due to see Mai's gameplay trailer, which should finally give us a peak at what she'll play like in Capcom's premier fighting game.
About a week ago, we learned that Helldivers 2 is on the list of Sony-affiliated games getting film or anime adaptations, with the Horizon series and Ghost of Tsushima being the other two.
Bungie's project Gummy Bears was reportedly shifted to a new team, and now a new report has shed a bit of light on what it might be like.
If you need a video game pick-me-up that will cure you of any ailment, then you absolutely need to watch this Crazy Taxi speedrun.
If you're a console player and you've been desperate to try out the new Skate, there's some good news, and some neutral news.
According to one former Nintendo marketer, the company doesn't exactly "like what's happening" with these Switch 2 leaks, but its plans aren't any different.
Video game developers change staff pretty often, but one of CD Projekt Red's CEOs has shared that a lot of The Witcher 3's development staff are still there.
A recent Minecraft update fixed some bugs that, as it turns out, are actually quite popular with parkour players, and they're asking to not implement them.
Not to make you feel old or anything, but The Sims is turning 25 this year, and there's a livestream on the way to show you what's in store for the series.
Metroid Prime 4 is due out sometime this year, and now it seems that Amazon has started cancelling people's orders.
Marvel Rivals seems a bit unstoppable at the moment, even if mods don't work anymore, as it hit a new player count peak this weekend.
I told myself I'd work through my hefty backlog over the Christmas break. That was a lie. While I did finish a few short video games, most of my gaming time was spent on Call of Duty: Black Ops 6, Diablo 4, and Marvel Rivals. All three were riddled with the traditional microtransactions, but only NetEase Games' hero shooter didn't feel like a chore to stay on top of.
Helldivers 2's modding community has been putting out some cool stuff recently - especially if you're into games like Crazy Taxi or, in this case, Halo 3: ODST. You seem, as far as I'm aware, the first ever full-on "Warbond" mod has just dropped for the game, and it looks pretty great.
I've not played an open world RPG as thoughtful, earnest, or funny as Kingdom Come Deliverance 2 since... well, The original Kingdom Come Deliverance. With the sequel, Warhorse Studios has managed to strike a fine balance between historical accuracy and deep-rooted seriousness, resulting in a tale packed to the gills with boozy, slapstick hijinks. Just like in real Medieval European history.
You! The Elden Ring Nightreign network test is now open for you to register, as in putting your name down to be considered for a spot in it. Don't worry, you don't have to dive in right away to have a shot at being let in, and some of the folks who've tried to do just that have had to battle the Bandai Namco site momentarily crashing as people rush to put their names down.
Square Enix has annoucned a new group customer harassment policy to protect its staff against harassment both online and in the real world. It announced this via a blog post in both Japanese and English, which you can read here.
Remember those Nintendo Switch 2 dummy models from CES, which everyone did a whole bunch of analysing of, and have since been part of prompting Nintendo to finally say something about the whole situation regarding the unrevealed console?
League of Legends season 15 is here, and with it plenty of in-game changes that drastically alter the way the good ol' fashioned push and pull of Summoner's Rift goes down. However, alongside a fresh coat of paint, a new champion, and some significant changes to the map courtesy of feats of strength and a new map boss, there are a few bugs that are rubbing folks the wrong way.
Dang it. Sleeping Dogs - a very good game about an undercover cop infitrating Hong Kong's triads by lying and backing that lying up by kicking half the population of the special administrative region right in the face - is no longer set to be getting a film adaptation starring Donnie Yen.
Transformers: Reactivate was officially cancelled this week when developer Splash Damage announced that it’s ceasing development of the online shooter after years of work and plenty of silence. We’d never actually seen any gameplay from the doomed project, but the first footage, ironically, just started appearing online.
Following a week or so of various Nintendo Switch 2 leaks, dummy models, and release window rumours sloshing around the internet like the inside of a waterlogged wellie (that's a wellington boot, non-brits) Nintendo has finally said a thing in response to at least some of it.
Blizzard developers have returned from holiday to deliver some news for all Diablo 4 players eager to hear more about the game’s next season. Season 7 is kicking off the day Season 6 ends - on January 21 - so it’s time for the team to reconvene and spill some beans.
If you're like me, you may at one point have wondered just how much money a PC player with a subscription to PC Game Pass actually saves. It turns out it's quite the substantial figure, with the total dollar worth of games added to the service in 2024 coming to just under $5,000.
Ubisoft has just announced that Assassin's Creed Shadows has been delayed from its latest release date of February 14, to a new date of March 20, 2025. So, you'll have to wait a little longer to see some nice clouds over Feudal Japan.
Do you know what you want? In life? More importantly, in video games? It's a question Fallout co-creator, noe famous for his YouTube videos looking back at his career and opining on different topics related to game development has clearly been thinking about. His view? Basically, make sure you try and give developers feedback they can actually use.
It's been around 10 weeks since the launch of Pokemon TCG Pocket, and the game is estimated to have already shot past $400 million in gross revenue. This figure comes from Aaron Astle at PocketGamer.biz, who reported having found it on data analytics service AppMagic.
As we eagerly await Marvel Rivals' Fantastic Four-led Season 1 kickoff tomorrow, January 10, we're starting to hear more interesting bits about Marvel Studios' The Fantastic Four: First Steps from the cast and crew ahead of a first public trailer.
2025 will be filled with huge new entries in numerous movie franchises after a somewhat quieter 2024, and Jurassic World: Rebirth is near the top of this year's 'most anticipated blockbusters' lists even if 2022's Dominion was a T-Rex-sized disappointment. One of its secret weapons could be return of Jurassic Park and The Lost World scribe David Koepp, and he's got more to share about his approach to the seventh installment.
Marvel Rivals season one is nearly upon us, being set to drop tomorrow, January 10. Ahead of that though, in addition to sharing the fresh additions and tweaks to established characters that it'll bring, NetEase has put out listings of the heroes currently being picked most often in both quickplay and competitive matches.
If you thought Zack Snyder's two Rebel Moon movies were terrible, what about a new Paul W.S. Anderson joint which looks aesthetically similar, but worse? In the Lost Lands promises an exciting adaptation of the overlooked George R.R. Martin short story of the same name and stars Dave Bautista and Milla Jovovich, but the early 2000s might want it back.
We are a little over one month away from the highly-anticipated release of Monster Hunter Wilds. As is the case with most games when they near their release date, we’re starting to see more new things to get us excited about Wilds.
The wishlist of things Helldivers 2 players want added to the game changes so often I really don't envy Arrowhead's position of having to keep up with and consider all of it. That said, sometimes players make things really easy for the studio - for example, by mocking up a full presentation showing what interior dungeon runs could look like.
New year, new rumors about everything happening right now across a number of cinematic universes. One that's been attracting an especially large amount of attention is DC Studios' rebooted DCU continuity, which is properly kicking off this year with James Gunn's Superman after the animated series Creature Commandos soft-launched it in early December 2024. Of course, everyone is starting to wonder about its Batman and whether DC Studios might just 'recycle' Matt Reeves' critically acclaimed take on the character, but it may be time to let go of that idea.
As the fires in Los Angeles that started earlier this week rage on, Hollywood has been forced to shut down a number of TV productions, including Fallout season 2, and clear the events schedule right in the middle of the awards season.
Like A Dragon: Pirate Yakuza In Hawaii is due to come out next month, and you can get a fresh look at it today by tuning into an RGG Like A Dragon Direct right here that'll see SEGA show off some more of what you'll get up to in the swashbuckling Majimadventure.
Splash Damage, the UK-based studio behind the long-in-development Transformers: Reactivate has delivered some terrible news this week. The co-op action game, which was announced in December, 2022, will not be released.
“I've had a lot of experience in these gallery spaces and it always felt like this vague form of superficial hell to me,” Filippo Meozzi, director and producer of Doom: The Gallery Experience, tells me.
The Substance is easily one of the best horror films to have been released in 2024, possibly the decade, and now distributor Mubi has released a lengthy behind-the-scenes video.
While we'd not seen The Witcher 4 in action prior to last year's edition of The Game Awards, when it got itsfirst trailer, CD Projekt has been beavering away at it for a while.
You probably don't remember that a Shadow of the Colossus film is in the works, but it is, and even though there's been silence for years, it's not dead in the water.
In case you're not super into the Moba space, League of Legends has released its 2025 season cinematic to kick off a new year of competition. This cinematic, which takes us to the region of Noxus and introduces us to a variety of champions who hang around there, has soared past 25 million views in less than a day.
Do you like classical music? Is your life set to a beautiful symphony invoving violins, pianos, and the occasional tuba? Do you yearn for the surreal event that will be tunes from the Elder Scrolls being played on a radio station that your grandparents might listen to?